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- Thu Apr 15, 2010 6:25 pm
- Forum: Testing and Bug reports
- Topic: Two bugs: contents of scooped pods; bad missile bug
- Replies: 11
- Views: 3113
Two bugs: contents of scooped pods; bad missile bug
Dear all The one bug involves the cargo pods. Often when I scoop one I get two messages and consequently (if one of the messages does not tell me I have scooped 'vacuum' or what have you) I get two bits of cargo. I have Cargo_wrecks_teaser 1.6.0., Pods 1.1, fuel tank 2.2, and many other OXPs (includ...
- Tue Apr 06, 2010 1:02 pm
- Forum: Testing and Bug reports
- Topic: Something that may be a small bug
- Replies: 10
- Views: 2593
Dear Commander McLane I seems to me I see them about half the time I misjump. But perhaps my impression of that is wrong. Still: one third of the time seems too much given that the encounters are meant to be very rare. On the other hand, we do want the players to notice them (and one can, I expect, ...
- Sun Apr 04, 2010 1:00 am
- Forum: Suggestion Box
- Topic: Safety zone as no-fire zone
- Replies: 11
- Views: 4011
- Sun Apr 04, 2010 12:59 am
- Forum: Testing and Bug reports
- Topic: Something that may be a small bug
- Replies: 10
- Views: 2593
Aha. Well, that makes reasonable sense. Thanks for the clarification. That just leaves the bounty hunters question and the generation ship question. Still, I should not complain. For the game is a great achievement, which I enjoy for free! And there are pleasant people who answer one's queries-cum-g...
- Sat Apr 03, 2010 8:36 pm
- Forum: Suggestion Box
- Topic: Safety zone as no-fire zone
- Replies: 11
- Views: 4011
(1) I thought Random Hits already had an accidental fire detection system, or something. Perhaps I misremember. (2) As to someone in the safety zone been shot by someone outside it, etc.: why not just have it so it is a crime to shoot any craft (or non-fugitive craft) when it is inside the zone (irr...
- Sat Apr 03, 2010 8:31 pm
- Forum: Testing and Bug reports
- Topic: Something that may be a small bug
- Replies: 10
- Views: 2593
Something that may be a small bug
I was in witchspace after a deliberate misjump, dropped a Q-mine and became a 'fugitive', pulled another deliberate misjump and there, amongst the Thargons and the Navy, were bounty hunters! That seems a bit odd. While I am at it: the misjumps seem *too* easy to pull; the Navy *always* is there with...
- Sat Apr 03, 2010 1:18 am
- Forum: Suggestion Box
- Topic: Safety zone as no-fire zone
- Replies: 11
- Views: 4011
Safety zone as no-fire zone
Dear all How about making it an offence (in Galcop's eyes) to fire on *any* ship - except perhaps a 'fugitive' - within the safety zone? Also, for lesser offences, or for attacks that could be seen as accidents, how about warnings from the police? (I know there are warnings already; but they are not...
- Fri Apr 02, 2010 2:27 pm
- Forum: Discussion
- Topic: How to get rid of the animal pet?
- Replies: 16
- Views: 10951
PS: Did nothing become of the idea of being somewhere able to buy some sort of trumble-removal kit? If so, that's a shame (especially given the OXP problem with the other removal method - the other removal method just mentioned). Perhaps Hacker Outposts, or Rock Hermits, or planets (as against stati...
- Fri Apr 02, 2010 2:24 pm
- Forum: Discussion
- Topic: How to get rid of the animal pet?
- Replies: 16
- Views: 10951
- Fri Apr 02, 2010 12:35 pm
- Forum: Discussion
- Topic: How to get rid of the animal pet?
- Replies: 16
- Views: 10951
- Wed Sep 16, 2009 10:29 am
- Forum: Oolite-PC
- Topic: Serious mouse control problem
- Replies: 7
- Views: 6835
- Wed Sep 16, 2009 12:50 am
- Forum: Oolite-PC
- Topic: Serious mouse control problem
- Replies: 7
- Views: 6835
- Sun Sep 13, 2009 1:55 pm
- Forum: Oolite-PC
- Topic: Serious mouse control problem
- Replies: 7
- Views: 6835
- Sun Sep 13, 2009 12:07 am
- Forum: Oolite-PC
- Topic: Serious mouse control problem
- Replies: 7
- Views: 6835
Serious mouse control problem
Dear all Firstly I'd like to say that I appreciate the game and, thus, all the work that people here have done on it. Now: ever since version 1.72 (I think it was - I am now on 1.73.3, and I have tried all the 'trunk' versions to date) my mouse cannot control my ship properly. For it will not move t...