Search found 4 matches

by Locke
Mon Oct 07, 2024 4:32 pm
Forum: Oolite-PC
Topic: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?
Replies: 6
Views: 771

Re: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?

I'd be interested in hearing any progress you eventually make (or don't make). I noticed the difference even on the stick itself, between "buttons", versus axes. It makes a lot of sense the way you describe it. And yes, I'm glad it's starting to click. I take forever to learn new things, a...
by Locke
Mon Oct 07, 2024 3:31 pm
Forum: Discussion
Topic: Survey: What is your Oolite playing style?
Replies: 34
Views: 12314

Re: Survey: What is your Oolite playing style?

I'm new to Oolite, just started learning the controls yesterday. But I'm a 40-year veteran of Elite, and actively played Elite Dangerous from 2014(Beta) to 2021 (when Covid wrecked my memory and cognition.) This year I'm finally seeing measurable improvement in reading and remembering, and thought i...
by Locke
Mon Oct 07, 2024 3:01 pm
Forum: Oolite-PC
Topic: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?
Replies: 6
Views: 771

Re: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?

Thanks guys, I appreciate the support! Hiran, I read the link, it's certainly pertinent and interesting. Similar to what I was looking for, a little inertia as I release the stick. Not so much an issue with the throttle, as it stays where I leave it. Truthfully, I don't expect a solution, if there's...
by Locke
Mon Oct 07, 2024 2:02 am
Forum: Oolite-PC
Topic: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?
Replies: 6
Views: 771

Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?

Hi, I'm very new here, been setting up my Thrustmaster T.16000M all day. It's working nicely, except that if I'm rolling or yawing, when I let go of the stick the motion stops dead in its tracks. Is there a way to set something up so there would be some natural coasting along the movement vector? I ...