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by szaumix
Fri Apr 29, 2022 1:57 am
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Well if I could change anything about Elite/Oolite economics, it would be (1) somehow reduce dependency on regular bulk trading being pretty much absolutely necessary to acquire new ship levels of money, making all the other careers supplementary <--- still wondering how much tweaking this would req...
by szaumix
Fri Apr 29, 2022 12:47 am
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

I should be off tweaking bounties by ship and fugitive status by small percentage increases at least. Actually scratch that, I'll chew on it. Making this OP, I was focused on Trader roles and I feel happy with the combination of advice on mods and ideas so far, Switeck's Cargos Mod, and finally twe...
by szaumix
Thu Apr 28, 2022 11:33 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Starting your space career as a hunter is noooo way to get rich. Better to get rich, THEN join the Guild. This plus Cim's Space Sim thought experiment has made me consider something I never realised before: Since hunters look for trouble and traders do not, and all the paths of combat only attract ...
by szaumix
Thu Apr 28, 2022 7:05 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Perhaps not quite spot markets but close to the concept. I meant spot market not in the sense of fluctuating prices, but just in the fact that you buy and load commodities, or sell and unload commodities, on the spot for whatever the price is right now. Real life futures are future delivery for cur...
by szaumix
Thu Apr 28, 2022 6:50 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

My current pilot made her dosh running milk runs and long hauls. She was Trump level wealthy and could have retired... This very phenomenon right here is what pissed me off enough to start this thread after stewing on it pretty much as long as I've been playing. Thankfully I've started the tweaking...
by szaumix
Thu Apr 28, 2022 5:36 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Assaassins, yes, I forgot about them. Mercs hired to stop courier posts. Shoots to kill, ruthless to the point of shooting down eject pods. Funny how they always show up as clean on the IFF. And always four powerful ships... To gun down one mailman that won't fight back? Really, what the frak is wr...
by szaumix
Thu Apr 28, 2022 8:05 am
Forum: Discussion
Topic: Do any of you play by an "honor code"?
Replies: 45
Views: 13656

Re: Do any of you play by an "honor code"?

Figuring out how a game does something is what I do, even if I never change a line of code in it. "Oh, this sell amount allows any value as a manual input? I'll try minus 1 billion!" (...sanity-checking input and output is done too little in this world.) lmao. I share this instinct and kn...
by szaumix
Thu Apr 28, 2022 5:11 am
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Something Cholmondely said stayed with me and I can't stop thinking about it. I do not think that trade in Oolite counts as EASY. He might just be talking about new Jamesons, but nonetheless it is valid to bring up difficulty relativity to different players. In my experience this massively affects t...
by szaumix
Wed Apr 27, 2022 5:41 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

And did you come across Cim's thought experiment: Space-sim simulator (bottom of the page). No but it's the sort of thing I just love when done correctly. Also he doesn't factor for risk. If you are so good at fighting that you win 90% of all your fights, and you risk death to fight someone for the...
by szaumix
Wed Apr 27, 2022 2:16 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

Supply and Demand dictates that if the costs go up considerably, trade would drop immensely. Costs going up usually results in inflation, not trade drops. Trade only drops if it viability of trade (per se) drops -- in other words the trader says "I can't make money off that", and if those...
by szaumix
Wed Apr 27, 2022 12:56 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

1) Do we know what affect piracy had on prices in the Carribean in the Georgian period? We know that european navies couldn't keep up with piracy so privateers were essentially bounty hunters and that such contracts were extremely common. I like books about economics. I vaguely remember reading abo...
by szaumix
Wed Apr 27, 2022 10:27 am
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

A perfect economy? If you wanna get realistic about it, there's no such beastie. Once the robber barons and banksters get involved, it goes right out the aft airlock, and we're lucky the market works at all. I'm going to advocate for the devil here and argue this on principle. I get the feeling tha...
by szaumix
Wed Apr 27, 2022 6:41 am
Forum: Discussion
Topic: Do any of you play by an "honor code"?
Replies: 45
Views: 13656

Re: Do any of you play by an "honor code"?

Cody wrote: Sun Apr 24, 2022 12:15 pm
and often run in iron-man mode.
I keep seeing references to Iron man mode. Whatever it is it sounds like it's probably my kind of thing. What is it?
by szaumix
Tue Apr 26, 2022 8:32 pm
Forum: Discussion
Topic: Do any of you play by an "honor code"?
Replies: 45
Views: 13656

Re: Do any of you play by an "honor code"?

The nuts-and-bolts behind programming it is I have to remove or modify every station's spawn script file/s...and I'd like to consolidate them into 1 master spawning script file to make things a little faster as well. So...nothing to release without contacting a lot of station makers and asking perm...
by szaumix
Tue Apr 26, 2022 1:04 pm
Forum: Expansion Pack
Topic: Perfectly balanced economics?
Replies: 78
Views: 21508

Re: Perfectly balanced economics?

OK well first of all, thanks for the thoughtful and thorough response. It answers my questions perfectly. I combine Phkb's newest version of Risky Business (see the Wiki page - it's not yet on the Expansions Manager), but which incorporates cim's Risk Based Economy together with SWEconomy (independa...