This effect is unnecessary. It's not cool or realistic. It only makes the game difficult. This is what it used to be:


Today we only have a white screen:

Please change it in the next update.
Moderators: winston, another_commander
Can't it just be OXP'ed? ...and there are two OXP glare filters (Glare Clarifier & Glare Filter)
But that's not an occasional feature. All the suns I've seen brighten the screen. It looks ugly and is useless. Completely unnecessary effect.LittleBear wrote: ↑Tue Oct 05, 2021 2:46 pm...but that's kinda okay when it's an occasional feature.![]()
"sun_glare_filter" = 0.3;
and adjust to taste!It makes sense in air combat on a planet, not in space. I don't remember similar effects in other Elite games.
sun_glare_filter is a property of your ship with a value set between 0 (no filter) and 1 (no view?).
Not sure if this will help, but the latest Oolite https://bb.oolite.space/viewtopic.php?f= ... 21#p271321 (V 1.90) is using a much brighter light model. If you prefer the previous light here is a tip from another_commander: https://bb.oolite.space/viewtopic.php?p=271351#p271351 modifying shaders.3DH wrote: ↑Wed Oct 06, 2021 1:25 pmThank you, but it doesn't work. I added the "shipdata.plist" file saved in notepad++ to the "D:\GRY\Oolite\oolite1.90\AddOns\3dh_min_set.oxp\Config" directory with different "sun_glare_filter" parameters, but I can't see the difference. I also have a modified HUD in this directory.
By the way, I checked the original file "shipdata.plist" and I don't see "sun_glare_filter" here.
Thanks, but the only thing that pisses me off is the glare from the sun. Besides, the game is perfect.montana05 wrote: ↑Wed Oct 06, 2021 2:03 pmNot sure if this will help, but the latest Oolite https://bb.oolite.space/viewtopic.php?f= ... 21#p271321 (V 1.90) is using a much brighter light model. If you prefer the previous light here is a tip from another_commander: https://bb.oolite.space/viewtopic.php?p=271351#p271351 modifying shaders.
Glad to hear, so Cholmondely's suggestion would probably work the best. "sun_glare_filter" will only dim the suns.3DH wrote: ↑Wed Oct 06, 2021 2:26 pmThanks, but the only thing that pisses me off is the glare from the sun. Besides, the game is perfect.montana05 wrote: ↑Wed Oct 06, 2021 2:03 pmNot sure if this will help, but the latest Oolite https://bb.oolite.space/viewtopic.php?f= ... 21#p271321 (V 1.90) is using a much brighter light model. If you prefer the previous light here is a tip from another_commander: https://bb.oolite.space/viewtopic.php?p=271351#p271351 modifying shaders.
That should work fine. I'm reliably informed it could also be in a
shipdata-overrides.plist
- thus:Code: Select all
"oolite_template_cobra3" =
{
"sun_glare_filter" = 0.9;
};