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by tokugawa
Wed Aug 29, 2018 11:36 pm
Forum: Expansion Pack
Topic: [Release] Shaderfied Sungs Textures
Replies: 30
Views: 23064

Re: [Release] Shaderfied Sungs Textures

Thanks!
by tokugawa
Wed Aug 29, 2018 10:44 pm
Forum: Expansion Pack
Topic: [Release] Shaderfied Sungs Textures
Replies: 30
Views: 23064

Re: [Release] Shaderfied Sungs Textures

shady_sungs_v1.3.zip link from wiki is no longer available :(
by tokugawa
Mon Aug 27, 2018 9:16 pm
Forum: Discussion
Topic: Progress
Replies: 2069
Views: 841952

Re: Progress

Looks slick, I gave it a try. And I'm happy to report that

https://github.com/OoliteProject/oolite ... gment#L355

float f0SqRt = ((1 - uIOR) / (1 + uIOR));
changed to
float f0SqRt = ((1.0 - uIOR) / (1.0 + uIOR));

works on little older GLSL too :)
by tokugawa
Sun Aug 19, 2018 7:54 pm
Forum: Expansion Pack
Topic: [RELEASE] Torus To Sun OXP v1.7
Replies: 92
Views: 88117

Re: [RELEASE] Torus To Sun OXP v1.7

That was fast! I didn't have enough time to roast new patch - maybe you will like it (because this oxp is beautiful - for non-standard ooniverses especially). I can't find which version has alertConditionChanged, but using it i simplified "if" in timed callback - and more importantly the c...
by tokugawa
Sun Aug 19, 2018 1:15 pm
Forum: Expansion Pack
Topic: [RELEASE] Torus To Sun OXP v1.7
Replies: 92
Views: 88117

Re: [RELEASE] Torus To Sun OXP v1.6

Hi. I have made what i'm hoping is improvement. Frame Callback is scary regardless of computing power :). TTS is executing it even if torus isn't enabled (like in fights...). This crude but seems to be working hack starts frame callback only for torus maxed. Frame callback removes itself if no speed...
by tokugawa
Wed Jun 23, 2010 10:24 pm
Forum: Expansion Pack
Topic: Blender 3d support for Oolite
Replies: 1
Views: 1984

Blender 3d support for Oolite

Hi,

Sorry for being so hot-blooded one, but does such thing exists ?

I just have started it myself... and I'm loving it.

But if someone have done it before I will have to pass (or extend it, or look at it, or...)
by tokugawa
Mon Jul 30, 2007 4:37 pm
Forum: Oolite-Linux
Topic: I can't see texts ... well some of them
Replies: 11
Views: 11145

Haha :) It only shows how imprecise my question can be.

Nope, the 'hidden text' text problem occurs when I press for example P (no pause text) - for every text in that specific place.

The jump actually happen :>

Like I have noted earlier - everything works from autopackage.
by tokugawa
Sun Jul 29, 2007 1:00 am
Forum: Oolite-Linux
Topic: I can't see texts ... well some of them
Replies: 11
Views: 11145

I can't see texts ... well some of them

I have strange problem here, Sound works, Opengl works... text in menu, on planets (buy&sell dialogs), console ("Adder - help anyone here ?") works... but when I press H nothing is shown (i remember that there should be counddown sequence) I can't see that bigger text on HUD (thought i...
by tokugawa
Mon Sep 25, 2006 3:43 am
Forum: Discussion
Topic: witch space transit times
Replies: 30
Views: 24896

Neat, It shouldn't be to expensive (About 2k is fair for me). As I would bought a paper, a trace paper, a Circinus and a pen otherwise. :>

This resolves "toooo easy" argument too :P Well, you just provided a 'paper' (non-interactive) map.

:>:>
by tokugawa
Sat Sep 23, 2006 7:52 pm
Forum: Discussion
Topic: Title Music
Replies: 11
Views: 11702

Well, I don't like (high-tone) trumpets at the opeing part. I hear them like "What I would add to make this tune longer" :). But main part is simply great (I like the ending too). It really feels like "A big movie". Sorry if this is sounds rude, but I assure - tried to write tune...
by tokugawa
Sat Sep 16, 2006 1:40 am
Forum: Testing and Bug reports
Topic: Ship tonnage - is 't' for metric tonne ?
Replies: 1
Views: 3536

Ship tonnage - is 't' for metric tonne ?

This question will be stupid. As I'm new to Elite world (well sort of - i saw F:FE on a500 long time ago - once) I would like to ask if 't' in cargo list is for metric tonne ? Well, I'm a trader - i don't have time to unload my platinum in 'good price system' every day. So my cargo register shows: G...
by tokugawa
Thu Sep 14, 2006 11:47 am
Forum: Testing and Bug reports
Topic: Oolite bb problems? (new account)
Replies: 3
Views: 4402

Thanks

@WeylandYutani: yeah i should think about PM - and not post (but maybe others new pilots will benefit from it)
@aegidian: thx for such a fast response & thanks for fix