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Search found 1375 matches
- Tue Sep 02, 2014 2:20 pm
- Forum: Oolite-Linux
- Topic: Wierd oxp Gliches
- Replies: 12
- Views: 17879
Re: Wierd oxp Gliches
Did any Linux users have trouble opening the tgz package Oolite 1.80 is compressed with? When I try to unzip it, I get a warning, oolite-1.80.linux-x86.run was opened with UTF-8 encoding but contained invalid characters. It is set to read-only mode, as saving might destroy its content. Either reopen...
- Tue Sep 02, 2014 1:29 pm
- Forum: Oolite-Linux
- Topic: Wierd oxp Gliches
- Replies: 12
- Views: 17879
Re: Wierd oxp Gliches
Diziet Sma, that would be great. There's no hurry, of course. Meanwhile, I'll get trying to figure out what I did wrong, LOL.
- Tue Sep 02, 2014 2:28 am
- Forum: Oolite-Linux
- Topic: Wierd oxp Gliches
- Replies: 12
- Views: 17879
Wierd oxp Gliches
HAH, I bet ya'll thought you were rid of me. It's been a busy Summer. That gaming computer was a real bomb, but I've fixed all the crud in it now. New video card, new power supply. I've got all the proprietary drivers installed for the NVidia GeForce 9800 GTX. You would think it should all be moving...
- Sat Jun 28, 2014 2:39 am
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Pleasant dreams.<Getafix is turning the light out and gets a nap while waiting for Mandoman to turn it back on...>
- Fri Jun 27, 2014 4:39 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
@mandoman Could it be the same (or somewhat similar) problem you had opened in the "Exhaust & Laser" ( <-- Click it! ) thread? :idea: LOL, no, believe it or not, I learned my lesson that time. :lol: Still testing, though I haven't been at it the last day, or two, as I've been busy wit...
- Wed Jun 25, 2014 2:11 am
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Oh, sorry, I didn't understand to what you referring. It's almost too late now, as I've tested all of the non-ship oxps, and all is running well. Then I stuck the MTBlackJack in to see if it triggered anything, and that was a big negative. It worked beautifully, except I can't seem to get the aft la...
- Tue Jun 24, 2014 5:05 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Okay, I'll start adding one back in at a time. Thanks.
- Tue Jun 24, 2014 4:16 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Okay, it worked perfectly without the oxps, and just my Jameson ship. Here is Latest.log. Opening log for Oolite version 1.77.1 (x86-64) under Linux 3.13.0-24-generic at 2014-06-24 11:03:30 -0500. 2 processors detected. Build options: spoken messages, mass/fuel pricing. Note that the contents of the...
- Tue Jun 24, 2014 12:44 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
That's right, it happens no matter what ship I try. Sometimes it shuts down right when I sellect which commander (ship) I intend to use.
- Tue Jun 24, 2014 2:17 am
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
I can't get Oolite to work on this computer, with Mint 17 Mate. It shuts down before I can even launch from any station. Anyone have any ideas?
- Sat Jun 21, 2014 3:32 am
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Well, I tried all your suggestions, Thargoid, but it seems as if the thing is shutting down faster than ever, though I don't think it has anything to do with the changes you suggested. Before I installed Mint Mate 17, it wasn't shutting down on me when I took the MTBlackJack out for tests. It's only...
- Fri Jun 20, 2014 8:27 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
shipdata.plist { MTBlackJack = { aft_eject_position = "0.0 2.8 12.5"; aft_weapon_type = "WEAPON_MILITARY_LASER"; ai_type = "route1traderAI.plist"; auto_ai = no; bounty = 0; cargo_type = "CARGO_RANDOM"; energy_recharge_rate = 3.5; exhaust = ( "-1.7 1.0 -59...
- Fri Jun 20, 2014 2:45 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
After taking a couple more larger ships out on successful flights, I have to conclude that the shut downs are due to the MTBlackJack. I have poured over this thing so many times, my eyes are crossed. The Blender file looks fine, with no holes, or flipped normals. Latest.log shows nothing amiss with ...
- Thu Jun 19, 2014 7:10 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Well, yes and no. When I took one of my smaller ships out, it performed perfectly. When I tried to take out the newest ship I'm working on, the game shut down before I could launch. I'm not sure why that particular ship is causing problems. Latest.log says nothing about it. I have to try a couple of...
- Wed Jun 18, 2014 4:22 pm
- Forum: Oolite-Linux
- Topic: [Solved] Sound Absent
- Replies: 93
- Views: 69128
Re: [Solved] Sound Absent
Hey, at least you get to play Oolite.Diziet Sma wrote:I've updated to Mint 17 Cinnamon a couple of weeks ago.. no problems running Oolite on it here.
The new Bluetooth system inherited from Ubuntu, on the other hand, is a mess.