Search found 13 matches
- Thu Oct 03, 2024 9:55 pm
- Forum: Discussion
- Topic: OoliteStarter
- Replies: 240
- Views: 17334
Re: OoliteStarter
I want to report a couple of bugs: 1) The pre-release installers hoopsnake.7 and hoopsnake.8 do not start normally in Windows 11, but the process of the running installer remains in the background. 2) After installing OXP PROHIP Xpat b1 (https://wiki.alioth.net/index.php/Refugee_Adder#Download), the...
- Wed Oct 02, 2024 8:00 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
Yes, it works fine.
- Tue Oct 01, 2024 10:09 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
Still not working. Application,ProcessID,SwapChainAddress,PresentRuntime,SyncInterval,PresentFlags,AllowsTearing,PresentMode,CPUStartTime,FrameTime,CPUBusy,CPUWait,GPULatency,GPUTime,GPUBusy,GPUWait,DisplayLatency,DisplayedTime,AnimationError,ClickToPhotonLatency oolite.exe,47100,0x1FDAE760,DXGI,1,0...
- Mon Sep 30, 2024 9:44 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
- Mon Sep 30, 2024 8:27 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
Presentmon app I got lines similar to these: Application,ProcessID,SwapChainAddress,PresentRuntime,SyncInterval,PresentFlags,AllowsTearing,PresentMode,CPUStartTime,FrameTime,CPUBusy,CPUWait,GPULatency,GPUTime,GPUBusy,GPUWait,DisplayLatency,DisplayedTime,AnimationError,ClickToPhotonLatency oolite.ex...
- Sun Sep 29, 2024 4:36 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
- All the tests you did with Oolite were conducted with HDR turned on in Windows->Settings ->Display? Based on your posted log Oolite thinks HDR was on, specialk also seemed to think it was on (but failed to do anything with it), but reshade autohdr seems to disagree. So was it on in windows settin...
- Fri Sep 27, 2024 9:24 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
You basically need to turn on OpenGL triple buffering in the Adrenaline control panel so that the interop gets enabled. Have you tried that? Worth a shot I guess. This setting was initially enabled - switching it does not do anything. I understand if you are happy with the Reshade AutoHDR you got w...
- Wed Sep 18, 2024 9:10 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
It might have something to do with my AMD graphics card - it has some issues with enabling Auto HDR in games running OpenGL. I think it might also affect native HDR. Can I ask for the contents of your Latest.log please? Just want to confirm that the game recognizes and sets HDR properly when launchi...
- Wed Sep 18, 2024 8:32 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
I found out the reason for the color distortion - the game did not work in true HDR mode. If you switch to windowed mode and change the value of the SDR content brightness slider in the windows settings, it will affect the image in the game window. Fortunately, I was able to force true HDR mode: I i...
- Mon Sep 16, 2024 8:58 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
this.shipWillLaunchFromStation = function() { setColorSaturation(0.75); } Yes, it has become better. But the SDR->HDR conversion is still too pronounced. By the way, I was able to reproduce this using the AdvancedAutoHDR shader in ReShade: the input space is sRGB, and the output is scRGB. But the o...
- Sat Sep 14, 2024 9:15 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
Sorry for not responding right away. I forgot to mention in my message that I need to increase the gamma to see the difference better. I am attaching screenshots in which I will increase the exposure beforehand. In SDR the shades are very similar. However, in HDR the difference between shades seems ...
- Sun Sep 08, 2024 9:23 pm
- Forum: Oolite-PC
- Topic: Oolite on HDR Displays
- Replies: 89
- Views: 21477
Re: Oolite on HDR Displays
I would like to report a few bugs: 1) I tried to set the maximum brightness value to less than 400 nits (in my example it is 310 nits), having previously edited "descriptions.plist". But when I select my value, nothing happens, and after exiting the settings menu and returning back, it tur...
- Fri Aug 30, 2024 8:06 pm
- Forum: Expansion Pack
- Topic: DeepSpace Ships OXP - Official Thread
- Replies: 155
- Views: 72634
Re: DeepSpace Ships OXP - Official Thread
Hello everyone! I wanted to download the latest version of the Deepspace Ships OXP (1.21), but the link in the wiki is no longer working.