Search found 436 matches

by MrFlibble
Sat Jul 13, 2024 6:44 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

ffutures wrote: Fri Jul 12, 2024 8:40 pm
Does a novelette count as "book"? I do have one, but I'd prefer to give someone else a chance first.
Podium #4 is available and I'm feeling kind, so I'll accept a novelette.
by MrFlibble
Sat Jul 13, 2024 6:40 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

Disembodied wrote: Sat Jul 13, 2024 5:10 pm
Podium #3. Great stuff. That's the one I had written down.
by MrFlibble
Fri Jul 12, 2024 6:49 pm
Forum: Discussion
Topic: Cockpits, HUDs and other displays
Replies: 100
Views: 18960

Re: Cockpits, HUDs and other displays

https://i.imgur.com/2Lsh2mP.jpeg Now this is really cool. Although I am hoping the touch display would be bigger than one single button... Just the two clicky switches on that board. It is really too small for touch. It's a doddle to add keypads, switches, sensors, rotary knobs etc. There is a slig...
by MrFlibble
Fri Jul 12, 2024 6:45 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

Film: Slither (2006) - alien worm creatures land on a meteor and take over a small American town by spreading through the drains and infecting the locals. Comedy horror which ends with the scene everyone expected at the end of Alien. https://en.wikipedia.org/wiki/Slither_(2006_film) https://upload....
by MrFlibble
Fri Jul 12, 2024 6:41 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

hiran wrote: Fri Jul 12, 2024 3:54 pm
Where is the computer game category?

How about Zak McCracken and the alien mindbenders?
Ah now... If there were a game category, I'd have to disallow that as the invasion is distributed not localised.
by MrFlibble
Fri Jul 12, 2024 6:38 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

<lowest hanging fruit> Stargate SG1, season 6 episode 5, Nightwalkers. The short description is that the small town of Steveston, Oregon, United States, is implanted with cloned Goa'uld, which turn out to still keep their "ancestral memories", and start driving their hosts to build a spac...
by MrFlibble
Fri Jul 12, 2024 2:41 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

Right. Here's my first stab at this. Localised alien invasions. I want five examples of alien invasions/incursions which are set on Earth, and limited to a village or town, with no or little knowledge outside that community during the invasion/incursion. To make that a shade harder, I want one each ...
by MrFlibble
Fri Jul 12, 2024 12:36 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7637
Views: 2372992

Re: Science Fiction Trivia

Paging Mr. Fibble... Tentacles and aliens.... The Untamed. Not a sci-fi as such. Not going to bother with a picture 'cos we've done that topic. So bad they're good: Bad Taste, Meet the Feebles, Braindead, The Frighteners. The Adventures of Buckaroo Banzai Across the 8th Dimension Cockneys vs. Zombi...
by MrFlibble
Thu Jul 11, 2024 2:50 am
Forum: Discussion
Topic: Cockpits, HUDs and other displays
Replies: 100
Views: 18960

Re: Cockpits, HUDs and other displays

Wildeblood wrote: Thu Jul 11, 2024 2:32 am
MrFlibble wrote: Wed Jul 10, 2024 9:36 pm
MQTT
MQTT is the IoT protocol, yes? Are we ever going to get, "Hey Google, fire a missile."?

Asking for a friend.
DuckDuckGone!!
by MrFlibble
Thu Jul 11, 2024 1:36 am
Forum: Expansion Pack
Topic: OXP Event handlers
Replies: 11
Views: 2808

Re: OXP Event handlers

All the OXPs are merged at load. All the JS files in any subdirectory named "Scripts" go into one big pool. (Similarly, all the PNG files in any "Images" directory, etc.) This allows your OXP to use resources from other OXPs. That's why it's important to prefix filenames with so...
by MrFlibble
Wed Jul 10, 2024 9:36 pm
Forum: Discussion
Topic: Cockpits, HUDs and other displays
Replies: 100
Views: 18960

Re: Cockpits, HUDs and other displays

For 1, player.ship.target.energy For 2, you could try player.ship.fireMissile() But I’m not sure if that would work for the player ship. Worth a try though. I seem to be doing something wrong as I do not see the desired reaction from Oolite. While I get the acknowledge that my request was received ...
by MrFlibble
Mon Jul 08, 2024 6:34 pm
Forum: Discussion
Topic: Autopilot for Oolite
Replies: 22
Views: 4754

Re: Autopilot for Oolite

xdotool and other window peeking tools under X can force the window maximised, focused, and push keyboard events. Ascertaining the state can be done with screen scraping and image matching via e.g. imagemagick. Some assumptions have to be made about the user not faffing with things while it's all h...
by MrFlibble
Mon Jul 08, 2024 10:09 am
Forum: Oolite-Mac
Topic: Attempting to get 1.91 built on Mac
Replies: 111
Views: 192975

Re: Attempting to get 1.91 built on Mac

Thanks, a_c. That error has been removed, so here is a new build for someone with a real Mac to test.: OoliteMac_1.91_TestBuild3.zip . Fingers-crossed, Mac people! Odd results on KVM-qemu-libvirt. I'd expected it to simply fail. Black window, alt-F12 maximises/minimises it. Log head: I stopped it w...
by MrFlibble
Mon Jul 08, 2024 3:02 am
Forum: Oolite-Mac
Topic: Attempting to get 1.91 built on Mac
Replies: 111
Views: 192975

Re: Attempting to get 1.91 built on Mac

And fingers-crossed, I've managed to zip the thing up properly this time, so it should execute without having to do any sort of shenanigans with terminal. :lol: I'll have an AMD PCIe card in my hands in the next couple of days, hopefully suitable for hand-off to a VM. Meanwhile, I hope someone with...
by MrFlibble
Mon Jul 08, 2024 2:15 am
Forum: Oolite-Mac
Topic: Attempting to get 1.91 built on Mac
Replies: 111
Views: 192975

Re: Attempting to get 1.91 built on Mac

Progress!! I managed to get OpenGL to register a higher version (4.1 in my case). There are other issues now to work through, but at least I've passed the first hurdle. My log file now looks like this Opening log for Oolite version 1.91 (x86-64 debug) under Mac OS X Version 10.12.6 (Build 16G2136) ...