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[BETA RELEASE] Commies retextures and Modified Eagles

Discussion and information relevant to creating special missions, new ships, skins etc.

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Amaranth
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[BETA RELEASE] Commies retextures and Modified Eagles

Post by Amaranth »

I have got ready to Beta stage release of my Commies Retextures and also a reworking of the existing Eagles oxps.

The Commies retextures is a texture pack for Commies.oxp providing higher resolution and more realistic textures for stations and vessels.

The eagles OXP combines bits from ADCKs Eagles and Dave Hughes' (Selezen) Eagles OXP with amended textures for the ships.

These are my first releases so if I have messed up, please let me know. Due to ship names this OXP might be incompatible with the original Eagles OXP.

Commies Retextures

http://www.box.com/s/353fa70abad3752eddec

Amaranth Eagles

http://www.box.com/s/6965797d65edacad28c0

One of the Eagles

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Last edited by Amaranth on Sat Apr 07, 2012 4:59 pm, edited 1 time in total.
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by Greyth »

Oh! :shock: 8)
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by pagroove »

Thank you! Been waiting for this texture set. Downloaded! :D
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Amaranth
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by Amaranth »

How's everyone getting on with these lot?

Are there any bugs to iron out before renaming the topic as 'release' rather than Beta, and are these ready for the wiki?
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by cim »

Amaranth wrote:
How's everyone getting on with these lot?

Are there any bugs to iron out before renaming the topic as 'release' rather than Beta, and are these ready for the wiki?
I like them a lot graphically. Some of the textures are pretty large and could be smaller - 512x512 for ship textures is usually fine, and saves a lot of graphics memory and processing compared with 1024 or 2048, which would help on low-end graphics cards - but they do look very nice.

Only one minor bug I've seen so far. There seems to be something slightly off with the astromine textures - the bit with the docking bay surround seems to be creeping on to the other faces of the mine, just at the edges. Presumably on the old more uniform textures this also happened but wasn't particularly noticeable, so it's possible that the only way to fix this would be to re-do the UV Map and model file for the astromine.
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by Amaranth »

Thanks for the feedback - that's why I released as a Beta. I can redo the gulag texture to reduce the border around the docking bay so it does not show on the other sides. The ship textures can be reduced in size too - I will consider doing two versions, as a hires and a 512 res.
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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by Captain Beatnik »

Looks great! I´ve been waiting for a commies retexture. Downloading.

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Re: [BETA RELEASE] Commies retextures and Modified Eagles

Post by maik »

added Amaranth Eagles to the WIP section of the [wiki]OXP List[/wiki]. It would be good to have a separate thread on the BB for each OXP though.
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