Search found 313 matches

by MrFlibble
Fri Sep 27, 2024 10:07 pm
Forum: Discussion
Topic: The Wiki is down
Replies: 21
Views: 792

Re: The Wiki is down

hiran wrote: Fri Sep 27, 2024 8:21 pm
It is one of the elders that has moved on so we won't find him here on this board.
I'd guessed/feared as much. That's one reason for me having a nose from the outside.

Maybe the Isle of Man connection will ring a bell for someone.
by MrFlibble
Fri Sep 27, 2024 12:17 pm
Forum: Discussion
Topic: The Wiki is down
Replies: 21
Views: 792

Re: The Wiki is down

A quick poke around... It pings, but a prod with netcat hints that TCP is not routed to it, or is dropped in an unusual way. $ nc -vz wiki.alioth.net 443 nc: connect to wiki.alioth.net (109.70.41.29) port 443 (tcp) failed: No route to host Conventional 'traceroute' shows nothing of note to me, howev...
by MrFlibble
Thu Sep 26, 2024 12:55 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 30406

Re: Planetfall 2.0 (apparently)

another_commander wrote: Thu Sep 26, 2024 12:54 pm
wiki.alioth.net is down. This is why it cannot download.
D'oh!

Thanks.
by MrFlibble
Thu Sep 26, 2024 12:53 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 30406

Re: Planetfall 2.0 (apparently)

PLANET ROTATION COSMETICS v1.1 Odd. Using the in game expansion manager I see v1.1, but attempting to download it I get "Downloading Planet Rotation Cosmetics : Unknown of Unknown", and the download never completes. Info shows tags 'null'. Double odd. Starter shows a size of 1.4k. I selec...
by MrFlibble
Thu Sep 26, 2024 12:44 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 30406

Re: Planetfall 2.0 (apparently)

What you are looking for is PLANET ROTATION COSMETICS v1.1 which is a companion OXZ to Planetfall 2. It slows a Planet's rotation the closer you get to the surface. The Landing Site Markers will therefore visually stay over a specific surface location for a longer period of time. As for the Landing...
by MrFlibble
Thu Sep 26, 2024 1:57 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 30406

Re: Planetfall 2.0 (apparently)

I may have read about this above, but may have overloaded my wetware and forgotten... Using latest PF2 (of course!), and Povray planets, I've noticed that the landing sites do not seem to have fixed locations relative to the surface. I'm headed toward one, and it's got the map moving at a rate under...
by MrFlibble
Sat Sep 21, 2024 1:37 pm
Forum: Oolite-Mac
Topic: Resurrecting the Mac build
Replies: 17
Views: 969

Re: Resurrecting the Mac build

If you are getting familiar with the code maybe you could have a look at game startup. On Windows and Linux you can run oolite -load <savegame> and Oolite would load and start that savegame. It does not work on the Mac version but is an important feature for using OoliteStarter. I suspect the root ...
by MrFlibble
Mon Sep 16, 2024 4:22 pm
Forum: Oolite-Mac
Topic: Attempting to get 1.91 built on Mac
Replies: 102
Views: 8754

Re: Attempting to get 1.91 built on Mac

For those using emulation: what tools, resources, etc. do you use? I'm familiar somewhat with tools like virtualbox and qemu, and have used qemu on linux for example to boot and play with old dos versions. But I've never run MacOS in any emulator. For those who do this, what works for you? I'm runn...
by MrFlibble
Fri Sep 13, 2024 12:47 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1372
Views: 746707

Re: Introduce Yourself.

Hi - returning to Oolite after an enforced break... don't think I've ever introduced myself though.. Rob - started playing Elite on the old ZX Spectrum back in the day, got all the way to deadly but never lasted the whole course.. discovered Oolite several years ago, had it installed on my PC for a...
by MrFlibble
Fri Sep 13, 2024 12:43 pm
Forum: Oolite-Mac
Topic: Unresolved Issues with the Mac version of Oolite
Replies: 20
Views: 16433

Re: Unresolved Issues with the Mac version of Oolite

Thanks for the pointer. Who / what builds the Mac releases for download on oolite.space? On which Mac OS, with which Xcode version? The Mac builds haven't happened for quite a while. Not properly since 1.90. You may be able to glean some clues from the github build scripts. phkb was trying to get a...
by MrFlibble
Mon Sep 02, 2024 1:44 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7462
Views: 1814233

Re: Science Fiction Trivia

let's have FIVE other stories / films / comics / whatever about attempts to kill historical figures - and NOT Hitler, or anything from Doctor Who since I've used that for my example! Red Dwarf S7 e01 : Tikka to Ride An attempt to kill JFK is foiled by the boys from the Dwarf, who knock Lee Harvey O...
by MrFlibble
Tue Aug 27, 2024 1:57 pm
Forum: Oolite-Linux
Topic: dpkg-buildpackage and obsolete library files
Replies: 4
Views: 1026

Re: dpkg-buildpackage and obsolete library files

I think there is one more item to look at. Despite we package some libraries through linux-deps and the installer Oolite tries to use the Ubuntu 22 (compile system) provided version. So at build time there is something to fix. Indeed. I've just done a clean install to determine my changes. libgnust...
by MrFlibble
Mon Aug 26, 2024 9:51 pm
Forum: Oolite-Linux
Topic: dpkg-buildpackage and obsolete library files
Replies: 4
Views: 1026

Re: dpkg-buildpackage and obsolete library files

Sounds great for me. First figure out which libs are required/cleanup the linux-deps repo. Then think of additional packaging. Deb is one choice. Fatpack, appimage and snaps could be more. :D When calm and fed, I'll compare what's in my Mint 22 $HOME/GNUstep/Applications/Oolite/oolite-deps/lib with...
by MrFlibble
Mon Aug 26, 2024 2:06 pm
Forum: Oolite-Linux
Topic: dpkg-buildpackage and obsolete library files
Replies: 4
Views: 1026

dpkg-buildpackage and obsolete library files

Having tried to use the binary installer on LinuxMint 22, I ended up manually copying libraries from an older distro into $HOME/GNUstep/Applications/Oolite/oolite-deps/lib (LinuxMint 21.3 was a suitable donor. Got it working, but came to the conclusion that the bundled libraries in the source are a ...
by MrFlibble
Fri Aug 23, 2024 5:17 pm
Forum: Expansion Pack
Topic: GalCop Galactic Registry (Release)
Replies: 45
Views: 48986

Re: GalCop Galactic Registry (Release)

In Quadrant 3, Spacelanes, Glasnost Corridor: I need a teleporter as it's got a loose end... Bixein. According to (wiki) Sector3/Glasnost_Corridor_(Route) that should be Bexein. A quick grep -nri glasnost in the unpacked oxz finds the culprit in Scripts/galactic_registry.js line 1302 {name:"Gla...