Search found 2443 matches
- Mon Jun 30, 2025 7:50 pm
- Forum: Expansion Pack
- Topic: Please put OXPs in wiki
- Replies: 8
- Views: 1567
Re: Please put OXPs in wiki
Ah I'm afraid I don't think I can live up to the eminence title as I was only a minor contributor: I only worked on the OXP list and no other parts of the wiki. I'm not a wiki expert either but worked out what was necessary to make the list. Also unfortunately I never worked on Oolite's code base. ...
- Mon Jun 30, 2025 7:45 pm
- Forum: Suggestion Box
- Topic: How to encourage more developers to be involved
- Replies: 8
- Views: 133
Re: How to encourage more developers to be involved
For me it would be unrealistic trying to migrate the codebase to another language. This would require some big brains combined with levels of dedication and resolve never seen before. It would be far easier to try and make people realize that Obj-C is really nothing difficult or special, it's just ...
- Thu Jun 19, 2025 3:40 pm
- Forum: Oolite-Linux
- Topic: I packaged the game as a flatpak
- Replies: 42
- Views: 1836
Re: I packaged the game as a flatpak
I haven't merged it because I have no say on the Linux builds nor way to confirm the functionality of the PR. Would appreciate one of the Linux guys with access to the project on github making the decision to press the merge button, provided they are good with the contents of the PR. Difficult to t...
- Thu Jun 19, 2025 9:23 am
- Forum: Oolite-Linux
- Topic: I packaged the game as a flatpak
- Replies: 42
- Views: 1836
Re: I packaged the game as a flatpak
I haven't merged it because I have no say on the Linux builds nor way to confirm the functionality of the PR. Would appreciate one of the Linux guys with access to the project on github making the decision to press the merge button, provided they are good with the contents of the PR. Difficult to t...
- Sun Jun 15, 2025 12:59 pm
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24496
Re: deploySite task in github workflow failing
That still leaves us with AppImage. It is used by quite some applications: - https://www.flightgear.org/download/ - https://www.openra.net/download/#linux - https://jan.ai/ How about we package the directory structure of installed Oolite into AppImage and see if it runs? We could start checking out...
- Sat Jun 14, 2025 7:02 pm
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24496
Re: deploySite task in github workflow failing
1.90 works fine on most current distros, because the libraries bundled with it were contemporary with the runner of the day, which is now older than anything it's likely to be wanted on. It works on nearly any distro 'since' that build. 1.91 is where the headaches are, because linux-deps hasn't had...
- Wed Jun 11, 2025 8:46 pm
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24496
Re: deploySite task in github workflow failing
Here's my take on the situation. Sorry if it rambles a bit... 1.90 If downloading the source tarball from the 1.90 release page is the URL corrected? Same question re: the 1.90 git 'snapshot'. I take it that the download links would all point towards the Github releases page. Or do they point to th...
- Wed Jun 11, 2025 5:15 am
- Forum: Testing and Bug reports
- Topic: deploySite task in github workflow failing
- Replies: 58
- Views: 24496
Re: deploySite task in github workflow failing
I suppose the source tarball ought to be adjusted too. If the automatic build actions gubbins on github can be held-back to avoid rebuilding 1.90 with newer a distro, (which would mess up the library bundle) , would it make sense to fix it in the github source so that things like the flatpak build ...
- Mon May 26, 2025 4:29 am
- Forum: Oolite-Linux
- Topic: I packaged the game as a flatpak
- Replies: 42
- Views: 1836
Re: I packaged the game as a flatpak
It's possible to build a .flatpak file with the other linux binaries in the "nightly" CI, should I make a PR to do that? Definitive yes! While I do understand a repository for flatpack prefers only stable releases we need a way to test what would be submitted. So I'd be wondering why the ...
- Sun May 18, 2025 5:34 pm
- Forum: Oolite-Mac
- Topic: The future for the Mac build
- Replies: 17
- Views: 1533
Re: The future for the Mac build
Fair enough. You gave an arm and a leg - yet we are asking for more.
Would it be ok to document what you have done so someone could take over?
- Sun May 18, 2025 5:26 am
- Forum: Oolite-Mac
- Topic: The future for the Mac build
- Replies: 17
- Views: 1533
Re: The future for the Mac build
Oh that sounds really great. 8) Would it feasible to add the '-load" command line option so Oolite-Mac can be started with a savegame, just like on the other platforms? Then OoliteStarter's value would be much better on the Mac, too. Currently that button is disabled as it would not work anyway.
- Fri May 16, 2025 10:04 pm
- Forum: Discussion
- Topic: Versioning of Documentation
- Replies: 3
- Views: 306
Re: Versioning of Documentation
That's the beauty of version control: If an old version would get built on Github it would get packaged with the matching old version of the documentation. That's the consistency of version control: If an old version would get built on Github it would get built using the old build procedure - which ...
- Thu May 15, 2025 5:48 am
- Forum: Discussion
- Topic: Versioning of Documentation
- Replies: 3
- Views: 306
Versioning of Documentation
As the project proceeds changes accumulate in the code, and partly they also get visible to users when handling the game. Thus once in a while the documentation is updated. In the past there was outdated PDF documentation shipped with the installers. This is fixed. But you may still run into the que...
- Thu May 15, 2025 5:37 am
- Forum: Oolite-Mac
- Topic: The future for the Mac build
- Replies: 17
- Views: 1533
Re: The future for the Mac build
Kudos for coming up with a successful rebuild! :-) Forking the project could prolong the existence for Mac users - but only those on legacy hardware. Since about 2020 Apple has shifted their CPU architecture (again, as can be seen here ). That means the build you created will only be usable on Macs ...
- Sat May 10, 2025 7:23 pm
- Forum: Expansion Pack
- Topic: [RELEASE:] Interstellar Tweak OXP
- Replies: 86
- Views: 82271
Re: [RELEASE:] Interstellar Tweak OXP
Thanks, Hiran. But here I see the following. Extra Thargoids Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Interstellar Tweaks Unresolved dependency reference to oolite.oxp.UK_Eliter.ferdelance_3G:...