For cross-reference, the issue seems to have been in the SuperCobra OXP.
This has now been fixed by someone much cleverer than me, details in this post here.
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More details in this thread.
More details in this thread.
Search found 5525 matches
- Thu Jul 03, 2008 7:51 am
- Forum: Oolite-PC
- Topic: V1.71.2 strange issues
- Replies: 4
- Views: 6061
- Thu Jul 03, 2008 7:49 am
- Forum: Expansion Pack
- Topic: SuperCobra.OXP and V1.71.2
- Replies: 36
- Views: 13256
- Wed Jul 02, 2008 10:28 am
- Forum: Expansion Pack
- Topic: SuperCobra.OXP and V1.71.2
- Replies: 36
- Views: 13256
SuperCobra.OXP and V1.71.2
Greetings, To parallel my other thread in the PC section, I wonder if anyone can assist with a problem I'm having with the SuperCobra OXP and an install of the current test version (V1.71.2). It seems to work, except for the lasers. I either don't get any beam at all, or some odd effects (some red ...
- Wed Jul 02, 2008 8:50 am
- Forum: Oolite-PC
- Topic: V1.71.2 strange issues
- Replies: 4
- Views: 6061
Greetings, Key remap works, will now just need to remember to use the new one! Ship is a SuperCobra with military lasers, from the OXP. If I try it with a bare Cobra MkIII (the default Cmdr Jameson) it seems to display the pulse laser correctly. Just tried different lasers with the SC and none of t...
- Wed Jul 02, 2008 7:52 am
- Forum: Oolite-PC
- Topic: V1.71.2 strange issues
- Replies: 4
- Views: 6061
V1.71.2 strange issues
Greetings humans. Now thoroughly enjoying OOlite on a few machines at home, but one is giving me some problems with V1.71.2 . It runs, but the advanced compass doesn't work (it just acts as if it's not installed) and if I fire my military lasers, I either don't get any beam or just a few red triang...