My new wallpaper, grabbed from the Starman livestream:
Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 6311 matches
- Mon Jan 29, 2018 4:34 am
- Forum: Discussion
- Topic: Split: Re-scaling experiment
- Replies: 799
- Views: 400570
Re: Split: Re-scaling experiment
Confirmed, it's a consequence of a smaller scanner. Editing this line in ShipEntity.m helps if (sd2 < SCANNER_MAX_RANGE2 * 4.0f) // double scanner range By increasing this value I've seen docking ships become uncommon rather than exremely rare. For example, in a handful of tests I twice saw two shi...
- Tue Jan 23, 2018 12:16 pm
- Forum: Discussion
- Topic: Zzzz... fzt.. whu ... oh hey...
- Replies: 22
- Views: 22662
Re: Zzzz... fzt.. whu ... oh hey...
Holy mother of.....
It's SIMON B!
Welcome home, mate.. didn't think we'd ever see you again..
It's SIMON B!
Welcome home, mate.. didn't think we'd ever see you again..
- Tue Jan 23, 2018 12:12 pm
- Forum: Discussion
- Topic: Is it possible to control OOlite entirely with Joystick/Gamepad
- Replies: 8
- Views: 10585
Re: Is it possible to control OOlite entirely with Joystick/Gamepad
2 days ago, I would have said it wasn't possible. I use a gamepad (Logitech Rumblepad2) that can have 22 buttons (the software lets you designate one to act as a Shift key), still not nearly enough. Then I followed spud42's link: ... and discovered Xpadder.. ... It rated a closer look and, in a wor...
- Fri Dec 29, 2017 7:58 am
- Forum: Outworld
- Topic: Cmdr JazHaz's Log, Day 1 - The Return
- Replies: 7
- Views: 16557
Re: Cmdr JazHaz's Log, Day 1 - The Return
Welcome home, Commander!
- Thu Dec 28, 2017 1:04 pm
- Forum: Expansion Pack
- Topic: Ideally Imperfect OOniverse: Calibrated Hyperspace jumps.
- Replies: 14
- Views: 11256
Re: Ideally Imperfect OOniverse: Calibrated Hyperspace jumps.
Overall, I'm liking the concept.. but I'll give the idea a while to bake in my brain before I comment further. On the subject of just when NPC ships jump out of system, I can assure you Sailsman63, that most ships departing a station jump out when not far from the station aegis. It can sometimes tak...
- Thu Dec 28, 2017 11:09 am
- Forum: Expansion Pack
- Topic: [WIP] Upgrade Mines (Q-bomb, Armoury OXP and etc.)
- Replies: 8
- Views: 10430
Re: (WIP) Upgrade Mines (Q-bomb, Armoury OXP and etc.)
Why the NPC-ships not can activated Q-Bomb? Certainly NPC ships in some OXPs can use Q-Bombs.. the more dangerous marks in Random Hits carry them as a last-ditch defence or from-the-grave revenge attack. That particular tactic was a big part of the reason I came up with the Q-Bomb Detector. I vague...
- Thu Dec 28, 2017 10:58 am
- Forum: Discussion
- Topic: Oolite Tactics
- Replies: 23
- Views: 16713
- Wed Dec 27, 2017 12:16 pm
- Forum: Discussion
- Topic: switching ships... bug or feature?
- Replies: 11
- Views: 8578
Re: switching ships... bug or feature?
Well, I do have the LMSS installed as a expansion, but I'm not using any LMSS on my ship. Well, as phkb pointed out; "You just have to have it installed in the game, not actually buying any of the equipment for your ship". So even if you're not using it, just having it installed is going ...
- Tue Dec 26, 2017 11:50 pm
- Forum: Discussion
- Topic: Want macros for Oolite? Here's one way to do that.
- Replies: 5
- Views: 6031
Want macros for Oolite? Here's one way to do that.
I'm pretty sure my sporadic presence over the last couple of years isn't news to the regulars.. one of the reasons for this has been the game The Long Dark , into which I've put over 550 hours. I'll dodge the temptation to rave about the game and instead tell you about one of its shortcomings, and o...
- Tue Dec 26, 2017 11:00 pm
- Forum: Discussion
- Topic: Oolite Tactics
- Replies: 23
- Views: 16713
Re: Oolite Tactics
Twirling, twirling, twirling... towards victory. Been almost 30 years since I played elite. With the starter ship and a tendency towards the better paying passenger/parcel contracts, I am running into a _Lot_ of pirates. The solution I have found? Point your head towards the planet use matchsticks ...
- Tue Dec 26, 2017 10:52 pm
- Forum: Discussion
- Topic: switching ships... bug or feature?
- Replies: 11
- Views: 8578
Re: switching ships... bug or feature?
To me, that very much sounds like a bug.. given that it's an uncommon one, it may well be due to incompatibility with some other OXP. The easiest way to test for clashes between OXPs (after reading the logs for clues, of course), is to use a binary search to find the culprit. See this post for a des...
- Mon Dec 25, 2017 11:37 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1364
- Views: 729727
Re: Introduce Yourself.
I've built a couple of these: Beautiful! Reminds me a lot of the one my father is currently building. A wannabe. I've sailed a little plastic catboat that a relative had a few times, and turtled a 14 foot hobbie cat. Most of my water time has a wood-and-muscle 'sail' I'm a wannabe too.. I've spent ...
- Sun Dec 24, 2017 7:49 am
- Forum: Discussion
- Topic: Split: Re-scaling experiment
- Replies: 799
- Views: 400570
Re: Split: Re-scaling experiment
Love this. I'd love to see core scripting access extended to the point that the rescale can be done as a simple OXP. Maybe one day, something like that might be possible.. but first, we need to finish ironing out the wrinkles.. after that, hopefully it can incorporated into core in such a way that ...