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- Sat Jul 10, 2021 10:17 pm
- Forum: Expansion Pack
- Topic: Generation Ships 1.1 OXP
- Replies: 127
- Views: 65798
Re: Generation Ships 1.1 OXP
Cholmondely, you might want to disambiguate that link before we end up with Generation Ships that feature, er, a different kind of wood! :oops: Also, I see from the other link that you are a 'strident sophist'; that's the best kind of sophist, of course - there's no point in being shy about it. EDIT...
- Sat Jul 10, 2021 9:48 pm
- Forum: Expansion Pack
- Topic: [RELEASE] OMGLaser OXP v0.4.0.2
- Replies: 14
- Views: 16434
Re: [RELEASE] OMGLaser OXP v0.4.0.2
My pleasure!
(I gave fixed a typo that was in my previous post: I meant 'now that is silly', not 'not that is silly' (sic).)
(I gave fixed a typo that was in my previous post: I meant 'now that is silly', not 'not that is silly' (sic).)
- Sat Jul 10, 2021 4:06 pm
- Forum: Expansion Pack
- Topic: 'AsteroidRemover'
- Replies: 2
- Views: 2652
'AsteroidRemover'
Is anyone maintaining the AsteroidRemover OXP, hosted here on BitBucket ? I ask because I think it needs a slight change. The in-game manager bills the expansion pack thusly: 'Moves static asteroids on a really random position'. That text does not make sense. More: if we take the intended meaning as...
- Sat Jul 10, 2021 4:51 am
- Forum: Expansion Pack
- Topic: [RELEASE] OMGLaser OXP v0.4.0.2
- Replies: 14
- Views: 16434
Re: [RELEASE] OMGLaser OXP v0.4.0.2
The wiki link, which is missing from the first post, is this.
Smivs: WonderWurm? Ah:
Now that is silly.
Something that I did remember is the 'KillIt' OXP, and its amusing write-up!
Smivs: WonderWurm? Ah:
Now that is silly.
Something that I did remember is the 'KillIt' OXP, and its amusing write-up!
- Sat Jul 10, 2021 2:11 am
- Forum: Expansion Pack
- Topic: Generation Ships 1.1 OXP
- Replies: 127
- Views: 65798
Re: Generation Ships 1.1 OXP
Right.
Would it be churlish to point out that space lacks water?
Would it be churlish to point out that space lacks water?
- Sat Jul 10, 2021 1:04 am
- Forum: Expansion Pack
- Topic: Generation Ships 1.1 OXP
- Replies: 127
- Views: 65798
Re: Generation Ships 1.1 OXP
phkb: I've given the new generation ship a spin with Interstellar Tweaks - i.e. with the hijacking scenario the latter provides - and everything works. Here is me docking with a hijacked generation ship: True, some Thargoids seemed unresponsive, but that's either a fault of my OXP or just possibly o...
- Fri Jul 09, 2021 11:31 pm
- Forum: Suggestion Box
- Topic: OXP distribution
- Replies: 35
- Views: 14349
Re: OXP distribution
I would like to add the following. Having recently updated - and uploaded - several instance of expansion packs, I for one welcome anything that makes the process less of a hassle!
- Fri Jul 09, 2021 6:33 pm
- Forum: Expansion Pack
- Topic: New version of my Fer-de-Lance 3G
- Replies: 53
- Views: 76252
Re: New version of my Fer-de-Lance 3G
Nite Owl: sweet!
- Fri Jul 09, 2021 5:17 pm
- Forum: Expansion Pack
- Topic: New version of my Fer-de-Lance 3G
- Replies: 53
- Views: 76252
Re: New version of my Fer-de-Lance 3G
My good Cholmondely, Let me quote from the 3G OXP's equipment.plist: Fast, powerful naval missile, designed for use against Thargoid mine-sweepers. Almost wholly ECM-immune. Note that here I construe ECM - 'electronic counter-measures' - broadly, so as to include the pulses that Thargoid mine-sweepe...
- Fri Jul 09, 2021 2:06 pm
- Forum: Expansion Pack
- Topic: Generation Ships 1.1 OXP
- Replies: 127
- Views: 65798
Re: Generation Ships 1.1 OXP
hiran, Surely not every part of a work of science fiction should be construed as a prediction or at least not a specifically-dated one. On a typical construal, a generation ship - I take it - is a fabricated thing. Thus, Earth is a generation ship only in a metaphorical or attenuated sense. Yet, tha...
- Fri Jul 09, 2021 12:02 am
- Forum: Expansion Pack
- Topic: Generation Ships 1.1 OXP
- Replies: 127
- Views: 65798
Re: Generation Ships 1.1 OXP
A P. K. Dick story is relevant. The story concerns a man who is in suspended animation on an interstellar flight, and the suspension breaks such that he is awake, though immobile. The onboard computer tries to keep the man sane - he will be stuck conscious for years - by simulating scenarios, includ...
- Thu Jul 08, 2021 5:41 pm
- Forum: Expansion Pack
- Topic: Disable 'ship outfitting'?
- Replies: 5
- Views: 2168
Re: Disable 'ship outfitting'?
This is what I've decided to go for, when one docks with an abandoned hermit (an abandoned hermit - supplied by the Spicy Hermits OXP - that I've tweaked). I adapted the code from my InterstellarTweaks. I noticed that when I was docking, a hermit pirate continued to attack me; here is the view from ...
- Thu Jul 08, 2021 12:19 am
- Forum: Expansion Pack
- Topic: Disable 'ship outfitting'?
- Replies: 5
- Views: 2168
Re: Disable 'ship outfitting'?
That might help - thanks. The big news here is phkb seems to have made generation ships - and not just the hijacked type that I designed - dockable! But, hold on, no market? The inhabitants of a generation ship might lack credits, but I imagine they'd be desperate to barter for supplies! Perhaps - i...
- Wed Jul 07, 2021 10:30 pm
- Forum: Expansion Pack
- Topic: Disable 'ship outfitting'?
- Replies: 5
- Views: 2168
Disable 'ship outfitting'?
I'd like to disable the outfitting screen - where one buys equipment - entirely, or at least to make it empty. Can I do that, for a rock hermit? If so, how? Thanks.
- Wed Jul 07, 2021 7:50 pm
- Forum: Testing and Bug reports
- Topic: Problem with the wiki shipData page; a question about removing a market
- Replies: 2
- Views: 3084
Re: Problem with the wiki shipData page; a question about removing a market
Ah: I think I need to ensure that the entity has the role
station
.