help with keyboard

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limbo
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help with keyboard

Post by limbo »

g'day, just found this wonderful remake.
using keyboard to fly... control (pitch, roll, dive, climb) is to 'fast' or takes too big a jump per press... so to speak,
is there any way to fine tune it?
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Re: help with keyboard

Post by Cody »

Try holding Ctrl with the manoeuvring keys - and welcome aboard, Commander!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: help with keyboard

Post by limbo »

thank you.
will try that

edit: still way to hard to aim a laser.
may have to invest in a stick....
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Re: help with keyboard

Post by Cody »

There are plenty of keyboard-only players (including the Devs), so it can be done. Myself, I use a budget 'stick (though I can operate with keyboard only).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: help with keyboard

Post by another_commander »

You can achieve what you want by editing the .GNUstepDefaults file (I will assume Windows here, but the file is present also on Linux - for Mac, there is a different defaults system of which I don't know much). You will still have to hold Ctrl down though when you want precision, so it may or may not be very convenient.

So, in your Oolite installation, go to oolite.app\GNUstep\Defaults and open the file .GNUstepDefailts in a text editor. Avoid Windows Notepad, prefer Wordpad instead or any other text editor, as long as it is not Notepad. Add this line in the body of the file:

Code: Select all

"flight-arrow-key-precision-factor" = 0.1;
This will set a very slow precision movement when you hold control down. You can experiment with the value until you find one that works best for you. The game's default (which you have already found a bit too fast) is 0.5.
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Re: help with keyboard

Post by limbo »

i prefer keyboard, and intend to give it a go for a little while.
have been playin c64 elite on an emu on keyboard, and found this...

steep learning curve.. hehehe
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Re: help with keyboard

Post by limbo »

another_commander wrote:
You can achieve what you want by editing the .GNUstepDefaults file (I will assume Windows here, but the file is present also on Linux - for Mac, there is a different defaults system of which I don't know much). You will still have to hold Ctrl down though when you want precision, so it may or may not be very convenient.

So, in your Oolite installation, go to oolite.app\GNUstep\Defaults and open the file .GNUstepDefailts in a text editor. Avoid Windows Notepad, prefer Wordpad instead or any other text editor, as long as it is not Notepad. Add this line in the body of the file:

Code: Select all

"flight-arrow-key-precision-factor" = 0.1;
This will set a very slow precision movement when you hold control down. You can experiment with the value until you find one that works best for you. The game's default (which you have already found a bit too fast) is 0.5.
cool. thanks
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Re: help with keyboard

Post by Norby »

another_commander wrote:

Code: Select all

"flight-arrow-key-precision-factor" = 0.1;
Useful, thank you! Added into Hidden Settings in Oolite.
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Re: help with keyboard

Post by onno256 »

Welcome Limbo!
Wheeling an' dealing while cruisin' the galaxies
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Re: help with keyboard

Post by limbo »

Thank you
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Re: help with keyboard

Post by onno256 »

Hehe, you're coming for a hell of a ride, also good blokes and gals here!
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Re: help with keyboard

Post by merchant marine »

Norby wrote: Mon Feb 08, 2016 12:46 pm
another_commander wrote:

Code: Select all

"flight-arrow-key-precision-factor" = 0.1;
Useful, thank you! Added into Hidden Settings in Oolite.
this code tweak doesn't work.
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Re: help with keyboard

Post by another_commander »

merchant marine wrote: Wed May 15, 2019 1:17 am
this code tweak doesn't work.
I checked it earlier and it it does work. Make sure there were no other accidental edits in .GNUstepDefaults. That particular file is quite sensitive to editing and if a syntax error gets in it, then Oolite will delete it and create it afresh upon launch. In such case, yes, it would appear that it did not work.
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Re: help with keyboard

Post by phkb »

And welcome to the boards, commander!
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Re: help with keyboard

Post by Cody »

another_commander wrote: Wed May 15, 2019 10:40 am
That particular file is quite sensitive to editing and if a syntax error gets in it, then Oolite will delete it and create it afresh upon launch.
Yeah, that can be irksome if you have a lot of tweaks! I got into the habit of making a back-up of it if I was going tinkering!


And welcome aboard, Commander!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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