Search found 13 matches

by Simba
Thu Oct 03, 2024 9:55 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 263
Views: 26419

Re: OoliteStarter

I want to report a couple of bugs: 1) The pre-release installers hoopsnake.7 and hoopsnake.8 do not start normally in Windows 11, but the process of the running installer remains in the background. 2) After installing OXP PROHIP Xpat b1 (https://wiki.alioth.net/index.php/Refugee_Adder#Download), the...
by Simba
Wed Oct 02, 2024 8:00 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

Yes, it works fine.
by Simba
Tue Oct 01, 2024 10:09 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

Still not working. Application,ProcessID,SwapChainAddress,PresentRuntime,SyncInterval,PresentFlags,AllowsTearing,PresentMode,CPUStartTime,FrameTime,CPUBusy,CPUWait,GPULatency,GPUTime,GPUBusy,GPUWait,DisplayLatency,DisplayedTime,AnimationError,ClickToPhotonLatency oolite.exe,47100,0x1FDAE760,DXGI,1,0...
by Simba
Mon Sep 30, 2024 9:44 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

another_commander wrote: Mon Sep 30, 2024 9:21 pm
glew info utility
https://paste.ofcode.org/3adqJLP463nkQVrue27mvPm
by Simba
Mon Sep 30, 2024 8:27 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

Presentmon app I got lines similar to these: Application,ProcessID,SwapChainAddress,PresentRuntime,SyncInterval,PresentFlags,AllowsTearing,PresentMode,CPUStartTime,FrameTime,CPUBusy,CPUWait,GPULatency,GPUTime,GPUBusy,GPUWait,DisplayLatency,DisplayedTime,AnimationError,ClickToPhotonLatency oolite.ex...
by Simba
Sun Sep 29, 2024 4:36 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

- All the tests you did with Oolite were conducted with HDR turned on in Windows->Settings ->Display? Based on your posted log Oolite thinks HDR was on, specialk also seemed to think it was on (but failed to do anything with it), but reshade autohdr seems to disagree. So was it on in windows settin...
by Simba
Fri Sep 27, 2024 9:24 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

You basically need to turn on OpenGL triple buffering in the Adrenaline control panel so that the interop gets enabled. Have you tried that? Worth a shot I guess. This setting was initially enabled - switching it does not do anything. I understand if you are happy with the Reshade AutoHDR you got w...
by Simba
Wed Sep 18, 2024 9:10 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

It might have something to do with my AMD graphics card - it has some issues with enabling Auto HDR in games running OpenGL. I think it might also affect native HDR. Can I ask for the contents of your Latest.log please? Just want to confirm that the game recognizes and sets HDR properly when launchi...
by Simba
Wed Sep 18, 2024 8:32 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

I found out the reason for the color distortion - the game did not work in true HDR mode. If you switch to windowed mode and change the value of the SDR content brightness slider in the windows settings, it will affect the image in the game window. Fortunately, I was able to force true HDR mode: I i...
by Simba
Mon Sep 16, 2024 8:58 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

this.shipWillLaunchFromStation = function() { setColorSaturation(0.75); } Yes, it has become better. But the SDR->HDR conversion is still too pronounced. By the way, I was able to reproduce this using the AdvancedAutoHDR shader in ReShade: the input space is sRGB, and the output is scRGB. But the o...
by Simba
Sat Sep 14, 2024 9:15 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

Sorry for not responding right away. I forgot to mention in my message that I need to increase the gamma to see the difference better. I am attaching screenshots in which I will increase the exposure beforehand. In SDR the shades are very similar. However, in HDR the difference between shades seems ...
by Simba
Sun Sep 08, 2024 9:23 pm
Forum: Oolite-PC
Topic: Oolite on HDR Displays
Replies: 89
Views: 25275

Re: Oolite on HDR Displays

I would like to report a few bugs: 1) I tried to set the maximum brightness value to less than 400 nits (in my example it is 310 nits), having previously edited "descriptions.plist". But when I select my value, nothing happens, and after exiting the settings menu and returning back, it tur...
by Simba
Fri Aug 30, 2024 8:06 pm
Forum: Expansion Pack
Topic: DeepSpace Ships OXP - Official Thread
Replies: 155
Views: 75139

Re: DeepSpace Ships OXP - Official Thread

Hello everyone! I wanted to download the latest version of the Deepspace Ships OXP (1.21), but the link in the wiki is no longer working.