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by lolwhites
Fri May 25, 2007 9:45 pm
Forum: Expansion Pack
Topic: The Assassins Guild OXP (Final Updated Version)
Replies: 178
Views: 130382

I still have the same problems in Linux that I had before i.e. I go to a modified system and everything locks up. The problem begins on entering witchspace - I just jump straight into the system, no rings. The system is empty and none of the keys respond. You might remember that last time this happe...
by lolwhites
Tue May 15, 2007 9:49 pm
Forum: Discussion
Topic: Favorite Combat Tactics
Replies: 67
Views: 53310

You lot seem to be very tight fisted when it comes to missiles. I think missiles are just too tied up in my mind with being a Jameson, armed with a peashooter pulse laser. Once I got proper lasers front and back, it just became so much more satisfying to blast them with that rather than fire a miss...
by lolwhites
Mon May 14, 2007 9:41 am
Forum: Discussion
Topic: Favorite Combat Tactics
Replies: 67
Views: 53310

I never bother with missiles in a common or garden pirate attack. However, when some of the missions set you up against groups of, shall we say, more worthy opponents, a hardhead or two can help keep a couple of 'em on their toes while you slug it out with their mates.
by lolwhites
Mon May 14, 2007 7:51 am
Forum: Discussion
Topic: Favorite Combat Tactics
Replies: 67
Views: 53310

I agree with McLane - snipe as many of them as you can from a distance and be ready to use your rear laser while the front one cools down. Also known as the "do unto others before they do unto you" tactic. Talking of sniping, does anyone else find renegades easier to hit from a distance? C...
by lolwhites
Tue May 08, 2007 8:31 pm
Forum: Discussion
Topic: Witchspace wake?
Replies: 11
Views: 7041

I like the idea of being able to follow other ships through jumps (even when you do not have enough fuel to make a similar jump yourself). Should an enemy ship be equipped with capacity to jump further than 7 LY this could even save any pilots caught at Oresrati, the planet at the end of the univer...
by lolwhites
Sun Apr 29, 2007 9:47 pm
Forum: Oolite-Linux
Topic: Crashed
Replies: 6
Views: 6267

So I need to remove the OXP containing the Falcon and possibly the Urutu?
by lolwhites
Sat Apr 28, 2007 9:25 pm
Forum: Oolite-Linux
Topic: Crashed
Replies: 6
Views: 6267

"Huge" as in a bit big to post here. I'm sending it to the address you gave.

Update: Copied the oxps again, now I have the right ship so there must have been something missing originally. Still not sure about that missile though.
by lolwhites
Sat Apr 28, 2007 7:50 pm
Forum: Oolite-Linux
Topic: Crashed
Replies: 6
Views: 6267

Crashed

Have copied my oxps and commander across from my Windows partition to give it a go. First off, my Wolf Mk II reverted to a Cobra Mk III. More interestingly, I came across a missile which showed up as yellow on the scanner and had a legal status. It was impervious to laser fore or ECM. When I got too...
by lolwhites
Mon Apr 16, 2007 4:39 pm
Forum: Suggestion Box
Topic: Democracies OXP?
Replies: 6
Views: 7594

Democracies OXP?

We've had OXPs for Dictatorships, Communists and Anarchies. It occurred to me that democracies ought to have election campaigns now and again. How easy would it be to write an oxp that gave you a chance of running into a campaign - ships flying around blaring "Vote for the Lobstoid Party" ...
by lolwhites
Mon Apr 09, 2007 7:36 pm
Forum: Oolite-PC
Topic: Oolite 1.68 test installer
Replies: 56
Views: 39840

It looks great - love the textures and explosions! The only niggle is that I seem to be getting more sticky messages than before, usually when the ID system locks onto something. Incidentally, I only started getting sticky messages when I fitted a proper graphics card - a 128 Mb Nvidia GeForce FX 52...
by lolwhites
Mon Apr 09, 2007 10:33 am
Forum: Discussion
Topic: Military mission
Replies: 8
Views: 7833

IIRC the Leviathan showed up blue on the radar and had "Military" status, but when I blew it up I got the final mission briefing.
by lolwhites
Thu Apr 05, 2007 9:38 pm
Forum: Testing and Bug reports
Topic: NPCs trying to land on planets?
Replies: 0
Views: 3155

NPCs trying to land on planets?

I recently left a station and came across a Viper chasing a fugitive Grass Snake. I gave chase, hoping to cash in on some bounty, when the two ships promptly exploded and I found myself entering the planet's atmosphere. I got out just in time, but it's a bit odd that NPCs should commit suicide like ...
by lolwhites
Thu Apr 05, 2007 9:35 pm
Forum: Testing and Bug reports
Topic: Cargo canisters with legal status
Replies: 5
Views: 4393

Cargo canisters with legal status

I've run into cargo canisters which show up yellow on the scanner and have a legal status. Most recently, I came aross a drifting thargonwith clean legal status.

Oolite usually crashes soon after unless I zoom away from it straight away.
by lolwhites
Wed Apr 04, 2007 12:27 pm
Forum: Discussion
Topic: Constrictior
Replies: 12
Views: 5959

IIRC when I did the mission the train went cold on entering Galaxy 2. I picked it up again by deciding on a methodical search pattern and sticking to it until I came across a clue.

BTW I can still see Cos's spoiler in the first post - can you edit it please?
by lolwhites
Sun Mar 25, 2007 8:34 pm
Forum: Expansion Pack
Topic: SpecialEvents.oxp: varying the in-game economy
Replies: 39
Views: 36742

5. ++GalNet News Report++ The growing demands of the people of XXX on their power grids have caused the industries that supply electricity to begin construction of an unprecedented 40 new hi-yield nuclear power stations. This has had the knock-on effect of raising the price of Radioactives in XXX t...