Search found 2912 matches

by LittleBear
Sun Jul 09, 2006 9:13 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Impelemented :- 3 missions, 4 Mission briefing screens, 5 mission descriptions, 2 new ships. Did I mention that the OXP introduces an "Assassins Guild Ranking" alongside your "Elite Federation Rating." Just murdered my second victim and am ranked a "Cut-throat" :twisted:
by LittleBear
Sun Jul 09, 2006 6:28 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

My first victim is very weak, so I've just but him by the witchspace beacon. Even with all the OXPs installed, I've done about 20 playtests and he's there every time. I think the rest of the victims, with their escorts will take care of themseves until you get there! Finished my Second Victim, altho...
by LittleBear
Sun Jul 09, 2006 12:10 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Sorry another tech Question!

Is there a standard AI that would make a ship always attack you and preferabley make him quite a skilled piolt?

I could use pirateAI, but I don't want the ships attacking each other, or wandering off to do some piracy elsewhere. I want they to go for you!
by LittleBear
Sun Jul 09, 2006 11:11 am
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Hmm. Well if I put the weaker victims in safe systems, give them viper escorts or cause them to appear near the station (or all three), they should be faily safe until you arrive! Will also toughen the OXP up, as you'll have to perform the hit under the noses of the police!
by LittleBear
Sun Jul 09, 2006 11:04 am
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Might try this for V2. So far I've finished the first two starter missions and have just been inducted into the Guild by the Guildmaster, after a treck to the anachy where he was lurking! So far competed:- 2 missions, 3 mission briefings screens, 3 mission descriptions, 1 new ship. A possible bug wi...
by LittleBear
Sun Jul 09, 2006 7:59 am
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Maybe for version 2. I hope to get a version that does all the above up within the next week or so, which can go out for playtesting. I have a feeling though that a ship can only have one "death action" (but I'll check this out). If it can only have one death action, then I cannot have it ...
by LittleBear
Sat Jul 08, 2006 10:42 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

A Mafia Annaconder will still be slow, but they may have given over their cargo capicity to shield generators, making it as tough as old boots.

A "Wiseguy Escort Cobra III" will still be a Cobra III, but again may have sacrified cargo capicity for shield and weapons!
by LittleBear
Sat Jul 08, 2006 4:36 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

[quote="leadslug"]Is it possible for you to be the target? Yes. Now I have a basic script working, I am starting scripting the more interesting stuff. The game will involve competeing two starter missions which are nessary to complete to gain memebership of the Guild. Once a player hits a ...
by LittleBear
Fri Jul 07, 2006 8:07 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Be playtesting this in flying your fully equipped Imp. Cor., so should be faily taxing once complete!

Thanks again!
by LittleBear
Fri Jul 07, 2006 7:34 pm
Forum: Suggestion Box
Topic: Extra fuel
Replies: 53
Views: 40496

Works on 1.65b3 (PC).

Fuel just jumps to full, but I think it also puts up "Fuel Canister Scooped".
by LittleBear
Fri Jul 07, 2006 6:10 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Victim1 is in the Ooniverse. http://i74.photobucket.com/albums/i252/LittleBear42/oolite-009.jpg After all the trouble he's caused me, I took a particular pleasure in retiring Be Soin! Had to give him the ROLE victim1 as well as NAME victim1 to make him appear though. Now, once I have the script for ...
by LittleBear
Fri Jul 07, 2006 5:22 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

:oops: didn't C&P the link in full!

Image
by LittleBear
Fri Jul 07, 2006 5:19 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Thanks guys. Removed the extra <plist> and added the model. (i've checked Giles native shipdata, so I know where to cut and paste the models for other ships I like_ship). The first victim of the Assassins Guild enters the Ooniverse! http://s74.photobucket.com/albums/i252/LittleBear42/ Now just to ch...
by LittleBear
Fri Jul 07, 2006 4:31 pm
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

Cheers, got you e-mails. There wasn't an attachment on Selezen's, but could u post the code for the ship modle (or better yet post the whole Plist and I'll copy and paste it)! Honest I'll stop bugging everyone once a can get Victim1 going, as its then just a question of cut and pasting, writing in s...
by LittleBear
Fri Jul 07, 2006 11:28 am
Forum: Suggestion Box
Topic: Random Assassination Contracts
Replies: 360
Views: 134527

PS: If any kindly ship builder wouldn't mind having a look at my code (and perhaps correcting it) :lol: :lol:

My email is [email protected]

I u send me an e-mail, I send u back the OXP as it currently stands.