Search found 6 matches
- Tue May 31, 2011 6:04 pm
- Forum: Expansion Pack
- Topic: How to change default player Cobra MK III textures?
- Replies: 16
- Views: 4730
Re: How to change default player Cobra MK III textures?
That file on pastebin is also illegal for me. My plist editor says is starts with the illegal character 'F'. I don't know if you just added it to pastebin, or if its in your saved commander also. Suffixes can be tricky sometimes. On the mac I can use periods as part of a filename. That allows me to...
- Thu May 26, 2011 10:21 am
- Forum: Expansion Pack
- Topic: How to change default player Cobra MK III textures?
- Replies: 16
- Views: 4730
Re: How to change default player Cobra MK III textures?
The save file has the right suffix, its still the ollite save. The file exist but i can't acces it in the game.
here is my save file:
http://pastebin.com/4GiyPnDa
and thank for the quick answers, this is really one of the friendliest and helpfull boards in this galaxy
here is my save file:
http://pastebin.com/4GiyPnDa
and thank for the quick answers, this is really one of the friendliest and helpfull boards in this galaxy
- Thu May 26, 2011 9:35 am
- Forum: Expansion Pack
- Topic: How to change default player Cobra MK III textures?
- Replies: 16
- Views: 4730
Re: How to change default player Cobra MK III textures?
El Viejo's solution doesn't work for me. I used Notepad++ to change the savegame and restarted the game while holding down the shift key but nothing happens. In fact my savegame disapeared and i can't load it :lol: Have anyone an idea why this problem occurs? p.s: my OS is Windows XP and i'am using ...
- Tue May 17, 2011 1:22 pm
- Forum: Expansion Pack
- Topic: Snoopers
- Replies: 164
- Views: 92722
Re: Snoopers
Perhaps you're just expecting too much action? I think the Snoopers announcements are meant to be rare events. So it is normal and expected behavior to have none of them over a few days. You were right. This time it took a bit longer. The first news flash started about 2 gameweeks from start. Every...
- Tue May 17, 2011 9:52 am
- Forum: Expansion Pack
- Topic: Snoopers
- Replies: 164
- Views: 92722
Re: Snoopers
Thank you for the quick answer and the warm welcome
Cabal Common Library is installed. With the test oxp snoopers works fine. But without i get no news, even after a few game days(docked mostly on main stations). Can i just leave the test oxp installed or is it only useful for coding and testing?
Cabal Common Library is installed. With the test oxp snoopers works fine. But without i get no news, even after a few game days(docked mostly on main stations). Can i just leave the test oxp installed or is it only useful for coding and testing?
- Mon May 16, 2011 9:31 pm
- Forum: Expansion Pack
- Topic: Snoopers
- Replies: 164
- Views: 92722
Re: Snoopers
After a long time i'am playing Oolite again. I enjoyed your oxp in my older versions but unfortunately it seems not to work with my 175.2 windows version of Oolite. All other 175 compatible oxp are working fine but snoopers don't seem to be active. I played for a few days but there where no news at ...