Oh that sounds really great. 8) Would it feasible to add the '-load" command line option so Oolite-Mac can be started with a savegame, just like on the other platforms? Then OoliteStarter's value would be much better on the Mac, too. Currently that button is disabled as it would not work anyway.
That's the beauty of version control: If an old version would get built on Github it would get packaged with the matching old version of the documentation. That's the consistency of version control: If an old version would get built on Github it would get built using the old build procedure - which ...
As the project proceeds changes accumulate in the code, and partly they also get visible to users when handling the game. Thus once in a while the documentation is updated. In the past there was outdated PDF documentation shipped with the installers. This is fixed. But you may still run into the que...
Kudos for coming up with a successful rebuild! :-) Forking the project could prolong the existence for Mac users - but only those on legacy hardware. Since about 2020 Apple has shifted their CPU architecture (again, as can be seen here ). That means the build you created will only be usable on Macs ...
Thanks, Hiran. But here I see the following. Extra Thargoids Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Unresolved dependency reference to oolite.oxp.UK_Eliter.Ferdelance_3G:6.5 Interstellar Tweaks Unresolved dependency reference to oolite.oxp.UK_Eliter.ferdelance_3G:...
Hiran: good detective work. Thank you. But the message says that one side has a DIGIT ZERO character whereas the other has a 'n'. So it looks to me as if version information is missing in manifest.plist. Now that I've fixed the missing version information, hopefully the warning about that informati...
EDIT: Hold that.. Just realised it's working without actually hitting the redirect. Hunting for the old config that must be getting hit. Will update when done. Managed to clobber the errant config file and tested it properly. All good. Do I understand you managed to patch the binaries? And all that...
Hiran: good detective work. Thank you. But the message says that one side has a DIGIT ZERO character whereas the other has a 'n'. So it looks to me as if version information is missing in manifest.plist. Now that I've fixed the missing version information, hopefully the warning about that informati...
EDIT: Hold that.. Just realised it's working without actually hitting the redirect. Hunting for the old config that must be getting hit. Will update when done. Managed to clobber the errant config file and tested it properly. All good. Do I understand you managed to patch the binaries? And all that...
I'd suggest your credit balance reverting was a simple case of thought you'd saved after making changes, but actually forgot to save. Alas, no. It happened several times (G1, G2 & G7) - and each time I'd changed the name of the Jameson save file. Disclose the message you see in the logs. We mig...
I was wondering myself that there is no such check when I raised my money to buy big ships or increased the auto repair kits to benefit from in-combat repairs.
Took me a little to remember that I can view my current contracts by pressing F5 twice. That (and the primary function of F5) isn't mentioned here: https://wiki.alioth.net/index.php/Oolite_Keyboard_Controls There is a reference sheet on GitHub which does mention this but it's stamped with "Out...
Confirmed, the correct PDFs are now packaged with the Windows installer too. In case it can be of help in the future, the Windows installer executables are accessible as LZMA archives by 7-zip. At least on Windows, I can open them inside 7-zip and extract any part of their contents without actually...
Run unzip -o artifacts/oolite-doc.zip Archive: artifacts/oolite-doc.zip inflating: oolite/Doc/AdviceForNewCommanders.pdf inflating: oolite/Doc/OoliteRS.pdf inflating: oolite/Doc/OoliteReadMe.pdf extracting: oolite/Doc/OOLITE_VERSION.txt Verified: The Linux artifacts do contain the generated files. ...