Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
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More details in this thread.
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- Thu Jan 24, 2008 3:04 pm
- Forum: Oolite-PC
- Topic: Oolite test release 1.70
- Replies: 32
- Views: 35943
- Thu Jan 24, 2008 12:42 pm
- Forum: Discussion
- Topic: Long time, no see...
- Replies: 7
- Views: 6995
- Thu Jan 24, 2008 12:16 pm
- Forum: Oolite-PC
- Topic: The bleeding edge!
- Replies: 6
- Views: 6834
- Wed Jan 23, 2008 5:07 pm
- Forum: Expansion Pack
- Topic: 1.70-ified OXPs
- Replies: 11
- Views: 13066
- Wed Jan 23, 2008 4:38 pm
- Forum: Expansion Pack
- Topic: 1.70-ified OXPs
- Replies: 11
- Views: 13066
- Wed Jan 23, 2008 1:00 pm
- Forum: Expansion Pack
- Topic: 1.70-ified OXPs
- Replies: 11
- Views: 13066
- Wed Jan 23, 2008 12:41 pm
- Forum: Expansion Pack
- Topic: 1.70-ified OXPs
- Replies: 11
- Views: 13066
1.70-ified OXPs
I downloaded 3 OXPs that needed some TLC to make them compatible with 1.70. From the simplest to the most complex they are: Falcon.oxp Custompaints&Racers_v2_0b.oxp Orb.oxp I've been able to get them to work almost flawlessly(Orb.oxp being the almost in question): Falcon.oxp Just one typo: in fa...
- Wed Jan 23, 2008 11:11 am
- Forum: Oolite-PC
- Topic: The bleeding edge!
- Replies: 6
- Views: 6834
- Tue Jan 22, 2008 4:05 am
- Forum: Oolite-PC
- Topic: The bleeding edge!
- Replies: 6
- Views: 6834
The bleeding edge!
Hello everybody :) I've followed the "building Oolite from source" howto on the wiki, but I got semi-stuck on quite a few points. Here's what I did. Hopefully some other newbies can find this useful. All in all, it was a pretty good learning experience, shame it doesn't count towards getti...