Search found 5142 matches

by phkb
Fri Jan 16, 2015 6:59 pm
Forum: Discussion
Topic: 15KK CR in about two weeks
Replies: 14
Views: 11814

Re: 15KK CR in about two weeks

Mad Hollander wrote:
You need to be in a proper galaxy, because some of them are not good for delivery balance exploit.
Question: what do you mean by "proper" galaxy? Do you mean that your system doesn't work in some galaxies?
by phkb
Fri Jan 16, 2015 4:54 pm
Forum: Discussion
Topic: Progress
Replies: 2074
Views: 925839

Re: Progress

For my purposes, player.ship.destinationSystem is not set when I need it to be, which is as soon as the player chooses a destination system on the F6 screen.
by phkb
Fri Jan 16, 2015 8:21 am
Forum: Discussion
Topic: Progress
Replies: 2074
Views: 925839

Re: Progress

Note that as a consequence the player.ship.targetSystem property may be pointing to an out-of-range system during witchspace entry and countdown events, which it previously couldn't. This may require minor adjustments to a few OXPs If player.ship.targetSystem now points to an out of range system, w...
by phkb
Fri Jan 16, 2015 4:35 am
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

Is ClymAgnus still around? If so, there's a really, really minor bug in the Sector 1 vector map. #218 Anle (just to the right of Tianve) is miss-spelled as "Anie", but hard to tell because it all caps.
by phkb
Fri Jan 16, 2015 4:19 am
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

All 8 galaxies are now in the "New Galaxy Guide", with about as much automated text as I can compile. From here on it's probably going to be handcrafted. Data that is still missing: * Famous Planets (I see that there are references to sector 3 (1 planet), sector 5 (1 planet) and sector 8 (...
by phkb
Thu Jan 15, 2015 1:45 am
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

You're right about that thread being a long read - 43 pages! Phew! This might take some time...
by phkb
Wed Jan 14, 2015 4:13 am
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

All the routes and regions have now been added for sector 3. http://wiki.alioth.net/index.php/Sector3/Index . I don't know where the origins for each of the regions comes from. Perhaps someone with that info can update the Wiki, or tell me where to find the info and I'll add it. Please let me know i...
by phkb
Tue Jan 13, 2015 11:50 pm
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

After a bit of fiddling I think I've got the thumbnail images in the correct dimensions so that all the existing planet pages will now have the circle over the correct dot. I also uploaded new versions of the sector 1 and 2 thumbnails so their planets will do the same. Onwards and upwards.
by phkb
Tue Jan 13, 2015 9:34 pm
Forum: Expansion Pack
Topic: Idea for Smugglers OXP
Replies: 68
Views: 28699

Re: Idea for Smugglers OXP

I think a smuggler's hold could only be purchased in locations that fall outside Galcop's notice - perhaps rock hermits, or space bars, those sorts of places. If it's damaged, and you repair it at a normal station, your bounty goes up - the presence of a smuggler's hold must mean you are smuggling. ...
by phkb
Tue Jan 13, 2015 7:06 am
Forum: Expansion Pack
Topic: Idea for Smugglers OXP
Replies: 68
Views: 28699

Idea for Smugglers OXP

Everyone chime in and shoot this down if required (or point me to an existing OXP if it's already been done - I only had a brief look before posting), but I was thinking about creating an OXP that simulates a smuggling hold on your ship. The idea would be you could move contraband into the smuggling...
by phkb
Tue Jan 13, 2015 12:04 am
Forum: Discussion
Topic: Flavor of The new Galaxy Guide
Replies: 17
Views: 10349

Re: Flavor of The new Galaxy Guide

I've just uploaded galaxy 3 to the New Galaxy guide, using a variety of sources to run an automated script. There's still some work to do: lanes and regions are not listed, and no OXP links have been made. But the majority of the work is done. The only thing I can't get right is the little circle th...
by phkb
Mon Jan 12, 2015 7:43 am
Forum: Discussion
Topic: Light year distance calculation
Replies: 11
Views: 8513

Re: Light year distance calculation

Thanks, cim!
by phkb
Mon Jan 12, 2015 6:59 am
Forum: Discussion
Topic: Light year distance calculation
Replies: 11
Views: 8513

Light year distance calculation

What's the correct way of calculating the distance in LY between two systems? I know I can do this using Javascript, but if I were doing it outside the system, using two sets of co-ordinates, the standard geometric function SQRT((X2-X1)^2 + (Y2-Y1)^2) doesn't seem to match the actual distances in ga...
by phkb
Sun Jan 11, 2015 5:55 am
Forum: Expansion Pack
Topic: [Release] Navigation MFD
Replies: 124
Views: 107302

Re: [Release] Navigation MFD 1.3.1

<slaps forehead> Of course. I should've realised that! I'll have to head back to Lave for some remedial astro-navigation training.
by phkb
Sun Jan 11, 2015 5:21 am
Forum: Expansion Pack
Topic: [Release] Navigation MFD
Replies: 124
Views: 107302

Re: [Release] Navigation MFD 1.3.1

Minor bug report, for a very rare edge case: In G5, if you're in either Divees or Tezabi, and your target system is the other system (Divees or Tezabi), the Hyperdrive status will always say "No target system set". I think both these systems have the same co-ordinates which is probably cau...