I thought you'd already done it! More excuses?Wildeblood wrote: ↑Tue Jul 01, 2025 10:04 amWe need EQ_VIDEOPHONE, EQ_CALENDAR, any other excuse to add pictures of pretty girls to Oolite.
Search found 6133 matches
- Tue Jul 01, 2025 10:34 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
- Tue Jul 01, 2025 10:29 am
- Forum: Expansion Pack
- Topic: Taxi Galactica v1.0
- Replies: 115
- Views: 30131
Re: Taxi Galactica v1.0
But what if they haven't washed, and smell? Or if they're lobstoids and have not hermetically sealed their exo-skeletal joints?Wildeblood wrote: ↑Tue Jul 01, 2025 10:19 am...Human in-system passengers can just ride in the cockpit.
- Tue Jul 01, 2025 10:25 am
- Forum: Expansion Pack
- Topic: Save file is 216KB!
- Replies: 10
- Views: 1931
Re: Save file is 216KB!
I've noticed a common cause of savefile bloat for myself is that I like to try out OXPs for a while and then remove them if I decide I didn't like them after all. Is it safe to manually delete keys associated with OXPs that aren't there any more, or is there a risk of ruining the save or causing un...
- Tue Jul 01, 2025 10:17 am
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330096
Re: Recovering "Lost" OXPs
The impression I got from the wiki page was that it needed Bigships because it's a type of "big trader" ship, and relies on its ship-spawning routine to create the Baakili ships. You are quite right. The need for BigShips is missing in the Far Trader oxp's Manifest.plist. So it should wor...
- Tue Jul 01, 2025 9:55 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
... Perhaps we should add some more bogus equipment? A salvaged reversible Galactic Hyperdrive? A salvaged coffee-maker? A salvaged bubble-bath? Salvaged Naval Shields? Salvaged Naval Lasers? How about equipment that only mostly works? Akin to my previous suggestion with the salvaged E-bomb, perhap...
- Tue Jul 01, 2025 9:46 am
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330096
- Tue Jul 01, 2025 9:36 am
- Forum: Discussion
- Topic: crazy idea: artificial planet ring
- Replies: 173
- Views: 71419
Re: crazy idea: artificial planet ring
Nope. You!
All the others who might have it seem to have vanished without trace...
How goes it? ...are you still playing the game? And if so, where are you and what are you up to?
- Tue Jul 01, 2025 9:11 am
- Forum: Testing and Bug reports
- Topic: Cargo Space Refit - apparent bug
- Replies: 11
- Views: 3073
Re: Cargo Space Refit - apparent bug
I've just pushed updates to the Goods Containers OXP and the Cargo Pods OXP to the Expansion Manager, to fix a couple of bugs/issues. But here is the important one: CargoSpaceCorrection.oxz . Download that OXP and put it in your AddOns folder. This mod will basically recalculate the correct cargo s...
- Tue Jul 01, 2025 7:19 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
... (until I get around to publishing a new version) ... I'd leave it! Seriously. Caveat Emptor and all that. If people are that desperate to buy a dud, let them! They should in any case be suspicious (due to the Anarchy OXP warnings + lack of EB's in-game), and half-expecting it to fail. In any ca...
- Tue Jul 01, 2025 12:44 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
Out of curiosity, how does a salvaged energy bomb differ from a regular one? I know most salvaged equipment has a chance of spontaneously breaking; does a salvaged E-bomb have a chance of being a dud? From the ReadMe inside the OXP: In some Anarchies, and even in non-Anarchy-systems, usually in the...
- Mon Jun 30, 2025 11:36 pm
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330096
Re: Recovering "Lost" OXPs
Looks to me like "no". https://ooliteproject.github.io/oolite-expansion-catalog/expansions/oolite.oxp.zzz.Montana05.Far_Arms_Ships.html BigShips is usually listed as a "Required Expansion" in the Manifest (Manifest.plist). And there seems to be no mention of it on the rest of the...
- Mon Jun 30, 2025 5:23 pm
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
There were a number of massive changes in Oolite which transpired with v.1.80 & v.1.82. A number of our more distinguished OXP authors allegedly threw up their hands in disgust and fled into the waiting mandibles of the Witchspace Lobster, to be engulfed. One or two managed to escape torment af...
- Mon Jun 30, 2025 5:20 pm
- Forum: Discussion
- Topic: Main station variety
- Replies: 38
- Views: 800
Re: Main station variety
Redspear also added his Comms to his Alien Systems OXZ . If you enjoy his sense of humour, you should let the poor chap know! Would love to, but the whole "esoteric restrictions on what systems you can visit" part bugs me too much. If it was made optional I'd be happy to add it back. Try ...
- Mon Jun 30, 2025 4:27 pm
- Forum: Discussion
- Topic: Main station variety
- Replies: 38
- Views: 800
Re: Main station variety
Hmmmm, a lot of the textures for these replacement stations are pretty dark. Makes them a little hard to see from distance sometimes. I like the new comms on Solos Alt Stations; regular stations feel kind of eerily quiet compared to them. Incidentally, while I have the Globe Station installed I don...
- Mon Jun 30, 2025 3:59 pm
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62119
Re: Anarchies 2.8 now available
It is the way the game works. The salvaged equipment needs individual entries - and this OXP was composed back when Energy Bombs were part of the vanilla game. There was then a massive argument (Keep them! They are classic Elite! <> Junk them! They are unfair to NPCs and are player-centric). The fr...