What's your combat rating?

General discussion for players of Oolite.

Moderators: another_commander, winston

What is the combat rating of your highest ranked Commander?

Harmless to above average
15
14%
Competent
15
14%
Dangerous
30
29%
Deadly
27
26%
Elite
18
17%
 
Total votes: 105

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Commander McLane
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Re: What's your combat rating?

Post by Commander McLane »

Fatleaf wrote:
And around here we like biting the heads off Jelly Babies and trying to get to Oresrati before the masses flock there and ruin its exclusivity! :wink:
I'm afraid, just as in RealLife™, we are the masses who ruin its exclusivity.
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CaptSolo
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Re: What's your combat rating?

Post by CaptSolo »

Average(40). Ferrying goods between Ensoreus, Isinor, and Qutiri. No longer avoiding space lanes on later two systems. Very profitable with numerous opportunities for advancement in rank. Last trip to Qutiri met three groups of rouges that were dispatched fairly easily. Back to Isinor, aided the GalCop having trouble with fugitive piloting a sidewinder scout ship. Favourite attack plan (same as most good pilots) is evasive maneuvers toward the pirates, get behind them and send them to oblivion. Excellent fun this!
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Cmdr Radan
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Re: What's your combat rating?

Post by Cmdr Radan »

At the moment I'm almost at Competent, just started using the space lanes. So I expect I'll be getting more kills pretty quick from now on.
Ship:- Custom Cobra DTX ' The Narcissi '
Status:- Clean
Rating:- Competent
Occupation:- Trader/freelance private transporter
Location:- G1

'Would it help if I got out and pushed?'
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TGHC
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Re: What's your combat rating?

Post by TGHC »

Hi and welcome CaptSolo.

Deep Space Pirates OXP adds pirates and asteroids outside the normal space lanes so best to not put that in your Add ons just yet :wink:
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Re: What's your combat rating?

Post by Switeck »

There is however a noticeable gap between the space lane and Deep Space Pirates. 8)
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Smivs
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Re: What's your combat rating?

Post by Smivs »

Commander McLane wrote:
Fatleaf wrote:
And around here we like biting the heads off Jelly Babies and trying to get to Oresrati before the masses flock there and ruin its exclusivity! :wink:
I'm afraid, just as in RealLife™, we are the masses who ruin its exclusivity.
:oops: I think that was mostly my fault, I'm afraid. Smivs, the man Pumpkin who put the Rat in Oresrati.
Commander Smivs, the friendliest Gourd this side of Riedquat.
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CaptSolo
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Re: What's your combat rating?

Post by CaptSolo »

TGHC wrote:
Hi and welcome CaptSolo.

Deep Space Pirates OXP adds pirates and asteroids outside the normal space lanes so best to not put that in your Add ons just yet :wink:
The only Add Ons I tested so far were replacement HUD's but there was some one thing about each of them I did not like. I prefer the larger transparent threat display of the default HUD. The Fighter HUD was nice, but ruined IMHO by the small threat display on a green background.
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Re: What's your combat rating?

Post by Smivs »

CaptSolo wrote:

The only Add Ons I tested so far were replacement HUD's ....

You're probably wise...it's far too easy to load lots of OXPs and then you're never sure which one is doing what! Best to start with some eye-candy and add then others as you see fit. A full table of OXPs can be found here.
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: What's your combat rating?

Post by CaptSolo »

Above Average. Been station bound for a couple days. I've tested a fair number of OXP's and removed all except deepspaceship.oxp and the humourous (and harmless) personalities.oxp. Would be nice to have a few more characters in there.

As for HUD's, my old eyes prefer the standard one. I tried making my own. Spent a couple hours designing the console for Images folder and a modified hud.plist in Config but could never get it to show in the game. Log file spits out a parse error. I may give it another go sometime
Image

Yes, it's ugly, but its a first one.

Time to head out of the station now.
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Re: What's your combat rating?

Post by Commander McLane »

CaptSolo wrote:
Above Average. Been station bound for a couple days. I've tested a fair number of OXP's and removed all except deepspaceship.oxp and the humourous (and harmless) personalities.oxp. Would be nice to have a few more characters in there.
You're invited to become a character in there as well. :)
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Commander Ragugaki
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Re: What's your combat rating?

Post by Commander Ragugaki »

Dangerous (1488) and going for Deadly - where I last made it in Elite (1984). Currently doing well as a "competent Judge" and find this OXP the best way to make it up the levels. 8)
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Have you tried docking at full speed lately?
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Captain Beatnik
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Re: What's your combat rating?

Post by Captain Beatnik »

Hello to all!

In Oolite my best rating is "competent" (128). I am flying a python and I´m currently working as a trader.

The Best rating I ever had in ELITE was "dangerous"... ... more than 25 years ago on a C64. :wink:
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Re: What's your combat rating?

Post by Cody »

Hi Captain Beatnik and welcome. Love the sig... DA is massively respected on this forum.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: What's your combat rating?

Post by CaptSolo »

Half way to "Dangerous" now. Visiting more dangerous places too because, just as it was with the original Elite, I do enjoy combat. Been blown to bits too; more times than I care to count. "It's very cold in space."
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Yah-Ta-Hey
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Re: What's your combat rating?

Post by Yah-Ta-Hey »

Currently rated Dangerous with 585 kills
Technique: As I walk in the mocassins of the MonsterSlayer with Power, I look for taletell fights as I warp in to an Anarchy or Feudal planet. I then identify a combatant and go full tilt.. at 10km will fire a burst to get his attention.. once he turns into me... I hold off until 1km then shred him with my mil laser head to head.. If one should try to sneak in behind... my rear mil laser will shred him as I drop to green acceleration. Most of my fighting is done just as my acceleration turns yellow with bursts to catch fleeing enemies. Once , all is defeated, I will collect until my bays are fulll, then to off with a skim if low from all the bursting. then I count coup and go to the station to trade off my goods and celebrate.
Yah-Ta-Hey
Bartle tester says while I am drinking evil juice, I am: 80% killer/ 80 % achiever/ 33% explorer and 0% socializer.
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