Search found 5142 matches
- Sun Jun 01, 2025 7:52 am
- Forum: Expansion Pack
- Topic: SW Economy
- Replies: 72
- Views: 55209
Re: SW Economy
small radius => no atmosphere & low tech =>no ability to do anything about it: => so no atmosphere for agriculture & low tech => need oxygen low tech => low tech machinery and lots of mining accidents as well as usual medical issues => need medicine). So, applying a price factor as we're do...
- Sun Jun 01, 2025 7:39 am
- Forum: Expansion Pack
- Topic: SW Economy
- Replies: 72
- Views: 55209
Re: SW Economy
...And ... just for information ... Littlebear's Galactic Almanac prevents the XenonUI SWEconomy addon from showing at the instant you tweak his GUI settings. You never see it again! Just tried on my system, and it seems to work fine. I changed the settings in the Almanac, then went to the F7 scree...
- Sun Jun 01, 2025 6:16 am
- Forum: Expansion Pack
- Topic: SW Economy
- Replies: 72
- Views: 55209
Re: SW Economy
Доброго времени суток! На русифицированной OOlite ваше дополнение на странице F7 пункт "Экономика" начинает выводить на английском языке. Можно сделать так, чтобы этот пункт оставался на русском? Do you mean the side bar in Xenon UI? https://i.postimg.cc/MG6F4y2B/image.png And I know this...
- Sun Jun 01, 2025 6:01 am
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
Вчера писал на страницу дополнения ShipVersion, может проще будет его поправить. https://bb.oolite.space/viewtopic.php?p=300683#p300683 Don't hold your breath on that one. Norby, the original author, hasn't been around for 4 years, so he isn't likely to respond any time soon. Can I get you to try s...
- Sat May 31, 2025 11:12 pm
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
I think I've fixed the issue. A new version of LoadoutByCategory should be in the manager shortly.
To fix this, I basically had to add a small delay before adding the header equipment items to the F5 status screen, so that ShipVersion can do it's thing first.
To fix this, I basically had to add a small delay before adding the header equipment items to the F5 status screen, so that ShipVersion can do it's thing first.
- Sat May 31, 2025 12:38 pm
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
А самое интересное, что эта информация начинает выводиться только после добавления дополнения ShipVersion. Без него происходить моментальная покупка. The reason for this issue is basically because both Ship Version and Loadout by Category are doing something funky behind the scenes between screen c...
- Sat May 31, 2025 12:04 pm
- Forum: Expansion Pack
- Topic: [RELEASE] ShipVersion OXP v1.23
- Replies: 40
- Views: 41009
Re: [RELEASE] ShipVersion OXP v1.23
Доброго времени суток! У меня вопрос по ShipVersion 1.24. Дополнение выводит информацию при покупке корабля на странице F3-F3. С троке где должна выводится информация об отсутствии лазера, выводится информация об его продаже. "Remove Laser". Можете поправить что было лазер отсутствует или...
- Fri May 30, 2025 11:19 pm
- Forum: Expansion Pack
- Topic: Altimeter OXP
- Replies: 5
- Views: 4473
Re: Altimeter OXP
How would I convert this to read out in Cavezzi? Find this code: var altitude = (self.position.distanceTo(this.$planet.position) - this.$planet.radius - self.collisionRadius).toFixed(0); player.consoleMessage("\n\n\n\n\n\n\n\n\n\n Altitude " + altitude + "m",2); var vertSpeed = ...
- Thu May 29, 2025 7:10 am
- Forum: Discussion
- Topic: Oolite Flavours
- Replies: 118
- Views: 21619
Re: Oolite Flavours
Phkb has hinted that he might wish to update Iron Raven And I'd be a lot further along in the process, if I didn't keep getting distracted by -- Hey! Is that a bug in an OXP? Quick, kill it! -- distracted by -- Oooh! That looks interesting. I wonder how hard it would be to do? -- err... where was I...
- Thu May 29, 2025 6:56 am
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
Можно сделать LoadoutByCategory одним файлом для разных версий OOlite? (1.9 и 1.91) Как и Ships_Library v0.10. Или в этом дополнении так не получиться? Unfortunately I can't unify these two. In order to make use of the extra facilities in 1.91, I number things differently in the equipment-overrides...
- Thu May 29, 2025 6:26 am
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
Дополнения по грузам на текущий момент. I should point out that RUS_BulkCargoProcessor v1.5.oxz, RUS_Cargo_Shepherd v1.01.oxz, RUS_Auxiliary_Pylon v1.0.oxz and RUS_CargoSpotter v1.1.oxz don't do anything to the player's cargo space allocation. They're related to cargo, sure, but only in a secondary...
- Thu May 29, 2025 6:22 am
- Forum: Expansion Pack
- Topic: Loadout by Category
- Replies: 71
- Views: 14285
Re: Loadout by Category
Having CargoSpaceCorrection installed won't hurt anything. If nothing goes wrong, it won't need to do anything and will just sit in the background.
But if you're using *any* cargo space modifying OXP's, it's probably worth keeping it in. At least until those other OXP's are fixed.
But if you're using *any* cargo space modifying OXP's, it's probably worth keeping it in. At least until those other OXP's are fixed.
- Thu May 29, 2025 6:01 am
- Forum: Expansion Pack
- Topic: Equipment Storage OXP
- Replies: 23
- Views: 19082
Re: Equipment Storage OXP
A new version has just been released (v1.13). In this version: - Moved all text into descriptions.plist for easier localisation. - Fixed issue where the establishment fee was being charged multiple times (if multiple items are stored and then immediately sold). - If the "Sell Equipment" OX...
- Thu May 29, 2025 5:56 am
- Forum: Expansion Pack
- Topic: sell_equipment 1.5 available
- Replies: 9
- Views: 6557
Re: sell_equipment 1.5 available
Пора бы уже обновить под версию 1.91 и оборудования ещё добавить. Например "EQ_SALON_CONTROL" из дополнения Gallery. The problem with taking this approach is that there would never be an end to the updates, because there would always be one more mod that hasn't included a "sell"...
- Thu May 29, 2025 3:02 am
- Forum: Expansion Pack
- Topic: Library
- Replies: 134
- Views: 128875
Re: Library
OK, while I want for Krager to get the debug console working, here's the latest version: Library_1.8.3.oxz
I think I've got all text into missiontext.plist now, so there should be no need for any code changes in future. Let me know if I've missing something, though.
I think I've got all text into missiontext.plist now, so there should be no need for any code changes in future. Let me know if I've missing something, though.