Search found 2877 matches

by LittleBear
Thu Sep 09, 2021 4:15 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

I'm not sure why not having a space after the // would make a difference. But the characters //" only appear at the line that seems to be causing a problem. Could you try this Beta 1.2 ? This is the same but will all the commenting out removed in the first key and just the general examples key ...
by LittleBear
Sun Sep 05, 2021 11:21 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

Grr. Still Broken. All of the OXZs files are being read correctly on the Mac except descriptions.plist. Oolite is very picky both on windows or mac about a single illegal charcter or a single missed , " or a non-standard chracter. If there is a single one missing in the decriptionss file in all...
by LittleBear
Sun Sep 05, 2021 1:16 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

I've only added names rather than changing the stations themselves, so it won't fix an issue with an existing station. V1.1 should work as I used the mission.text file (which I know the Mac is reading), deleted its text and put the descriptions text in a copy of it. That should mean whatever hidden ...
by LittleBear
Sun Sep 05, 2021 12:53 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

Could you try this V1.1? If the descriptions file now works on the Mac, I'll update the link to this one:-


https://app.box.com/s/kegivsfnoaxleg543eyouz6xde6o2g53
by LittleBear
Sun Sep 05, 2021 2:06 am
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

Edit. [Problem I think is invisable windows characters being inserted at line 1. The .plist is a Mac format so when run on a Mac it has to be exactly right for the Mac to read it. The windows versions of Oolite doesn't care if Windows has added invisable characters and so runs with no errors reporte...
by LittleBear
Sun Sep 05, 2021 12:07 am
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

The Descriptions file is definatley broken on your OS (but fine on mine). I'll just have to break mine by putting an illegal charcter in and than I can walk you through how to spot it..... To get a report First can you install LogEvents from the Manager. This won't effect gameplay, but it will log e...
by LittleBear
Sat Sep 04, 2021 9:40 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Re: Galactic Almanac OXP - Beta 1

The Abandoned Rock Hermits are added by Spara's Spiecey Hermits OXP. Normally they just appear as "Abandoned Rock Hermit". But as a handwave that on being abandoned the GAL-ID unit was removed and so the have the same name format I just added to the dispay names ": GAL-ID Unit Off Lin...
by LittleBear
Sat Sep 04, 2021 5:28 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 146
Views: 82171

Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)

The OXP is documented on the Wiki at the link below in my signature. The OXZ can be downloaded in game from the Expansion Pack Manager under the Ambiance Category. This OXZ adds unique and persistent names to all stars, planets, gas giants, asteroids and space stations in all 2,048 star systems. Als...
by LittleBear
Sat Aug 28, 2021 8:03 pm
Forum: Expansion Pack
Topic: [Beta] Release of Station Options 1.0
Replies: 39
Views: 31997

Re: [Beta] Release of Station Options 1.0

I'm not sure if this helps, but this is some code I've been using to get things in (reasonabley) neat tables to get round the fact that there isn't the equivilent of a Tab command with text in Oolite. This code was shamlessly cribbed from Spara's In System Disstances. Set the text you want to format...
by LittleBear
Fri Aug 27, 2021 3:37 pm
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

Depending on your OXP set up there can actually be quite a lot. I'm playing with Rock Hermit locator installed and it always adds 50 asteroids around each hermit. Playing with OXPs like Salvage Gang as well its quite common to have 200 odd rocks in a system. Names are persitant and an unintended fea...
by LittleBear
Wed Aug 25, 2021 11:39 am
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

Thanks Guys, Adding a flavour to the Pizzas was more an easter egg / code test. I needed a way of testing the code to read system descriptions and the Pizzas were a good way of testing it. So a system famous for edible poets is assigned a “Poet & Parmesan” flavour pizza, one with edible deadly g...
by LittleBear
Tue Aug 24, 2021 6:02 pm
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

Table of Objects named now added to the Wiki Page.

Cholmondely would you mind having a look and seeing if I've missed anything out?
by LittleBear
Sun Aug 22, 2021 11:23 pm
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

Made a start on a Wiki Page. http://wiki.alioth.net/index.php/The_Galactic_Almanac_OXZ On duplications, as the OXZ contains about 250,000 names and there are only about 13,000 stations in the game, they might as well all be used. If there is a duplication, its so easy to change that if anyone spots ...
by LittleBear
Sat Aug 21, 2021 9:49 pm
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

I think Thargoid had done it with his planatary compass using:- if(this.stellarArray[loopCounter].hasAtmosphere) { this.beacon = system.addVisualEffect("planetaryCompass_planet", this.stellarArray[loopCounter].position); if(this.stellarArray[loopCounter].hasOwnProperty("isGasGiant&quo...
by LittleBear
Sat Aug 21, 2021 5:19 pm
Forum: Expansion Pack
Topic: Random Station Names OXP (Development Thread)
Replies: 117
Views: 107914

Re: Random Station Names OXP (Development Thread)

Bit Stuck on the right syntax to add a visual effect to the ASC. The code i've got works in the sense all the planets and moons are added to the ASC in the right position and in the right order, but the visual effect of a planet symbol I'm trying to add doesn't produce any errors, but isn't adding t...