Search found 4 matches
- Mon Feb 24, 2025 5:14 pm
- Forum: Porting to other platforms
- Topic: Porting to aarch64
- Replies: 7
- Views: 24737
Re: Porting to aarch64
Any joy? Not really. It looks like the whole organization of the compile has changed. In FF4 everything is done via config options whereas in the latest version the jit code is separated into directories for different architectures and the include directives point the compiler to the right director...
- Mon Feb 17, 2025 10:37 pm
- Forum: Porting to other platforms
- Topic: Porting to aarch64
- Replies: 7
- Views: 24737
Re: Porting to aarch64
We have the Oolite libjs actual source in the github repo if you want to have a closer look. Yes I already have that as well as the latest code. I had forgotten about the OXPs so thanks for pointing that out. I think I'll look at bringing in the v8 compiler. I'll need to understand better how the j...
- Sun Feb 16, 2025 12:56 pm
- Forum: Porting to other platforms
- Topic: Porting to aarch64
- Replies: 7
- Views: 24737
Re: Porting to aarch64
Thanks, yes I know it's a big task just the ld failures reported were 1500+. What do you think the chances are of porting the ARM v8 compiler into the old spidermonkey version?
Keith
Keith
- Sun Feb 16, 2025 10:43 am
- Forum: Porting to other platforms
- Topic: Porting to aarch64
- Replies: 7
- Views: 24737
Porting to aarch64
I'm interested in running oolite on a pi4/5 which are aarch64. I looked at various options: porting the ARMv6 assembler code from the current spidermonkey: this looks too complicated for me as the whole jit infrastructure has been reworked. changing oolite javascript to the current api: this is what...