Is that why we only ever end up with Thargons/Alien Items and never the Thargoids themselves?
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- Tue Jul 01, 2025 5:13 pm
- Forum: Discussion
- Topic: Main station variety
- Replies: 43
- Views: 1006
- Tue Jul 01, 2025 3:05 pm
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330834
Re: Recovering "Lost" OXPs
Been running it for a bit now; no errors that I can see, but also haven't met any Baakili yet. The latter doesn't necessarily mean anything of course, if they're meant to be rare. roles = "baakili-fartrader bigTrader(0.05)"; seems to imply that the chance is 1/20th of a full role. So if y...
- Tue Jul 01, 2025 12:29 pm
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330834
Re: Recovering "Lost" OXPs
Been running it for a bit now; no errors that I can see, but also haven't met any Baakili yet. The latter doesn't necessarily mean anything of course, if they're meant to be rare. Sorry again! I'd not realised that this OXP was separate from the FarArm ships OXP (ships are not my area of expertise)...
- Tue Jul 01, 2025 12:12 pm
- Forum: Expansion Pack
- Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
- Replies: 445
- Views: 502098
Re: Tinkerer's Workshop - OXP tweaking for fun and profit!
Sorry for the late reply, somehow I missed your message. :oops: No worries :) You might be able to divert to a simple mission screen: "No shipyard facility present", or similar. Finally, found some time to refresh my Gui coding and found a simple solution: this.guiScreenChanged = function...
- Tue Jul 01, 2025 10:42 am
- Forum: Expansion Pack
- Topic: Taxi Galactica v1.0
- Replies: 115
- Views: 30314
Re: Taxi Galactica v1.0
Vagrants can't afford the fare. Lobstoids =/= human. Why, seriously why do you people insist on over-complicating everything? Who says they are vagrants? Tiraor is a revolting little planet. Oreseren is a revolting little planet. Cevege: This world is a revolting dump. Velete is a revolting dump. E...
- Tue Jul 01, 2025 10:34 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62256
Re: Anarchies 2.8 now available
I thought you'd already done it! More excuses?Wildeblood wrote: ↑Tue Jul 01, 2025 10:04 amWe need EQ_VIDEOPHONE, EQ_CALENDAR, any other excuse to add pictures of pretty girls to Oolite.
- Tue Jul 01, 2025 10:29 am
- Forum: Expansion Pack
- Topic: Taxi Galactica v1.0
- Replies: 115
- Views: 30314
Re: Taxi Galactica v1.0
But what if they haven't washed, and smell? Or if they're lobstoids and have not hermetically sealed their exo-skeletal joints?Wildeblood wrote: ↑Tue Jul 01, 2025 10:19 am...Human in-system passengers can just ride in the cockpit.
- Tue Jul 01, 2025 10:25 am
- Forum: Expansion Pack
- Topic: Save file is 216KB!
- Replies: 10
- Views: 1957
Re: Save file is 216KB!
I've noticed a common cause of savefile bloat for myself is that I like to try out OXPs for a while and then remove them if I decide I didn't like them after all. Is it safe to manually delete keys associated with OXPs that aren't there any more, or is there a risk of ruining the save or causing un...
- Tue Jul 01, 2025 10:17 am
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330834
Re: Recovering "Lost" OXPs
The impression I got from the wiki page was that it needed Bigships because it's a type of "big trader" ship, and relies on its ship-spawning routine to create the Baakili ships. You are quite right. The need for BigShips is missing in the Far Trader oxp's Manifest.plist. So it should wor...
- Tue Jul 01, 2025 9:55 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62256
Re: Anarchies 2.8 now available
... Perhaps we should add some more bogus equipment? A salvaged reversible Galactic Hyperdrive? A salvaged coffee-maker? A salvaged bubble-bath? Salvaged Naval Shields? Salvaged Naval Lasers? How about equipment that only mostly works? Akin to my previous suggestion with the salvaged E-bomb, perhap...
- Tue Jul 01, 2025 9:46 am
- Forum: Discussion
- Topic: Recovering "Lost" OXPs
- Replies: 353
- Views: 330834
- Tue Jul 01, 2025 9:36 am
- Forum: Discussion
- Topic: crazy idea: artificial planet ring
- Replies: 173
- Views: 71785
Re: crazy idea: artificial planet ring
Nope. You!
All the others who might have it seem to have vanished without trace...
How goes it? ...are you still playing the game? And if so, where are you and what are you up to?
- Tue Jul 01, 2025 9:11 am
- Forum: Testing and Bug reports
- Topic: Cargo Space Refit - apparent bug
- Replies: 11
- Views: 3125
Re: Cargo Space Refit - apparent bug
I've just pushed updates to the Goods Containers OXP and the Cargo Pods OXP to the Expansion Manager, to fix a couple of bugs/issues. But here is the important one: CargoSpaceCorrection.oxz . Download that OXP and put it in your AddOns folder. This mod will basically recalculate the correct cargo s...
- Tue Jul 01, 2025 7:19 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62256
Re: Anarchies 2.8 now available
... (until I get around to publishing a new version) ... I'd leave it! Seriously. Caveat Emptor and all that. If people are that desperate to buy a dud, let them! They should in any case be suspicious (due to the Anarchy OXP warnings + lack of EB's in-game), and half-expecting it to fail. In any ca...
- Tue Jul 01, 2025 12:44 am
- Forum: Expansion Pack
- Topic: Anarchies 2.8 now available
- Replies: 95
- Views: 62256
Re: Anarchies 2.8 now available
Out of curiosity, how does a salvaged energy bomb differ from a regular one? I know most salvaged equipment has a chance of spontaneously breaking; does a salvaged E-bomb have a chance of being a dud? From the ReadMe inside the OXP: In some Anarchies, and even in non-Anarchy-systems, usually in the...