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by Reval
Fri Dec 02, 2022 6:31 am
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1717
Views: 736116

Re: Scripters cove

ooh useful! - I believe I'll add that facility to ET. Seeing .length there, one assumes it's an array? So listing out shipsNear in a loop will presumably display all vessels and stations(?) within scanner range?
by Reval
Wed Nov 30, 2022 8:38 pm
Forum: Expansion Pack
Topic: [RELEASE] Galactic Misjump OXP 0.4 (14 June 2012)
Replies: 51
Views: 20667

Re: [RELEASE] Galactic Misjump OXP 0.1

There are two ways of storing a JS worldscript: You can name it "script.js" and put it into the Config folder. That's what cim did. It's a leftover of "legacy" plist scripting, where the script had to be named "script.plist" and reside in the Config folder. This way wa...
by Reval
Wed Nov 30, 2022 5:44 pm
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[RELEASE] Elite Trader Meta 1.19.1 Finally available, the all-inclusive E.T. package brings you: Elite Trader Auxiliary Pylon Cargo Pods 10-50 TC Cargo Space Refit FE Ships Complete GETter HUD Goods Containers 10-50 TC [/b] DEPENDENCY : Required for the Guild Lodge to be present at the witchpoint: ...
by Reval
Wed Nov 30, 2022 3:49 pm
Forum: Expansion Pack
Topic: [RELEASE] Cargo Space Refit
Replies: 0
Views: 3851

[RELEASE] Cargo Space Refit

[RELEASE] Cargo Space Refit 1.0 FE Shipyards [/u] FE Shipyards is pleased to extend our range of services to you, our valued customer, with a full cargo space refit of your ship. A complete dismantling and refurbishment of your craft's utilizable interior , this radical refit has been found to doub...
by Reval
Tue Nov 29, 2022 4:06 am
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 425
Views: 452048

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

Just the ticket M_L - thank you!
by Reval
Mon Nov 28, 2022 5:21 pm
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 425
Views: 452048

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

I'm attempting, without any luck, to determine whether player.ship is carrying a particular piece of equipment. Even being able to list out the equipment array would be a help... JS Wiki says, under ship: equipment equipment : Array of EquipmentInfo (read-only) The equipment a ship is carrying. I've...
by Reval
Sun Nov 27, 2022 7:17 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[RELEASE] Elite Trader Meta Finally available, the all-inclusive E.T. package brings you: Elite Trader FE Ships Complete GETter HUD Goods Containers 10-50 TC DEPENDENCY : Required for the Guild Lodge to be present at the witchpoint: Stations for Extra Planets Stations for Extra Planets: Stations If...
by Reval
Sat Nov 26, 2022 11:57 pm
Forum: Expansion Pack
Topic: [RELEASE] Goods Container
Replies: 41
Views: 22343

Re: [RELEASE] Goods Container

[RELEASE] Goods Containers 10-50 TC (2.0 - meta-pack) Goods Containers ( 10 , 20 , 30 , 40 , 50 TC Classes) are now available for download via the Oolite Expansions Manager and from the Wiki as an all-inclusive package (meta-pack). FE Shipyards is proud to announce the introduction of our Iteration...
by Reval
Sat Nov 26, 2022 9:06 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[RELEASE] Elite Trader 1.19 Now in the Manager and on the Wiki. NEW IN VERSION 1.19 Upon docking at a Lodge, G.E.T. will pay a Boon of 100 cr in appreciation of your patronage of the system's principal Guild Home. A new F4 Interface exclusive to the Lodge: the " G.E.T. Guild Lodge Sales Adviso...
by Reval
Fri Nov 25, 2022 12:55 pm
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

Thank you! - Your own remarks and encouragement are as ever especially appreciated. Now for a little more Wiki work...
by Reval
Fri Nov 25, 2022 10:20 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[PREVIEW] Elite Trader 1.19e Upon docking at a Lodge, G.E.T. will pay a Boon of 100 cr in appreciation of your patronage of the system's principal Guild Home. A new F4 Interface exclusive to the Lodge: the " G.E.T. Guild Lodge Sales Advisory ", showing sell prices for the two most traded ...
by Reval
Wed Nov 23, 2022 11:18 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[PREVIEW] Elite Trader 1.19d At every system's witchpoint you will find a Guild Lodge . In keeping with G.E.T.'s arcane and esoteric Order, these are small pyramidal stations offering welcome, ceremonial, cameraderie, and a trading floor - but no shipyard. One of the Lodge's external faces sports G...
by Reval
Tue Nov 22, 2022 6:48 am
Forum: Expansion Pack
Topic: (WIP) Elite Trader
Replies: 154
Views: 103193

Re: (WIP) Elite Trader

[PREVIEW] Elite Trader 1.19c The 'c', in this case, is for Chivalry and... other things. The Guild accounts as a gift the rescuing of any escape pod, be its occupant of the innocent or the guilty. Saving the helplessly adrift will gain a Guilder not only merit, but also, as befits a gift of this na...
by Reval
Mon Nov 21, 2022 8:59 pm
Forum: Expansion Pack
Topic: [RELEASE] GETTER HUD
Replies: 10
Views: 4210

Re: [RELEASE] GETTER HUD

I may decide to compromise, on a limited scale, but possibly only with Elite Trader whose Wiki page links copiously to all the other packages in any case, and which I assume - we can only assume, right? - is the most downloaded of my offerings. And then only with a release I can put a full-stop afte...
by Reval
Sat Nov 19, 2022 8:26 pm
Forum: Expansion Pack
Topic: [RELEASE] Goods Container
Replies: 41
Views: 22343

Re: [RELEASE] Goods Container

I know. The primary cause of my abandoning OXZs was exactly that pain in the... I find I am far more productive without all that hassle in the back of my mind. I can release previews and final versions how and when I want, without 'registering' them. I don't even like the idea of the 'final release'...