Search found 436 matches
- Fri Jul 11, 2025 12:16 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
I do not have a real fix, just a hunch. Thus I believe the latest and greatest libs should be tried - and if compiles just celebrate. If it doesn't a lot of single issues may need to be looked at. But it is not reasonable to ship with old libs for the sake of not migrating to newdr libs. The techni...
- Fri Jul 11, 2025 12:11 pm
- Forum: Suggestion Box
- Topic: JetBrains CLion/Visual Studio Code free IDE build and debug
- Replies: 6
- Views: 110
Re: JetBrains IDE CLion build and debug
It is good to have a platform agnostic professional IDE. If that work it should get a mention in the developer's corner in the wiki. For the build tool: I guess the makefile complexity is already there. Both a Makefile and a Gnumakefile are in effect, and they may spawn more such files IIRC. If som...
- Wed Jul 09, 2025 10:22 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Here's what I've boiled the required lib mess down to. libespeak.so.1 ( choice of libespeak.so.1.alsa libespeak.so.1.pulseaudio ) Presumably because of the static reference to the espeak-data/intonations. libgnustep-base.so.1.28 libicudata.so.70 libicui18n.so.70 libicuuc.so.70 libpng14.so.14 Oolite...
- Wed Jul 09, 2025 10:20 am
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Here's what I've boiled the required lib mess down to. libespeak.so.1 ( choice of libespeak.so.1.alsa libespeak.so.1.pulseaudio ) Presumably because of the static reference to the espeak-data/intonations. libgnustep-base.so.1.28 libicudata.so.70 libicui18n.so.70 libicuuc.so.70 libpng14.so.14 Oolite ...
- Tue Jul 08, 2025 9:11 am
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
What's the reason for the custom version of espeak? I can answer this one. It is custom only on Windows and the reason is that at the time we included it in Oolite all Widows binaries I could find were synchronous ones and therefore unsuitable to be part of a game. The custom one is built to incorp...
- Tue Jul 08, 2025 8:31 am
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Two intertwined questions spring to mind.
Would it be better to use the system speech-dispatcher?
What's the reason for the custom version of espeak?
Would it be better to use the system speech-dispatcher?
What's the reason for the custom version of espeak?
- Thu Jul 03, 2025 11:54 am
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
That's odd. Perhaps the libSDL-1.2 bundled in the old deps is in some way modified, so it might be one that should remain in the bundle, at least for now. The SDL bundled in the Linux port was never modified. Only the Windows one was. Thanks a_c. On the assumption that the libsdl1.2-compat (or libs...
- Wed Jul 02, 2025 10:46 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
So I pressed Ctrl-F to activate the FPS display. After launching from the station I get between 60 to 75 FPS. But when times get hot, it can drop down to 20. This is where it gets unplayable. The rate drops intermittently - just when I am ready to shoot. Sometimes small corrections (even with press...
- Wed Jul 02, 2025 10:45 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Looks like I already removed that, so you'd have had to install it anyway. viewtopic.php?p=301103#p301103 Another one to try might be SDL. Try: cd ~/GNUstep/Applications/Oolite/oolite-deps/lib/ mv libSDL-1.2.so.0 libSDL-1.2.so.0.hidden apt install libSDL-1.2-compat If we can figure which libraries ...
- Wed Jul 02, 2025 6:27 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Looks like I already removed that, so you'd have had to install it anyway. viewtopic.php?p=301103#p301103 Another one to try might be SDL. Try: cd ~/GNUstep/Applications/Oolite/oolite-deps/lib/ mv libSDL-1.2.so.0 libSDL-1.2.so.0.hidden apt install libSDL-1.2-compat If we can figure which libraries c...
- Wed Jul 02, 2025 6:09 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
Well done! Just bring it in to the main branch. :D I'll do a new PR after one more pass at it. But there is a drop of bitterness: Sound output can get stuttery, and that impacts controlling the ship. Not good when lots of bad guys are around. So assuming you're on a test system, please try: rm ~/GN...
- Wed Jul 02, 2025 8:15 am
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 43
- Views: 1111
Re: How to encourage more developers to be involved
:roll: The good news on the Linux front is that the release here https://github.com/OoMrFlibble/oolite/releases works. Is that qualifyable? Where did it work? I tried on my Ubuntu 24 LTS and it did not come up. Some required library (libgnustep 1.28) is not present. Well Ubuntu comes with 1.29 and ...
- Fri Jun 27, 2025 11:18 am
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24854
Re: deploySite task in github workflow failing
Thanks to input from mcarans I've further tweaked Linux-deps. New version here. Syncronised with upstream and re-did the actions script to not build windows version and use distro package of doxygen to save a job. Pulled in additions to oolite-binary-resources. New changes to static libraries includ...
- Thu Jun 26, 2025 9:03 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1407
- Views: 853399
Re: Introduce Yourself.
After a long hiatus (my last post here was in 2011!) , I am back so I guess this is reintroducing myself. Mike - played Elite on C64 all the way through Frontier and FFE on PC and some similar games like Freelancer. I want to try Oolite again after such a long time to see what's changed, but unfort...
- Wed Jun 25, 2025 2:47 am
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24854
Re: deploySite task in github workflow failing
Knuckles returning to normal colour... and relax!
Nice one phkb!