Search found 132 matches

by NorthenderPNE
Thu May 18, 2023 6:12 pm
Forum: Expansion Pack
Topic: BroadcastComms MFD [Release]
Replies: 151
Views: 106920

Re: BroadcastComms MFD [Release]

Was just playing Oolite Trunk 1.91 up to date as of today and it crashed with this line in the log. I was heading for a wormhole to LAVE that was about to collapse with seconds to go and I arrived almost on collapse, almost. Typical that it happened as I've just started to play Oolite again after a ...
by NorthenderPNE
Fri Jun 10, 2022 7:53 am
Forum: Expansion Pack
Topic: Email System (Release)
Replies: 180
Views: 133239

Re: Email System (Release)

[script.javaScript.exception.jsonBadParse]: ***** JavaScript exception (EmailSystem 1.7.9): SyntaxError: JSON.parse :shock: :shock: :shock: Err... there is only one place in the Email system that JSON.parse is used - during the "startUpComplete" event that happens soon after loading the s...
by NorthenderPNE
Thu Jun 09, 2022 4:45 pm
Forum: Expansion Pack
Topic: Email System (Release)
Replies: 180
Views: 133239

Re: Email System (Release)

Hi phkb, this came up in my log today, just thought I'd post it just in case. I was actually just sitting in the station and didn't open any emails during my game play. Oh and I was playing most recent Trunk version. :wink: [script.javaScript.exception.jsonBadParse]: ***** JavaScript exception (Emai...
by NorthenderPNE
Thu Jun 09, 2022 7:09 am
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v1.0
Replies: 221
Views: 231530

Re: [RELEASE] Towbar OXP v1.0

This error crops up for me as well when adventuring in Interstellar Space. No idea how to fix it as this one is beyond my coding abilities. It has to do with the towbar.js (main Towbar functionality script) looking for a system's Main Station to gather price information as it relates to goods that ...
by NorthenderPNE
Tue Jun 07, 2022 8:20 pm
Forum: Expansion Pack
Topic: (Release) Manual Witchspace Alignment
Replies: 31
Views: 35769

Re: (Release) Manual Witchspace Alignment

Hi, I got this error in Trunk and it's never appeared before and I've played a lot lately.

Code: Select all

20:09:03.320 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (ManualWitchspaceAlignment 2.6): TypeError: targetPosVector is undefined
Just the one line, that's it. :wink:
by NorthenderPNE
Tue Jun 07, 2022 8:17 pm
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v1.0
Replies: 221
Views: 231530

Re: [RELEASE] Towbar OXP v1.0

Got an error in Trunk with Towbar... 20:08:20.799 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (towbar 1.0): TypeError: system.mainStation is null 20:08:21.799 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (towbar 1.0): TypeError: system.mainSta...
by NorthenderPNE
Mon Jun 06, 2022 7:20 pm
Forum: Testing and Bug reports
Topic: Is this a bug or ???
Replies: 2
Views: 1927

Re: Is this a bug or ???

Not a bug but the way the Communications Log references messages from sources it cannot identify. Have a look at line 204 (according to Notepad++) of the commslog_mfd.js file located at ...\Oolite\ManagedAddOns\oolite.oxp.phkb.CommsLogMFD\Scripts . There you will find the following. var msg = "...
by NorthenderPNE
Mon Jun 06, 2022 5:38 pm
Forum: Testing and Bug reports
Topic: Is this a bug or ???
Replies: 2
Views: 1927

Is this a bug or ???

Hi fellow OOliter's, in the image below I get these messages and some while in flight but I'm sure it shouldn't state unknown source, or am I wrong?

Image
by NorthenderPNE
Mon Jun 06, 2022 1:46 pm
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

Re: AI Texture Upscaling

Cody wrote: Mon Jun 06, 2022 1:20 pm
Griff's Ophidian has lovely lines!
NorthenderPNE wrote: Mon Jun 06, 2022 1:14 pm
A Lancashire lad myself but I left a long long time ago, now living in a sunnier part of the UK.
Been to Deepdale lately?
No mate, ain't been to Lancashire in a long while. Not much reason to head up North these days. :wink:
by NorthenderPNE
Mon Jun 06, 2022 1:14 pm
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

Re: AI Texture Upscaling

Rather than become the fourth Yorkshireman on this thread, I thought I'd offer that in some ways at least we had it (relatively...) easy! A Lancashire lad myself but I left a long long time ago, now living in a sunnier part of the UK. Anyway I'm finding myself back to Oolite and creating deluxe shi...
by NorthenderPNE
Sat Jun 04, 2022 9:30 pm
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

Re: AI Texture Upscaling

Yes, the possibilities are amazing.. But are not WE also lucky to have been blooded with Elite, seeded with uncommon levels of patience and zen-like immersion? How easy is it to pass that on to your sons? :wink: Unfortunately they yawn at the thought of playing a game like ELITE or Oolite, they're ...
by NorthenderPNE
Sat Jun 04, 2022 12:35 pm
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

Re: AI Texture Upscaling

It looks like the top one retains a little more information in the darker areas, as if the bottom one has a tiny decrease of brightness and increase of contrast. The top one then feels flatter, with some depth added to the bottom one although a little detail is lost in the "burn" areas. Y...
by NorthenderPNE
Sat Jun 04, 2022 10:41 am
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

Re: AI Texture Upscaling

Yeah I was quite surprised how well the Ai software did considering I use it mainly for photos. I also left the settings on default and on auto and the above pics were the result, and I obviously left the normal/maps and just did the texture. All I need now is Ai to edit my DNA and reverse my aging....
by NorthenderPNE
Sat Jun 04, 2022 9:31 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 184286

Re: (WIP) Hermitage

Cody wrote: Sat Jun 04, 2022 9:26 am
Sleep? Get it while you can, as the older you get, the less you get (sleep, that is).
Sleep ain't the only thing you get less of... :wink:
by NorthenderPNE
Sat Jun 04, 2022 9:22 am
Forum: Discussion
Topic: AI Texture Upscaling
Replies: 15
Views: 2790

AI Texture Upscaling

Has anyone else done or tried using Ai to upscale the ship textures for example. I was bored so thought I'd have a go to see what would happen. I used the Yelloo Cabs that always looked a little rough in game for me, the lines for example. Anyway here's a couple of pics, see which you think is the o...