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by Zieman
Sun Sep 13, 2009 9:36 pm
Forum: Expansion Pack
Topic: ship-related plists for dummies?
Replies: 7
Views: 3130

Whee, first ship of my OXP is model- & texturewise ready. Planned roles are: trader, pirate, naval scout & naval escort. Trader ("Sunracer Scout") and both pirate versions will be available for purchase. Both navy versions look alike and are NPC-only. http://koti.mbnet.fi/jouniku/R...
by Zieman
Sat Sep 12, 2009 12:47 am
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2048509

Got my 1st ship into the game :D.

More to follow.

Image
by Zieman
Tue Sep 08, 2009 7:42 pm
Forum: Expansion Pack
Topic: ship-related plists for dummies?
Replies: 7
Views: 3130

Thanks Thargoid!

I did the buoy-trick found in the thread you pointed me to, just to check out the model. Now to UV map & create texture, then scripting...

:)

Image
by Zieman
Tue Sep 08, 2009 11:38 am
Forum: Expansion Pack
Topic: ship-related plists for dummies?
Replies: 7
Views: 3130

ship-related plists for dummies?

Hi! I have some experience in 3D-modelling, and now I've started learning to use Wings3D, the obvious goal being making some ships for Oolite. I think I've gathered enough info around the EliteWiki & these forums to get a model (mesh & texture) Oolite-ready. But getting the ship in the game ...
by Zieman
Tue Sep 08, 2009 11:25 am
Forum: Outworld
Topic: Hello old and new Elite-/Ooliteers!
Replies: 6
Views: 2498

Hello old and new Elite-/Ooliteers!

Hi! Just wanted to greet everyone here. On these boards (Oolite Bulletins) I've been lurking a while and now surfacing, hoping to contribute to OXP scene in the near future. I've enjoyed Elite in its various incarnations starting with C-64, year was 1986 I think. So, greetings to all humans and alie...