Search found 436 matches

by MrFlibble
Fri Jul 11, 2025 12:16 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

I do not have a real fix, just a hunch. Thus I believe the latest and greatest libs should be tried - and if compiles just celebrate. If it doesn't a lot of single issues may need to be looked at. But it is not reasonable to ship with old libs for the sake of not migrating to newdr libs. The techni...
by MrFlibble
Fri Jul 11, 2025 12:11 pm
Forum: Suggestion Box
Topic: JetBrains CLion/Visual Studio Code free IDE build and debug
Replies: 6
Views: 110

Re: JetBrains IDE CLion build and debug

It is good to have a platform agnostic professional IDE. If that work it should get a mention in the developer's corner in the wiki. For the build tool: I guess the makefile complexity is already there. Both a Makefile and a Gnumakefile are in effect, and they may spawn more such files IIRC. If som...
by MrFlibble
Wed Jul 09, 2025 10:22 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Here's what I've boiled the required lib mess down to. libespeak.so.1 ( choice of libespeak.so.1.alsa libespeak.so.1.pulseaudio ) Presumably because of the static reference to the espeak-data/intonations. libgnustep-base.so.1.28 libicudata.so.70 libicui18n.so.70 libicuuc.so.70 libpng14.so.14 Oolite...
by MrFlibble
Wed Jul 09, 2025 10:20 am
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Here's what I've boiled the required lib mess down to. libespeak.so.1 ( choice of libespeak.so.1.alsa libespeak.so.1.pulseaudio ) Presumably because of the static reference to the espeak-data/intonations. libgnustep-base.so.1.28 libicudata.so.70 libicui18n.so.70 libicuuc.so.70 libpng14.so.14 Oolite ...
by MrFlibble
Tue Jul 08, 2025 9:11 am
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

What's the reason for the custom version of espeak? I can answer this one. It is custom only on Windows and the reason is that at the time we included it in Oolite all Widows binaries I could find were synchronous ones and therefore unsuitable to be part of a game. The custom one is built to incorp...
by MrFlibble
Tue Jul 08, 2025 8:31 am
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Two intertwined questions spring to mind.
Would it be better to use the system speech-dispatcher?
What's the reason for the custom version of espeak?
by MrFlibble
Thu Jul 03, 2025 11:54 am
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

That's odd. Perhaps the libSDL-1.2 bundled in the old deps is in some way modified, so it might be one that should remain in the bundle, at least for now. The SDL bundled in the Linux port was never modified. Only the Windows one was. Thanks a_c. On the assumption that the libsdl1.2-compat (or libs...
by MrFlibble
Wed Jul 02, 2025 10:46 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

So I pressed Ctrl-F to activate the FPS display. After launching from the station I get between 60 to 75 FPS. But when times get hot, it can drop down to 20. This is where it gets unplayable. The rate drops intermittently - just when I am ready to shoot. Sometimes small corrections (even with press...
by MrFlibble
Wed Jul 02, 2025 10:45 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Looks like I already removed that, so you'd have had to install it anyway. viewtopic.php?p=301103#p301103 Another one to try might be SDL. Try: cd ~/GNUstep/Applications/Oolite/oolite-deps/lib/ mv libSDL-1.2.so.0 libSDL-1.2.so.0.hidden apt install libSDL-1.2-compat If we can figure which libraries ...
by MrFlibble
Wed Jul 02, 2025 6:27 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Looks like I already removed that, so you'd have had to install it anyway. viewtopic.php?p=301103#p301103 Another one to try might be SDL. Try: cd ~/GNUstep/Applications/Oolite/oolite-deps/lib/ mv libSDL-1.2.so.0 libSDL-1.2.so.0.hidden apt install libSDL-1.2-compat If we can figure which libraries c...
by MrFlibble
Wed Jul 02, 2025 6:09 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

Well done! Just bring it in to the main branch. :D I'll do a new PR after one more pass at it. But there is a drop of bitterness: Sound output can get stuttery, and that impacts controlling the ship. Not good when lots of bad guys are around. So assuming you're on a test system, please try: rm ~/GN...
by MrFlibble
Wed Jul 02, 2025 8:15 am
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 43
Views: 1111

Re: How to encourage more developers to be involved

:roll: The good news on the Linux front is that the release here https://github.com/OoMrFlibble/oolite/releases works. Is that qualifyable? Where did it work? I tried on my Ubuntu 24 LTS and it did not come up. Some required library (libgnustep 1.28) is not present. Well Ubuntu comes with 1.29 and ...
by MrFlibble
Fri Jun 27, 2025 11:18 am
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24854

Re: deploySite task in github workflow failing

Thanks to input from mcarans I've further tweaked Linux-deps. New version here. Syncronised with upstream and re-did the actions script to not build windows version and use distro package of doxygen to save a job. Pulled in additions to oolite-binary-resources. New changes to static libraries includ...
by MrFlibble
Thu Jun 26, 2025 9:03 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1407
Views: 853399

Re: Introduce Yourself.

After a long hiatus (my last post here was in 2011!) , I am back so I guess this is reintroducing myself. Mike - played Elite on C64 all the way through Frontier and FFE on PC and some similar games like Freelancer. I want to try Oolite again after such a long time to see what's changed, but unfort...
by MrFlibble
Wed Jun 25, 2025 2:47 am
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24854

Re: deploySite task in github workflow failing

phkb wrote: Wed Jun 25, 2025 1:47 am
We are live! All binaries for 1.90 should now work out of the box when downloading OXP's. I've tested the download links from the oolite.space website and everything appears to have linked up successfully!

Phew!
Knuckles returning to normal colour... and relax!

Nice one phkb!