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More details in this thread.
More details in this thread.
Search found 2370 matches
- Thu Nov 29, 2018 9:33 pm
- Forum: Testing and Bug reports
- Topic: Space Oddity
- Replies: 5
- Views: 5666
Re: Space Oddity
You could check List_of_Planets_used_in_OXPs.
- Tue Nov 27, 2018 9:03 pm
- Forum: Expansion Pack
- Topic: Library
- Replies: 103
- Views: 114748
- Tue Nov 27, 2018 11:57 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048451
Re: Screenshots
Someone wants to steal the cookies, eh?
- Tue Nov 27, 2018 11:54 am
- Forum: Expansion Pack
- Topic: Library
- Replies: 103
- Views: 114748
Re: Library
Lib_MatFinder will get a feature to visualize exhaust and weapon positions. Unlike the old CCL_Matfinder no changes to scripts or shipdata declarations are necessary. http://daftworks.co.uk/oomages/Lib_MatFinder_Pos01.png The positions can be altered easily and can be written to Latest.log. User can...
- Mon Nov 26, 2018 11:53 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048451
Re: Screenshots
Waves from the distance
- Mon Nov 26, 2018 11:07 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048451
Re: Screenshots
Can you help with useful links to start? Look for Randi Rosts 'Orange Book Second Edition'. It's a bit difficult to find these days as it is from 2006, but I've stored a copy -> Orange Book . This is a must have and a good start. Another one is Emil Perssons 'Low Level Thinking' from 2013 which is ...
- Wed Nov 21, 2018 5:34 pm
- Forum: Expansion Pack
- Topic: GNN
- Replies: 42
- Views: 35366
Re: GNN
GNN 1.2 is online and in the manager as well. Changes: - Cutout corrected in GNN_A31.png . - Added choices to go to the next message screen if multiple messages are in the pool. - Added check for double inserted messages. - Simplified GNN shader GNN_1.fs . - Fix for hotnews handling leaving null ob...
- Tue Nov 20, 2018 9:11 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048451
Re: Screenshots
Once again - stunning pics, a_c.
- Tue Nov 20, 2018 8:47 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 396374
Re: BGS - The BackgroundSet
BGS 2.5.1 is online and in the manager as well. Changes: - Added scriptInfo key bgs_chatExpand for secondary stations to flag that this station allows chatter. - Added user configurable option ChatExpand to enable chatter for secondary stations (default:false). Ignored if Chatter option is disabled...
- Tue Nov 20, 2018 6:35 pm
- Forum: Discussion
- Topic: Split: Sound Effects
- Replies: 24
- Views: 20946
Re: Split: Sound Effects
I should like to see those sounds expanded a little bit. And for some reason those comms sounds which accompany one at the main station do not seem to be there at the extra stations from extra planets - can't remember what oxp that is. I'll add an option for secondary stations via script_info key a...
- Tue Nov 20, 2018 5:45 pm
- Forum: Testing and Bug reports
- Topic: Infinite money bug with Multiple lasers OXP
- Replies: 9
- Views: 8906
- Mon Nov 19, 2018 10:46 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 396374
Re: BGS - The BackgroundSet
I would like to turn of or remove the station chatter and Aegis chatter.. No need to edit files in this case. Download LIBRARY v1.7.1 as it allows configuration options for The Background Set including the ones you mentioned. Library also allows for configuration options for many other OXZ's so it ...
- Mon Nov 19, 2018 8:45 pm
- Forum: Expansion Pack
- Topic: Library
- Replies: 103
- Views: 114748
Re: Library
Woah! Nice! Just one thing: In the description of the material properties inside missiontext, it should be mentioned somewhere that shininess is NOT recognized in Oolite 1.88, UNLESS you edit the default shader and set the lighting model to new Blinn-Phong. In the default GGX specular that we use, ...
- Mon Nov 19, 2018 3:24 pm
- Forum: Expansion Pack
- Topic: Library
- Replies: 103
- Views: 114748
Re: Library
Library v1.7.1 is online and now in the manager as well. Changes: - Fix for player got fined in Lib_PAD_Events.js. - Added option to align right in scrToWidth. Additionally Lib_MatFinder is available - a tool to work out materials entries. As this is only useful for developers it's not in the manag...
- Mon Nov 19, 2018 12:14 am
- Forum: Expansion Pack
- Topic: Xenon UI OXP
- Replies: 227
- Views: 164855
Re: Xenon UI OXP
@phkb: Sorry about the extra work. I just forgot to send you a pm about the locked defaults.