Search found 281 matches

by Bogatyr
Thu Jul 08, 2021 8:33 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 115
Views: 108647

Re: [WIP] Bounty system OXP

Thanks for the info. Situational awareness is great, but it begins with fully knowing the scenarios and rules under which bounties are assigned. I didn't know for example that shooting a low-bounty non-aggressive offender is considered an offense. Again, having the explanation be something other tha...
by Bogatyr
Wed Jul 07, 2021 11:54 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 115
Views: 108647

Re: [WIP] Bounty system OXP

I had some bounties that had come payable, and I was starting to work my way through paying them off, when all of a sudden they all vanished, and I had a totally clean record. Then I was fighting a pack of offender Boas (usually very good money!) near a station, and somehow earned an offender status...
by Bogatyr
Tue Jun 29, 2021 8:42 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 115
Views: 108647

Re: [WIP] Bounty system OXP

Thanks for the reply. My impression is that when you're marked as an offender or fugitive, you pretty much can't do anything legal involving other ships (bounty hunt, escort, random hits assignments, basically anything that puts you around other ships), because of the risk of generating additional b...
by Bogatyr
Tue Jun 29, 2021 6:30 am
Forum: Expansion Pack
Topic: [WIP] Bounty system OXP
Replies: 115
Views: 108647

Re: [WIP] Bounty system OXP

After some accidents (leaving weapons enabled while docking and brushing the trackpad which shot my lasers at the station) and some questionable decisions (defending my mother ship from police on an escort mission after he inexplicably decided to attack them [well they did get hostile after all]), I...
by Bogatyr
Sat Jun 26, 2021 8:24 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 465
Views: 299352

Re: [WIP] GalCop Missions

Yes, the Manifest Scanner makes a lot of sense -- I haven't bought one yet since I hadn't really started doing any pirating yet, but with these GalCop missions it makes a lot of sense. Thanks for the info -- knowing that the alien items pirating missions are not impossible is good enough to elect to...
by Bogatyr
Fri Jun 25, 2021 12:49 pm
Forum: Expansion Pack
Topic: Smugglers - The Galactic Underworld & Black Markets
Replies: 142
Views: 140644

Re: (Release) Smugglers - The Galactic Underworld

Something I have noted regarding items which perhaps should not be available at Galcop locations (Pirate ID Cleaner & Galcop Scanner) Neither of which is actually part of Smugglers. They're actually in the UPS Courier OXP, and both items do have restrictions: they are only available in Anarchy ...
by Bogatyr
Fri Jun 25, 2021 12:30 pm
Forum: Discussion
Topic: addons position on osx
Replies: 5
Views: 4072

Re: addons position on osx

Mine was located here: /Users/<username>/Library/Application Support/Oolite/AddOns Note: On my OS X (10.14.6) the Library folder is hidden by default in Finder. You can display it by opening your home folder in Finder, selecting menu item View/Show View Options and checking "Show Library Folder...
by Bogatyr
Fri Jun 25, 2021 11:52 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 465
Views: 299352

Re: [WIP] GalCop Missions

I like the GalCop missions -- they give a nice bit of variety to the day-to-day choices a pilot has. Something I noted is that with Oolite 1.90 (on mac os), is that in the OXP manager, GalCop fails to download. If I manually install a more recent version to my AddOns folder, will Oolite pick that up...
by Bogatyr
Tue Jun 22, 2021 7:22 am
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 162
Views: 104018

Re: Why was the difficulty of pirates set so high?

Injectors. You can't survive almost any encounter with hostiles (unless one-on-one perhaps) in oolite without them. You can dodge and outrun missiles with injectors, without them, you've got a couple attempts at lining up a shot on the missile but that's it. There are only two kinds of play in ooli...
by Bogatyr
Mon Jun 21, 2021 11:10 am
Forum: Discussion
Topic: v1.90: laser sounds and combat difficulty
Replies: 5
Views: 3485

Re: v1.90: laser sounds and combat difficulty

phkb wrote: Mon Jun 21, 2021 1:28 am
Bogatyr wrote: Sun Jun 20, 2021 8:24 am
I do not like the default v1.90 laser sounds, how can I go back to the earlier ones?
Try this OXP I put together quickly: RestoreDefaultLaserSounds.oxz
Thanks! I'll try this out....
by Bogatyr
Mon Jun 21, 2021 11:10 am
Forum: Discussion
Topic: v1.90: laser sounds and combat difficulty
Replies: 5
Views: 3485

Re: v1.90: laser sounds and combat difficulty

2) Combat seems much more difficult. Even with a military laser, the small ships like geckos and mambas seem to take forever to destroy. I seem to recall that on earlier versions, only about two seconds of sustained military laser strikes would take out the smaller ships, now it seems much, much lo...
by Bogatyr
Sun Jun 20, 2021 8:24 am
Forum: Discussion
Topic: v1.90: laser sounds and combat difficulty
Replies: 5
Views: 3485

v1.90: laser sounds and combat difficulty

Hello commanders, my once-every-couple-years Oolite itch has arisen on a totally free weekend so I'm trying out the latest. I noticed a few things: 1) I do not like the default v1.90 laser sounds, how can I go back to the earlier ones? 2) Combat seems much more difficult. Even with a military laser,...
by Bogatyr
Sun Jun 20, 2021 8:15 am
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 162
Views: 104018

Re: Why was the difficulty of pirates set so high?

Injectors. You can't survive almost any encounter with hostiles (unless one-on-one perhaps) in oolite without them. You can dodge and outrun missiles with injectors, without them, you've got a couple attempts at lining up a shot on the missile but that's it. There are only two kinds of play in oolit...
by Bogatyr
Fri Aug 02, 2019 3:11 pm
Forum: Discussion
Topic: Fastest way to buy a Boa/Boa CC?
Replies: 18
Views: 18138

Re: Fastest way to buy a Boa/Boa CC?

My general advice is: enjoy the journey. I see that you already have this opinion, which is good. The game is more interesting when you have to make decisions on where to put your cash. Most recently, I decided to play a python start from one of the starting option oxps, and the money built up quite...
by Bogatyr
Thu Jun 27, 2019 4:49 am
Forum: Oolite-Mac
Topic: Auto-hide menubars, launch bars popping up in full-screen gameplay
Replies: 0
Views: 14712

Auto-hide menubars, launch bars popping up in full-screen gameplay

I fly with mouse controls, and on my system (10.14.3, Mojave). When in full-screen mode, and when the mouse moves to the upper or lower portions of the screen, the system menu bar pops down, and receives clicks, which usually results in wreaking havoc on the game (and sometimes the system!). Is ther...