What are the consequences of the inexistence of your avatar for your own existence?Wildeblood wrote: ↑Thu Dec 25, 2025 9:57 pmThe rumours of my death have been greatly - hey, who butchered my avatar!?
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- Fri Dec 26, 2025 12:20 am
- Forum: Outworld
- Topic: This year's Xmas Card
- Replies: 13
- Views: 2488
Re: This year's Xmas Card
- Thu Dec 25, 2025 7:35 pm
- Forum: Outworld
- Topic: This year's Xmas Card
- Replies: 13
- Views: 2488
Re: This year's Xmas Card
Is it still Xmas at your end of existence?
- Wed Dec 24, 2025 3:51 pm
- Forum: Outworld
- Topic: This year's Xmas Card
- Replies: 13
- Views: 2488
Re: This year's Xmas Card
Just to wish everybody all the very best over the festive period!
May 2026 be a better year for all of us!
May 2026 be a better year for all of us!
- Mon Dec 22, 2025 5:02 pm
- Forum: Expansion Pack
- Topic: (Demo) Black Holes
- Replies: 32
- Views: 8063
Re: (Demo) Black Holes
You're correct, hiran, Oolite-style FTL* is ruled out, because of the mass-locking (in-game) phenomenon. The only plausible escape from a black hole, here in our universe and in the ooniverse, is via time-travel. In an environment where spatial dimensions have become time-like, the only way to back...
- Mon Dec 22, 2025 5:35 am
- Forum: Expansion Pack
- Topic: (Demo) Black Holes
- Replies: 32
- Views: 8063
Re: (Demo) Black Holes
[Cholly, in my gut I feel this sentence, "Just as a ship sailing away from a coast on earth experiences nothing special when it crosses the horizon as viewed from a fareweller on the shore," requires two commas, but where?] Does it? Really? The punctuation is to help people parse it - and...
- Sat Dec 20, 2025 6:27 pm
- Forum: Expansion Pack
- Topic: (Demo) Black Holes
- Replies: 32
- Views: 8063
Re: (Demo) Black Holes
Just stumbled across this (following in a_c's footsteps but with nosing around): https://www.cgtrader.com/free-3d-models ... 386cc5c215


- Wed Dec 17, 2025 7:20 am
- Forum: Outworld
- Topic: Mauiby de Fug
- Replies: 3
- Views: 216
Re: Mauiby de Fug
I'm still here, lurking without a cloaking device engaged! It would be nice to have real lurking in Oolite. If one could meaningfully "power-down" one's ship and then lurk, hiding from sight behind an asteroid and not appearing as a powered ship to the NPC scanners. Might it be OXP-able o...
- Wed Dec 17, 2025 7:01 am
- Forum: Expansion Pack
- Topic: Santa.oxp - a very old thread returns
- Replies: 24
- Views: 22830
Re: Santa.oxp - a very old thread returns
Bump!
Time to try this one out!
And don't forget your Mince Pies!
Both downloadable through the in-game Expansions Manager
Time to try this one out!
And don't forget your Mince Pies!
Both downloadable through the in-game Expansions Manager
- Mon Dec 15, 2025 1:45 pm
- Forum: Suggestion Box
- Topic: Persistent World Ideas: In-System Economy and Espionage
- Replies: 4
- Views: 385
Re: Persistent World Ideas: In-System Economy and Espionage
Maestro! Long time, no see!
How are the rigours and vicissitudes of continued existence treating you?
- Thu Dec 11, 2025 8:45 pm
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
Re: Hints OXZ (Development Thread)
Summary of my stalled "Further Work" on this OXP.. I get a sense of where you left it. Colours are sometimes used in the version I have, but I haven't felt it has added anything crucial. The space given by a paragraph break would be welcome in some places though. As far as giving Hints a ...
- Thu Dec 11, 2025 9:25 am
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
Re: Hints OXZ (Development Thread)
Summary of my stalled "Further Work" on this OXP. 1) I added in some colours to emphasise the different lines in trialogues. I forget now why I did not incorporate it - but something went wrong. this.name = "Hints_Station_Bar.js"; this.author = "Cholmondely"; this.copyr...
- Thu Dec 11, 2025 8:29 am
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
Re: Hints OXZ (Development Thread)
https://hosting.photobucket.com/12e3c010-d2d4-417c-ba9b-15f64f6d07b6/ff130329-69e9-41c9-a1a8-3570a34b7a12.jpg You are looking at a stylized abstraction of two glasses of Ditizaian evil juice held by generic humanoid hands, in front of out-of-focus neon bar signs. That is Ditizaian evil juice! Well,...
- Thu Dec 11, 2025 8:26 am
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
Re: Hints OXZ (Development Thread)
Hints OXZ is just a mission screen with randomly selected contents, right? It doesn't interact with anything else? So, a Trashier Hints OXP could sit alongside it, without interference? It does not interact with anything else, as you say. I was hoping that it would be merged into Life in the Fronti...
- Thu Dec 11, 2025 1:40 am
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
- Thu Dec 11, 2025 1:40 am
- Forum: Expansion Pack
- Topic: Hints OXZ (Development Thread)
- Replies: 183
- Views: 60448
Re: Hints OXZ (Development Thread)
Old Murgh put it on imgur.com , I had no problems seeing it from the netherlands. I've download it and uploaded to https://app.box.com/s/k2av8xal4ep9134g00ky1xde9dxrc08m On-Topic : Are salvage gangs & hacker outposts (both from anarchies oxp ) mentioned in the hints ? at least one of those some...