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by Cholmondely
Mon Dec 15, 2025 1:45 pm
Forum: Suggestion Box
Topic: Persistent World Ideas: In-System Economy and Espionage
Replies: 4
Views: 403

Re: Persistent World Ideas: In-System Economy and Espionage

TheCiscoKid wrote: Sun Aug 17, 2025 11:50 am
... a thought ...
Maestro! Long time, no see!

How are the rigours and vicissitudes of continued existence treating you?
by Cholmondely
Thu Dec 11, 2025 8:45 pm
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Summary of my stalled "Further Work" on this OXP.. I get a sense of where you left it. Colours are sometimes used in the version I have, but I haven't felt it has added anything crucial. The space given by a paragraph break would be welcome in some places though. As far as giving Hints a ...
by Cholmondely
Thu Dec 11, 2025 9:25 am
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Summary of my stalled "Further Work" on this OXP. 1) I added in some colours to emphasise the different lines in trialogues. I forget now why I did not incorporate it - but something went wrong. this.name = "Hints_Station_Bar.js"; this.author = "Cholmondely"; this.copyr...
by Cholmondely
Thu Dec 11, 2025 8:29 am
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

https://hosting.photobucket.com/12e3c010-d2d4-417c-ba9b-15f64f6d07b6/ff130329-69e9-41c9-a1a8-3570a34b7a12.jpg You are looking at a stylized abstraction of two glasses of Ditizaian evil juice held by generic humanoid hands, in front of out-of-focus neon bar signs. That is Ditizaian evil juice! Well,...
by Cholmondely
Thu Dec 11, 2025 8:26 am
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Hints OXZ is just a mission screen with randomly selected contents, right? It doesn't interact with anything else? So, a Trashier Hints OXP could sit alongside it, without interference? It does not interact with anything else, as you say. I was hoping that it would be merged into Life in the Fronti...
by Cholmondely
Thu Dec 11, 2025 1:40 am
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Old Murgh wrote: Thu Dec 11, 2025 12:04 am
Here's one from Photobucket
Image
Uhhhh! What is it?
by Cholmondely
Thu Dec 11, 2025 1:40 am
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Old Murgh put it on imgur.com , I had no problems seeing it from the netherlands. I've download it and uploaded to https://app.box.com/s/k2av8xal4ep9134g00ky1xde9dxrc08m On-Topic : Are salvage gangs & hacker outposts (both from anarchies oxp ) mentioned in the hints ? at least one of those some...
by Cholmondely
Wed Dec 10, 2025 11:36 pm
Forum: Expansion Pack
Topic: Hints OXZ (Development Thread)
Replies: 183
Views: 60686

Re: Hints OXZ (Development Thread)

Old Murgh wrote: Wed Dec 10, 2025 11:08 pm
Well, yes I'd like to. I have a background image that I submit for consideration,
Ummm... all I can see is a puce oblong with "Content not viewable in your region" emblazoned on it.
by Cholmondely
Wed Dec 10, 2025 11:06 am
Forum: Discussion
Topic: Oolite Wiki
Replies: 514
Views: 281125

Re: Oolite Wiki

Oolite Ship Roles‎ I started with adding in OXP ship roles. At the bottom of the wiki page. While perusing GalCop Missions for more, I came across "rockhermit-chaotic", "rockhermit-pirate" & "oolite-pirate-leader" which seem to be defined in the vanilla game code b...
by Cholmondely
Wed Dec 10, 2025 10:52 am
Forum: Oolite-Mac
Topic: Do posix builds work on Macs ? NO
Replies: 5
Views: 562

Re: Have posix builds been tried on Macs ?

I'm happy to do what I can. But I'm not a programmer and don't even understand what you have written above. I use an old Mac and also have access to an M1 chip Mac.
by Cholmondely
Tue Dec 09, 2025 11:12 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1454
Views: 910880

Re: Introduce Yourself.

Your commentary very definitely deepens the experience of reading through Aegidian's Log ([EliteWiki] Aegidian devlog).

Thank you!
by Cholmondely
Tue Dec 09, 2025 4:02 am
Forum: Expansion Pack
Topic: Defensive Turrets possible ?
Replies: 4
Views: 190

Re: Defensive Turrets possible ?

Does not the vanilla game [EliteWiki] Multi-Targeting System do this for missiles?
by Cholmondely
Tue Dec 09, 2025 3:56 am
Forum: Expansion Pack
Topic: Maintenance upon demand
Replies: 30
Views: 34957

Re: Maintenance upon demmand

Lone_Wolf wrote: Sat Dec 06, 2025 5:13 pm
I just had an offer for a maintenance overhaul (at much higher price then for tuneup), so it seems I've just been lucky not to encounter them earlier.
Was it at the system's "main orbital station" with normal prices - or at a higher-priced OXP station?
by Cholmondely
Sun Dec 07, 2025 9:18 pm
Forum: Expansion Pack
Topic: [Release] Hints OXZ
Replies: 46
Views: 16771

Re: [Release] Hints OXZ

Joined!

No manifest.plist problems. But the old image keeps popping up.

Too tired to work it out now. Might have time on Tuesday. I probably did something stupid...
by Cholmondely
Sun Dec 07, 2025 9:08 pm
Forum: Expansion Pack
Topic: [Release] Hints OXZ
Replies: 46
Views: 16771

Re: [Release] Hints OXZ

What should I be doing? If you want to join my experiment, unzip the oxz, replace the current litf_bg_localbar.png with another suitable random png. Zip it back up, call it an oxz and see if your game loads it without complaining about the manifest. -wait, you held in shift? Doesn't that cancel loa...