Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 462 matches
- Mon Oct 24, 2022 1:19 pm
- Forum: Expansion Pack
- Topic: OXPs - Strategic thinking!
- Replies: 95
- Views: 29414
Re: OXPs - Strategic thinking!
Something I'd really like to see is at least 1 more hotkey we can define for activating OXP/OXZ equipment. Here is a diff from my private build (synced with latest nightly) that adds two additional fast activation keys, defaulting to [ and ] but modifiable like the originals, and changes the functi...
- Sun Oct 23, 2022 9:47 pm
- Forum: Expansion Pack
- Topic: SW Economy
- Replies: 61
- Views: 50352
Re: SW Economy
Bug report, or perhaps "edge case resilience" suggestion. My Latest.log complained of line 33 and 31 in market_restore.js from this OXP. It was attempting to set the quantity of alloys to a value larger than 127 (which is out of range for the setMarketQuantity function, triggering the line...
- Sun Aug 29, 2021 10:47 pm
- Forum: Discussion
- Topic: Law: Legal Consequences
- Replies: 23
- Views: 9776
Re: Law: Legal Consequences
I murder a clean escape-pod? I murder one of Montana's clean spacemen in a spacesuit? I destroy a clean ship after the crew jumped? My turrets damage a clean ship by accident? If we number those 1-4, I think (untested): 1. Considered a crime (an escape pod is technically a piloted ship) 2. Not sure...
- Thu Aug 19, 2021 11:39 am
- Forum: Expansion Pack
- Topic: Brilliant but broken...
- Replies: 29
- Views: 13570
Re: Brilliant but broken...
Not sure. Maybe these from the unlisted OXPs wiki? I haven't tried them myself so can't "confirm" they are broken but your comments suggest so: Extended Shipyards by Capt. Murphy (2012). Allows test flights & ship hire. May no longer be compatible. Friend or Foe by Tricky (2012). Enhan...
- Wed Aug 18, 2021 4:16 am
- Forum: Expansion Pack
- Topic: NEW : Bank of the Black Monks OXP
- Replies: 186
- Views: 137338
Re: NEW : Bank of the Black Monks OXP
2% 2,000 years ago, adjusted for inflation, would well exceed today's credit card APR rates, I suppose...
- Wed Aug 18, 2021 4:13 am
- Forum: Expansion Pack
- Topic: Brilliant but broken...
- Replies: 29
- Views: 13570
Re: Brilliant but broken...
A good idea to consolidate a list like this. You noted only one as having no license (Galactic Navy), does that mean the rest are under CC? Torus Field Monitor is a handy concept, however if you have an MFD that displays your ship's speed numerically, you may notice that it increases as you get fart...
- Thu Aug 12, 2021 3:59 pm
- Forum: Suggestion Box
- Topic: Assign function keys to prime equipment
- Replies: 31
- Views: 32774
Re: Assign function keys to prime equipment
Currently I have linked Telescope, Towbar, BroadcastComms and Waypoint Here.
If I had two more, I would also link Barrel Roll Governor and Retro Rockets for faster reaction time in case of unfriendly encounters.
If I had two more, I would also link Barrel Roll Governor and Retro Rockets for faster reaction time in case of unfriendly encounters.
- Thu Aug 12, 2021 5:04 am
- Forum: Suggestion Box
- Topic: Assign function keys to prime equipment
- Replies: 31
- Views: 32774
Re: Assign function keys to prime equipment
I used the square bracket keys: [ and ]
- Thu Aug 12, 2021 12:19 am
- Forum: Suggestion Box
- Topic: Assign function keys to prime equipment
- Replies: 31
- Views: 32774
Re: Assign function keys to prime equipment
I added two more fast activation keys in my private build, so I'm currently playing with four. I also bound CTRL + key to trigger the mode function (equivalent to cycling to the equipment with SHIFT+N and then pressing b) instead of activate (the normal behavior of the fast activation keys). With th...
- Mon Aug 09, 2021 8:03 pm
- Forum: Expansion Pack
- Topic: SIRF - update Released
- Replies: 80
- Views: 59151
Re: SIRF - update Released
Exception: Error: System.addShips: Invalid arguments (0) -- expected number (positive count no greater than 64). Active script: SIRF_ship_script 2.61 SIRF_ship_script.js, line 481: system.addShips(podType, debrisCount, this.ship.position); Exception occurred while docked, presumably something inter...
- Sun Aug 08, 2021 1:07 pm
- Forum: Expansion Pack
- Topic: interstellar_help v 2.0
- Replies: 15
- Views: 13926
Re: interstellar_help v 2.0
https://ufile.io/wp6v7h3l -- v2.4 update candidate, makes the thumb primable only in interstellar space
I agree that adjustments to the frequency of ships approaching and reactivity to the situation would be good improvements. I have not made any changes along those lines.
I agree that adjustments to the frequency of ships approaching and reactivity to the situation would be good improvements. I have not made any changes along those lines.
- Sat Aug 07, 2021 11:45 pm
- Forum: Expansion Pack
- Topic: [Release (sort of)] Extra Thargoids OXP
- Replies: 45
- Views: 67295
Re: [Release (sort of)] Extra Thargoids OXP
Can you assure us that no Oresrians were harmed in the making of this update?
- Sat Aug 07, 2021 5:58 pm
- Forum: Expansion Pack
- Topic: Xenon HUD
- Replies: 134
- Views: 125597
Re: Xenon HUD
I'm seeing a lot of these: 13:53:46.545 [script.javaScript.exception.unexpectedType] ReportJSError: oolite.oxp.phkb.XenonHUD.oxz/Scripts/xenonhud.js, line 1225. 13:53:46.563 [script.javaScript.exception.unexpectedType] ReportJSError: ***** JavaScript exception (<unidentified script>): TypeError: s.p...
- Sat Aug 07, 2021 4:05 pm
- Forum: Expansion Pack
- Topic: [RELEASE:] Interstellar Tweak OXP
- Replies: 37
- Views: 67637
Re: [RELEASE:] Interstellar Tweak OXP
According to the expansion manager, version 6.8 exists but is no longer available for download. The box links in the opening post did not work for me (the first one asks for a login, the second one doesn't have the latest version). I found 6.8 on the wiki here: http://wiki.alioth.net/index.php/File:...
- Sat Aug 07, 2021 3:54 pm
- Forum: Expansion Pack
- Topic: [Release (sort of)] Extra Thargoids OXP
- Replies: 45
- Views: 67295
Re: [Release (sort of)] Extra Thargoids OXP
What is new in version 6.69?