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by spara
Fri Dec 10, 2021 4:33 pm
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

Made a quick check and yes, the mission kicks in on gal5. The mission takes the player around the eight though. I changed the version to 3.0 to avoid confusion, the link remains the same. Should it be uploaded to the wiki, it's about 20 MBs? But please note, this is not a final finished version. It'...
by spara
Fri Dec 10, 2021 3:02 pm
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

I tried that at the time, but both me and Smivs felt the new hermit is too high tech. I remember removing all the pipes and everything, but it was still too 'good'. The best station to be used as a substitute in my opinion would have been the jaguar station, but that rock was a bit too big. Oh my. L...
by spara
Fri Dec 10, 2021 1:43 pm
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

Yup. The monitor station was the one the update got stuck on. I wanted to replace it, but could not find a suitable substitute. Retexturing also did not look good enough. The station is a low tech, one man surveillance station, if some-one wants to create one. Otherwise the models are "good eno...
by spara
Fri Dec 10, 2021 11:31 am
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

The original is so outdated, it's basically broken. My updated version fixed coding, structure and what not. It got stuck to the outdated model of the monitor station. After that it would have needed some more testing because of the number of fixes and changes. I'll change the version number and the...
by spara
Fri Dec 10, 2021 9:39 am
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

Heh. The version should probably be 3.0.1. It's based on the final released version. It's been quite a few years, but I have a strong feeling that you were required to go ovet the octants once and then the events started rolling. Then again, it's been a very long time and I might remember things inc...
by spara
Fri Dec 10, 2021 7:26 am
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153319

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

A longish time ago I did a massive update to the oxp in co-operation with Smivs, but never released it. The main reason was that some of the models were badly updated and I did not want to release the new version with them. Eventually the project got into limbo (RL reasons and so on). I think the un...
by spara
Wed Dec 08, 2021 4:01 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1363
Views: 729430

Re: Introduce Yourself.

With the greatest of pleasure.. Thank you. Hm. I have this exactly, so the issue is elsewhere then. I'll get to the bottom of it eventually. On another note, I saw an OXZ of my old hoOpy casino in the in-game menu, found the ship and docked, but alas no gambling action, just normal docked status pa...
by spara
Mon Dec 06, 2021 11:33 am
Forum: Expansion Pack
Topic: [Release] Stations for Extra Planets
Replies: 126
Views: 116956

Re: [Release] Stations for Extra Planets oxp 1.6

This oxp is now available from the expansion pack manager for Oolite 1.79. To make saving at the station work, I had to combine this oxp with Additional Planets oxp. Meaning that this oxp now only works with the Additional planets oxp. How would one tweak this to work with other oxp's adding planet...
by spara
Sat Oct 09, 2021 5:15 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 271873

Re: Recovering "Lost" OXPs

2) {WIP} navy carrier upgrade. CNV Thor class. - Did any .oxp's of this ever get published? I don't think anything was officially published, but I found something interesting from my archives. If I recall it correctly, Dertien sent this to me while I was working with the Behemoths. And if I remembe...
by spara
Sat Oct 09, 2021 2:10 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 271873

Re: Recovering "Lost" OXPs

2) {WIP} navy carrier upgrade. CNV Thor class. - Did any .oxp's of this ever get published? I don't think anything was officially published, but I found something interesting from my archives. If I recall it correctly, Dertien sent this to me while I was working with the Behemoths. And if I remembe...
by spara
Mon Jun 07, 2021 10:28 am
Forum: Expansion Pack
Topic: MasterClass: How to OXP (updating SoThisTC)
Replies: 89
Views: 62541

Re: MasterClass: How to OXP (updating SoThisTC)

The issue of non-registration with Market Inquirer remains. I would rather expect to see the Sothis market details published in the same way that those of Liners are , so that I can read them on the MFD in flight - and am perplexed that they do not show up outside the orbital station itself. Make s...
by spara
Thu Jun 03, 2021 4:43 pm
Forum: Expansion Pack
Topic: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)
Replies: 2032
Views: 589725

Re: YOUR AD HERE!!! 300 ads (sets A, B, C, D, E, F & G)

When a billboard is spawned, one of the installed sets is chosen at random and then ads from that set are being rotated in a fixed order starting with a random ad. If one of the ads in the chosen set is a "broken billboard" ad and that one is chosen as the first ad, then no rotation will h...
by spara
Sun May 30, 2021 6:42 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 271873

Re: Recovering "Lost" OXPs

What do we do with OXPs where manifest content and Expansion Manager list show different data? (e.g. Taranis, where the minimum required version from the OXP is 1.74 while the Expansion Manager thinks it is 1.79)? Don't have any answers to your questions, but the manager saw daylight in Oolite vers...
by spara
Sun May 30, 2021 6:32 pm
Forum: Expansion Pack
Topic: [Release] Equipment Aide 1.3
Replies: 12
Views: 15008

Re: [Release] Equipment Aide 1.3

I changed the maximum version to be 1.80. Or should I just take the OXP down from the manager?
by spara
Tue May 18, 2021 10:39 am
Forum: Expansion Pack
Topic: Normal, Specular and Gloss Maps Pack for 1.88+
Replies: 59
Views: 44325

Re: Normal, Specular and Gloss Maps Pack for 1.88+

That should work just fine. This is a question of preference. Which is preferred to be the core shipset and which is the addon? The difference lies in mission screens and such which use core ships. Is there a need for making an addon version of the Griff normalmapped shipset?