Well it was a huge test of endurance but I managed to hold of reading the chapters and have just spent a few highly enjoyable hours reading the finished article. It's brilliant! Encore!
Just one very small request... a tiny little favour...
Sorry, couldn't resist... Silicon Graphics Indigo 2 from 1995. 195 Mhz CPU, 768MB RAM and a 1MB Maximum Impact graphics system, running IRIX 6.5.22. This gets about 15fps in 1.65 Silicon Graphics Onyx RE from 1994. 4 x 195Mhz CPUs, 2GB RAM and 4 x RM5 Reality Monster graphics system, running IRIX 6....
I completely concur with Ahruman, anything that I'm doing here is purely for machines that are practically antiques. Obviously I want to keep any work I do in line with the trunk so that people with machines that aren't so 'dusty' can choose to leverage the changes and improve their gameplay. 60fps ...
Ok, looks like I'm getting somewhere. It looks like the NSInternalInconsistencyException error is being caused by a crappy libobjc runtime and I think the reason I've never noticed it on previous IRIX builds (up to 1.65) was the lack of NSThread use. Looks like I'm gonna have to build a new version ...
Thanks another_commander and Ahruman. So far the NO_SHADERS define and IRIX are going nowhere fast. I apologise for the verbose nature of this post but I think it's best that I show you everything that I've done so you can point out my obvious mistake :D I'm using GNUStep from the Startup 0.20.0, I'...
And now I remember why I stopped building the IRIX builds :cry: Ever since the addition of the (most excellent) shader update Oolite has required OpenGL 1.4 or greater for the GLSL support. The last version of OpenGL supported on any MIPS based SGI hardware was 1.3 (with a few extra extensions) and ...
As somebody who has been trying to do this.... I'd have to say for the sake of your sanity don't bother. It would be substatially easier to start from scratch. Ok, so a simple arena style shoot 'em would be achievable and networking with a simple SDL module would be trivial. Unfortunately anything m...
I will not be providing NetBSD pkgsrc packages for the same reasons that I do not maintain the FreeBSD ports build of Oolite. Those of responsibility and time. If anyone does want to take up this challenge then I'm happy to help out in any way that I can. I do not offer pre-built NetBSD packages bec...