Search found 2443 matches

by hiran
Mon Jun 30, 2025 7:50 pm
Forum: Expansion Pack
Topic: Please put OXPs in wiki
Replies: 8
Views: 1567

Re: Please put OXPs in wiki

Ah I'm afraid I don't think I can live up to the eminence title as I was only a minor contributor: I only worked on the OXP list and no other parts of the wiki. I'm not a wiki expert either but worked out what was necessary to make the list. Also unfortunately I never worked on Oolite's code base. ...
by hiran
Mon Jun 30, 2025 7:45 pm
Forum: Suggestion Box
Topic: How to encourage more developers to be involved
Replies: 8
Views: 133

Re: How to encourage more developers to be involved

For me it would be unrealistic trying to migrate the codebase to another language. This would require some big brains combined with levels of dedication and resolve never seen before. It would be far easier to try and make people realize that Obj-C is really nothing difficult or special, it's just ...
by hiran
Thu Jun 19, 2025 3:40 pm
Forum: Oolite-Linux
Topic: I packaged the game as a flatpak
Replies: 42
Views: 1836

Re: I packaged the game as a flatpak

I haven't merged it because I have no say on the Linux builds nor way to confirm the functionality of the PR. Would appreciate one of the Linux guys with access to the project on github making the decision to press the merge button, provided they are good with the contents of the PR. Difficult to t...
by hiran
Thu Jun 19, 2025 9:23 am
Forum: Oolite-Linux
Topic: I packaged the game as a flatpak
Replies: 42
Views: 1836

Re: I packaged the game as a flatpak

I haven't merged it because I have no say on the Linux builds nor way to confirm the functionality of the PR. Would appreciate one of the Linux guys with access to the project on github making the decision to press the merge button, provided they are good with the contents of the PR. Difficult to t...
by hiran
Sun Jun 15, 2025 12:59 pm
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24496

Re: deploySite task in github workflow failing

That still leaves us with AppImage. It is used by quite some applications: - https://www.flightgear.org/download/ - https://www.openra.net/download/#linux - https://jan.ai/ How about we package the directory structure of installed Oolite into AppImage and see if it runs? We could start checking out...
by hiran
Sat Jun 14, 2025 7:02 pm
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24496

Re: deploySite task in github workflow failing

1.90 works fine on most current distros, because the libraries bundled with it were contemporary with the runner of the day, which is now older than anything it's likely to be wanted on. It works on nearly any distro 'since' that build. 1.91 is where the headaches are, because linux-deps hasn't had...
by hiran
Wed Jun 11, 2025 8:46 pm
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24496

Re: deploySite task in github workflow failing

Here's my take on the situation. Sorry if it rambles a bit... 1.90 If downloading the source tarball from the 1.90 release page is the URL corrected? Same question re: the 1.90 git 'snapshot'. I take it that the download links would all point towards the Github releases page. Or do they point to th...
by hiran
Wed Jun 11, 2025 5:15 am
Forum: Testing and Bug reports
Topic: deploySite task in github workflow failing
Replies: 58
Views: 24496

Re: deploySite task in github workflow failing

I suppose the source tarball ought to be adjusted too. If the automatic build actions gubbins on github can be held-back to avoid rebuilding 1.90 with newer a distro, (which would mess up the library bundle) , would it make sense to fix it in the github source so that things like the flatpak build ...
by hiran
Mon May 26, 2025 4:29 am
Forum: Oolite-Linux
Topic: I packaged the game as a flatpak
Replies: 42
Views: 1836

Re: I packaged the game as a flatpak

It's possible to build a .flatpak file with the other linux binaries in the "nightly" CI, should I make a PR to do that? Definitive yes! While I do understand a repository for flatpack prefers only stable releases we need a way to test what would be submitted. So I'd be wondering why the ...
by hiran
Sun May 18, 2025 5:34 pm
Forum: Oolite-Mac
Topic: The future for the Mac build
Replies: 17
Views: 1533

Re: The future for the Mac build

phkb wrote: Sun May 18, 2025 12:15 pm
We'll have to press pause here while I reassess what might be possible.

I'm just going to step out for a moment.

I may be some time.
Fair enough. You gave an arm and a leg - yet we are asking for more.

Would it be ok to document what you have done so someone could take over?
by hiran
Sun May 18, 2025 5:26 am
Forum: Oolite-Mac
Topic: The future for the Mac build
Replies: 17
Views: 1533

Re: The future for the Mac build

Oh that sounds really great. 8) Would it feasible to add the '-load" command line option so Oolite-Mac can be started with a savegame, just like on the other platforms? Then OoliteStarter's value would be much better on the Mac, too. Currently that button is disabled as it would not work anyway.
by hiran
Fri May 16, 2025 10:04 pm
Forum: Discussion
Topic: Versioning of Documentation
Replies: 3
Views: 306

Re: Versioning of Documentation

That's the beauty of version control: If an old version would get built on Github it would get packaged with the matching old version of the documentation. That's the consistency of version control: If an old version would get built on Github it would get built using the old build procedure - which ...
by hiran
Thu May 15, 2025 5:48 am
Forum: Discussion
Topic: Versioning of Documentation
Replies: 3
Views: 306

Versioning of Documentation

As the project proceeds changes accumulate in the code, and partly they also get visible to users when handling the game. Thus once in a while the documentation is updated. In the past there was outdated PDF documentation shipped with the installers. This is fixed. But you may still run into the que...
by hiran
Thu May 15, 2025 5:37 am
Forum: Oolite-Mac
Topic: The future for the Mac build
Replies: 17
Views: 1533

Re: The future for the Mac build

Kudos for coming up with a successful rebuild! :-) Forking the project could prolong the existence for Mac users - but only those on legacy hardware. Since about 2020 Apple has shifted their CPU architecture (again, as can be seen here ). That means the build you created will only be usable on Macs ...
by hiran
Sat May 10, 2025 7:23 pm
Forum: Expansion Pack
Topic: [RELEASE:] Interstellar Tweak OXP
Replies: 86
Views: 82271

Re: [RELEASE:] Interstellar Tweak OXP

Thanks, Hiran. But here I see the following. Extra Thargoids Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Interstellar Tweaks Unresolved dependency reference to oolite.oxp.UK_Eliter.ferdelance_3G:...