Search found 54 matches

by the alberts
Wed Jun 28, 2006 7:54 am
Forum: Suggestion Box
Topic: Goods price indicator
Replies: 5
Views: 5190

Goods price indicator

Yet another suggestion out of nowhere - (actually I posted it on the end of another thread but figured I'd make it a new topic here) Is this possible or indeed worth doing? :) I think it would be nice to have an OXP or version upgrade that shows (say by highlighting the value in a colour) when a pla...
by the alberts
Mon Jun 26, 2006 2:28 pm
Forum: Suggestion Box
Topic: Filtering Carrier Market
Replies: 7
Views: 5817

Excellent addition, this! Also considering the market page - it would be nice to have an OXP or version upgrade that shows when a planets list of goods are either above or below the average price, so you can easily look down the list selling and buying a little quicker. I have to keep checking the r...
by the alberts
Mon Jun 26, 2006 2:06 pm
Forum: Testing and Bug reports
Topic: v1.65 beta 4 Patch available (red version)
Replies: 11
Views: 7387

Ah, just found it - 'v' now does the job...
by the alberts
Mon Jun 26, 2006 2:05 pm
Forum: Testing and Bug reports
Topic: v1.65 beta 4 Patch available (red version)
Replies: 11
Views: 7387

All good so far - except I just noticed on the local map the planet info is no longer available when you press 'i'.

Is this deliberate - as I was a fan of using it!
by the alberts
Thu May 25, 2006 8:40 am
Forum: Discussion
Topic: How do you scoop fuel?
Replies: 19
Views: 21855

If you look on the local star map you'll see that stars are different sizes - small ones are much, much easier to scoop from. I suppose it's because you can get to the scoopable depth so much quicker (and out again) because it is smaller. :D
by the alberts
Tue Apr 18, 2006 12:33 pm
Forum: Testing and Bug reports
Topic: v1.64 Patch available (super bugfix version)
Replies: 17
Views: 13336

hear hear also! :D
by the alberts
Thu Apr 13, 2006 7:01 am
Forum: Testing and Bug reports
Topic: Ship info missing
Replies: 4
Views: 4377

Re: Ship info missing

I am in Galaxy 3 Ceanbibi, just did a monstrous Gems run, ~10760grams, and came upon this beautiful yellow / grey / black ship in the yard called "(null)". Sure it's cargo is 0 and it's speed is 0.000 LS, but I still wanted to take it out for a spin. I bought it, fitted it out and launche...
by the alberts
Wed Apr 05, 2006 8:02 am
Forum: Discussion
Topic: Instant docking feature being unfair?
Replies: 17
Views: 15829

Thinking about this, would it be possible to disable instant docking if under attack (condition red)? Yes I agree with this too. I'm guilty of continuously using the instant docking - but as a laziness/time saver option rather than to avoid a fight, so I'd have no problems with this being implement...
by the alberts
Fri Mar 31, 2006 10:51 am
Forum: Suggestion Box
Topic: NPCs using Q-bomb?
Replies: 35
Views: 23460

Q mines explosions appear as a rapidly growing blue sphere(s) so there shouldn't be too much problem identifying them!
by the alberts
Fri Mar 31, 2006 9:15 am
Forum: Suggestion Box
Topic: Detecting smugglers!
Replies: 3
Views: 5124

Detecting smugglers!

Just had an idea, well kind of thinking out loud really... While *accidentally* relieving a trader of their cargo, I discovered a lot of the containers had narcotics, firearms and slaves in them, so I didn't feel so bad... Which lead me to think that perhaps that 'trader' was actually - a smuggler! ...
by the alberts
Fri Mar 31, 2006 8:34 am
Forum: Suggestion Box
Topic: NPCs using Q-bomb?
Replies: 35
Views: 23460

ArkanoiD wrote:
Sure if they use it they should be aware how it works ;-)
"hey what does this big red button do?" :roll:
by the alberts
Fri Mar 31, 2006 8:07 am
Forum: Suggestion Box
Topic: NPCs using Q-bomb?
Replies: 35
Views: 23460

Haven't seen enemies smart enough to survive Q-bomb. Not used it much though. Perhaps that's something that could be addressed in the AI of non-player ships? Most break off attack when a missile is fired at them (and they have no ECM) why not the same when alerted to the presence of a Q mine? Besid...
by the alberts
Fri Mar 31, 2006 7:28 am
Forum: Suggestion Box
Topic: NPCs using Q-bomb?
Replies: 35
Views: 23460

Couldn't the Q-bomb and the E-bomb switch prices? Now I only bother to buy the E-bomb because it's cheaper and it's more effective. If it was the other way round I think I'd use the Q-bomb when I'm lazy and save the E-bomb for real emergencies (like that pack of wolfes I ran into earlier today). I ...
by the alberts
Thu Mar 30, 2006 6:22 pm
Forum: Discussion
Topic: Berlios Downloads PC-Oolite
Replies: 25
Views: 16249

As well as removing the shift-h from the wiki, shift-z (for scanner unzoom) needs to be added, as does pressing "i" on the local map to show the planet info icons. (which I admit I first thought "why?" but now use ALL the time...)
by the alberts
Thu Mar 30, 2006 9:15 am
Forum: Discussion
Topic: Help for a beginner!
Replies: 39
Views: 26281

If you decide to do the piracy option you should think about buying the right equipment for more authenticity:

http://www.studio2f.com/misc/images/corsair-thumb.jpg