Search found 549 matches

by arquebus
Wed Sep 03, 2025 3:35 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

And here's another test, log and video, dealing with two specific OXPs (Laser Booster & Nuit Space Station). https://www.dropbox.com/scl/fi/qrdx49vznalo6cn05b1by/nuit-station.log?rlkey=2wwf5hixf1fuvjd11clph3bew&st=75vdpmqt&dl=0 https://www.youtube.com/watch?v=vYRqwmhGGLY As you will see ...
by arquebus
Wed Sep 03, 2025 3:23 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

Here is the log for my latest test: https://www.dropbox.com/scl/fi/i1v7pv4thqu5sglrcdl2q/oolite-starter.log?rlkey=i2nfpsb7ix2w5dypxctd3urhe&st=7yzto7w6&dl=0 I did discover something interesting. One of the OXPs I updated was In-System Taxi. I watched the ManagedAddOns directory while updatin...
by arquebus
Mon Sep 01, 2025 10:05 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

Did you save the game while Oolite was running from OoliteStarter? Then you could try to backup your ManagedAddons folder and delete all OXPs. OoliteStarter will check the installed expansions when resuming a savegame and let you know about missing expansions. There should also be a button to fix m...
by arquebus
Sat Aug 30, 2025 6:48 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

I should have time tonight or tomorrow to clear the duplicates out, do a clean install of OoliteStarter and test again - if the problem persists I'll post the logs for both Oolite and OoliteStarter. I'd been under the impression that the old versions were being kept around on purpose - I think that ...
by arquebus
Sat Aug 30, 2025 1:43 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

If I get some time this weekend I'll do the same steps again, and provide the OoliteStarter log file and the Oolite log file as well. Behind the scenes, in the file/directory structure, what is the expected behavior for OoliteStarter? What does it do with the deprecated versions of expansions when a...
by arquebus
Sat Aug 30, 2025 1:42 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

Any hints how I can reproduce this behaviour on my side? Honestly, I don't know, it's literally the only behavior I'm seeing - it's not like I'm doing anything specific to make it happen. I load OoliteStarter, update an expansion, start the game and see the duplicated expansion error. And after som...
by arquebus
Mon Aug 25, 2025 3:09 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

Here's a video showing the second problem (removing old versions removes both versions):

https://www.youtube.com/watch?v=UXhrCuqmw_A
by arquebus
Mon Aug 25, 2025 2:57 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

I'm still encountering the issue where removing the old version of an expansion also removes the newer one (usually - maybe not always.)
by arquebus
Mon Aug 25, 2025 2:51 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

I've reproduced the issue on the current version 0.1.33. I've made a video that shows the problem in action. It's a combination of things: unclear UI and multiple versions of expansions being loaded into the game without any indication (in the UI) that this is or isn't going to happen. (It happens w...
by arquebus
Sat Jul 26, 2025 2:10 pm
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

When I get some time I'll see if I can reproduce it again on video, and I'll zip up the settings etc.
by arquebus
Tue Jun 17, 2025 12:15 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

I truly don't understand why OoliteStarter has to be so precious about old versions of OXPs to the extent that it breaks things whenever I update. Every time I update OXPs I get errors on load saying that I have duplicate expansions. And they're all the ones I just updated. Because OoliteStarter see...
by arquebus
Tue Apr 08, 2025 10:55 pm
Forum: Discussion
Topic: WE ARE DESTROYING OUR FUTURE!!
Replies: 63
Views: 16083

Re: WE ARE DESTROYING OUR FUTURE!!

Cholmondely wrote: Tue Apr 01, 2025 6:12 pm
Just to say, Arquebus's Oolite 1.90 - Let's Play Poorly - Episode 1 - the video that started it all is now up to 13,000 views! Last time I looked (a year ago?) it was 2,000!
Yeah that's just bananas. It's the second most viewed video on my channel, and I think has the most comments.
by arquebus
Thu Apr 03, 2025 2:49 am
Forum: Outworld
Topic: That escalated quickly
Replies: 4
Views: 2671

Re: That escalated quickly

I'm also a lot more sanguine than most about the impact American volatility will have in places like Ukraine, Israel and other areas where the assumption has been that American diplomacy is the only way forward. I'm glad that it looks like Europe is preparing to fill the void in Ukraine, in the even...
by arquebus
Thu Apr 03, 2025 2:46 am
Forum: Outworld
Topic: That escalated quickly
Replies: 4
Views: 2671

Re: That escalated quickly

It is, yes! The current situation in the U.S. is terrible, and likely to get worse. However, I tend to focus more on the broader scale of things, though I generally don't bring it up around other people in this country since they might take it as callousness. In a hundred years, none of this is goin...
by arquebus
Sat Feb 15, 2025 4:05 am
Forum: Discussion
Topic: OoliteStarter
Replies: 297
Views: 61821

Re: OoliteStarter

Running 0.1.33-innocuous.3 On the Expansions tab. Left side: filter by updatable. List (on left) is empty. Reset. Right side: filter by updatable. List (on right) has two items: 'No Market' Notification and Loadout by Category. Clicking on each, I can confirm that both are at least 0.1 version behin...