Search found 469 matches

by MrFlibble
Fri Aug 22, 2025 1:18 am
Forum: Oolite-PC
Topic: PR to cleanup/simplify build flags
Replies: 7
Views: 879

Re: PR to cleanup/simplify build flags

Thanks for that, I hope you don't mind waiting a bit on it, unless someone else gets to review it first. Some things going on here and I was working on a new feature at the same time, so didn't have time to act on this - or any other open PR. Sure, no problem. Who are the other maintainers of Oolit...
by MrFlibble
Mon Aug 18, 2025 3:13 pm
Forum: Suggestion Box
Topic: Create a separate branch for 1.90 ?
Replies: 3
Views: 111

Re: Create a separate branch for 1.90 ?

- force the use of libpng14 oolite build system looks for png , finds libpng 16 (if present), stops searching and links to it. When only libpng 14 is installed, the build system doesn't find png. The link with libpng 16 causes issues at runtime : menu items are shown as colored bricks without any t...
by MrFlibble
Wed Aug 13, 2025 2:10 pm
Forum: Oolite-Linux
Topic: Exclude png.h and pngconf.h by default on Linux?
Replies: 28
Views: 1912

Re: Exclude png.h and pngconf.h by default on Linux?

https://stackoverflow.com/questions/22745076/libpng-warning-iccp-known-incorrect-srgb-profile gives some details That's the article I quoted above. :lol: An eleven year old issue. For us it's only a warning, so my suggested fix for affected OXZs is mostly cosmetic, reducing log spam, and possibly a...
by MrFlibble
Wed Aug 13, 2025 2:42 am
Forum: Oolite-Linux
Topic: Exclude png.h and pngconf.h by default on Linux?
Replies: 28
Views: 1912

Re: Exclude png.h and pngconf.h by default on Linux?

Building with libpng16, there's quite a lot of "iCCP: known incorrect sRGB profile" in the log. These are only warnings, but they are still noise. What does one have to do when creating a texture to avoid this issue? I mean, yeah, we can run a script to update them, but the errors would j...
by MrFlibble
Tue Aug 12, 2025 1:57 pm
Forum: Oolite-Linux
Topic: Exclude png.h and pngconf.h by default on Linux?
Replies: 28
Views: 1912

Re: Exclude png.h and pngconf.h by default on Linux?

Building with libpng16, there's quite a lot of "iCCP: known incorrect sRGB profile" in the log. These are only warnings, but they are still noise. 13:04:13.745 [texture.load.png.warning]: ----- A PNG loading warning occurred for /home/flibble/GNUstep/Library/ApplicationSupport/Oolite/Manag...
by MrFlibble
Tue Aug 12, 2025 12:02 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 471
Views: 331706

Re: [WIP] GalCop Missions

Yep, found it. To fix it for yourself, change line 480 in "galcopbb_shipinteractions.js" from this: case expandDescription("[gcm_stolen_item_types_2]"): to this: case expandDescription("[gcm_stolen_item_types_3]"): That should sort out that mission for you. That sorts ...
by MrFlibble
Tue Aug 12, 2025 11:49 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 471
Views: 331706

Re: [WIP] GalCop Missions

F4, Galcop, select mission. Hit "Complete mission". Drops me back to the F4 screen. Mission still there. Checking now, but it sounds like there might be something in the log file, like a juicy error message or something. :oops: Dim of me.. of course! 12:47:11.815 [LogEvents]: gui screen c...
by MrFlibble
Tue Aug 12, 2025 11:32 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 471
Views: 331706

Re: [WIP] GalCop Missions

"Recover Stolen Items".. Origin Ataris, destination Riedra. Did the mission. Returned to Ataris. F4, Galcop, select mission. Hit "Complete mission". Drops me back to the F4 screen. Mission still there. Did a kill pirates mission, returned to Ataris, completed OK, but the first mi...
by MrFlibble
Sun Aug 10, 2025 3:08 pm
Forum: Suggestion Box
Topic: Combat Overhaul Ideas
Replies: 27
Views: 1273

Re: Combat Overhaul Ideas

2) "Focus" of a laser: does this really apply? I thought that the beam was supposed to be homegenous and thus attenuation would be the only effect which could affect it. In real life, most laser systems will have some form of collimating lens, but a truly parallel beam is not possible. I ...
by MrFlibble
Thu Aug 07, 2025 2:46 pm
Forum: Expansion Pack
Topic: HyperRadio 2.0
Replies: 6
Views: 892

Re: HyperRadio 2.0

I've installed HR2, added most of the v2 music packs, bought the subscription, and can see it in the f5 screen. One small thing... How do I turn it on? Prime the equipment, and press activate. Mode changes the channel. :lol: Of course!!!! Got rusty. My last save-game from a proper session was end o...
by MrFlibble
Thu Aug 07, 2025 2:20 pm
Forum: Expansion Pack
Topic: HyperRadio 2.0
Replies: 6
Views: 892

Re: HyperRadio 2.0

I've installed HR2, added most of the v2 music packs, bought the subscription, and can see it in the f5 screen.

One small thing... How do I turn it on?
by MrFlibble
Mon Aug 04, 2025 10:29 pm
Forum: Oolite-Linux
Topic: Exclude png.h and pngconf.h by default on Linux?
Replies: 28
Views: 1912

Re: Exclude png.h and pngconf.h by default on Linux?

"During my last 8 years working in dev teams, DevOps teams and plain ops teams, using Submodules always resulted in chaos, to the point that all projects abandoned submodules and added linters that forbid adding submodules" I've had such 'fun' wrangling the submodule with git. Mercifully ...
by MrFlibble
Mon Aug 04, 2025 4:53 pm
Forum: Suggestion Box
Topic: Became a Linux build discussion - originally "How to encourage more developers to be involved"
Replies: 53
Views: 4100

Re: How to encourage more developers to be involved

So I just downloaded 1.91.0.7749-250802-cf91fd5 and tried again (no killing of espeak or other daemons). And it is perfectly playable. Your efforts show effect! :-) Most excellent news. Thanks for testing. I'll re-enable the windows build at my next sitting, to test that I haven't b0rked anything t...
by MrFlibble
Mon Aug 04, 2025 9:04 am
Forum: Suggestion Box
Topic: Became a Linux build discussion - originally "How to encourage more developers to be involved"
Replies: 53
Views: 4100

Re: How to encourage more developers to be involved

Thanks! Here is my system configuration: model name : Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz MemTotal: 32782872 kB Good stuff. So, more oomph than I'd tested with. ⁻-- starts up Development version 1.91.0.7730-250725-52d7194 Ah! That's before I'd shoehorned espeak-ng in. Give my latest a whirl! Oo...
by MrFlibble
Sun Aug 03, 2025 4:37 pm
Forum: Suggestion Box
Topic: Became a Linux build discussion - originally "How to encourage more developers to be involved"
Replies: 53
Views: 4100

Re: How to encourage more developers to be involved

This version runs nicely on my Ubuntu 24 LTS. However the restrictions on speech output remain. If turned on they can block the game. Quite unfortunate as whenever I target another ship and the missile locks there is a speech message - blocking the game. When I can finally shoot the other ship is n...