
Search found 2911 matches
- Thu Jul 06, 2006 3:12 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Thu Jul 06, 2006 3:03 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Thu Jul 06, 2006 3:00 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Thu Jul 06, 2006 2:16 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
PS: Setting the mission is Galaxy 7 is a technical choice rather than cos I wanted to. Galaxys 1 - 5 have native or OXP missions operating. EG: Say your are playing IONICS in Gal 4 and you hit the right kill count for my OXP to offer you Victim1 when you dock. But the IONICS.OXP is still active so i...
- Thu Jul 06, 2006 2:05 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Thu Jul 06, 2006 2:00 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
Sorry to keep bugging you, but I'm still having problems and I think its my ship Oolite doesn't like. (if I can just get victm1 working, then I can just copy and paste for the rest, changing the names and mission descriptions for each one). To test this I've taken out all the OXPs except my ship (Im...
- Thu Jul 06, 2006 12:22 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Thu Jul 06, 2006 11:24 am
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
Thanks Are the bits in red the ones are need to take out? Also, if I use like_ship do I need to do all the complex ship building stuff? I was hoping like_ship would do this for me using your definitions from the standard game code! I just want the ship to be a clone of a bog-standard adder, except t...
- Thu Jul 06, 2006 10:33 am
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
I've written my 1st Victim Ship Plist:- <key>victim1</key> <dict> <key>like_ship</key> <string>adder</string> <key>name</key> <string>Guild Target : Be Soin - 200C</string> <key>has escape_pod</key> <false/> <key>ai_type</key> <string>route1traderAI.plist</string> <key>death_actions</key> <array> <s...
- Wed Jul 05, 2006 9:14 pm
- Forum: Suggestion Box
- Topic: Something For The Beer Crowd
- Replies: 20
- Views: 15929
- Wed Jul 05, 2006 8:55 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Wed Jul 05, 2006 8:39 pm
- Forum: Suggestion Box
- Topic: Something For The Beer Crowd
- Replies: 20
- Views: 15929
- Wed Jul 05, 2006 8:28 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Wed Jul 05, 2006 8:10 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037
- Wed Jul 05, 2006 3:25 pm
- Forum: Suggestion Box
- Topic: Random Assassination Contracts
- Replies: 360
- Views: 134037