Search found 2339 matches

by hiran
Fri Sep 13, 2024 5:12 pm
Forum: Testing and Bug reports
Topic: Kill count not increasing
Replies: 34
Views: 1654

Re: Kill count not increasing

Cholmondely wrote: Fri Sep 13, 2024 2:17 pm
Apologies - my post wouldn't post and I was then ninja'd by Hiran anyways!
Did I? I'm sorry for that. It was definitely not on purpose.
by hiran
Fri Sep 13, 2024 5:07 pm
Forum: Oolite-Mac
Topic: Attempting to get 1.91 built on Mac
Replies: 101
Views: 7995

Re: Attempting to get 1.91 built on Mac

How about you create this table on the wiki and we all try to fill the data?
by hiran
Fri Sep 13, 2024 1:36 pm
Forum: Testing and Bug reports
Topic: Kill count not increasing
Replies: 34
Views: 1654

Re: Kill count not increasing

Am no expert here. But would it make sense to share which OXPs you have installed?
OoliteStarter can export the list and you can open the file in any editor - it is plain xml.
by hiran
Fri Sep 13, 2024 1:32 pm
Forum: Oolite-Mac
Topic: Unresolved Issues with the Mac version of Oolite
Replies: 20
Views: 16201

Re: Unresolved Issues with the Mac version of Oolite

Thanks for the pointer. Who / what builds the Mac releases for download on oolite.space? On which Mac OS, with which Xcode version? The Mac builds haven't happened for quite a while. Not properly since 1.90. You may be able to glean some clues from the github build scripts. phkb was trying to get a...
by hiran
Thu Sep 12, 2024 6:34 pm
Forum: Oolite-Mac
Topic: Unresolved Issues with the Mac version of Oolite
Replies: 20
Views: 16201

Re: Unresolved Issues with the Mac version of Oolite

I'm not against looking in to it, I have old and new Macs around, but I'm not an expert on Mac sound internals -- I'm a career software guy, more or less retired at this point. Is there a "get started with Mac oolite development" wiki or article? I'm pretty sure I built it in the past at ...
by hiran
Tue Sep 10, 2024 6:32 pm
Forum: Oolite-PC
Topic: Is there a way to display game data externally in oolite
Replies: 7
Views: 8191

Re: Is there a way to display game data externally in oolite

I think, there is one relatively simple way: - each OXP have access to nearly all game data, so if you look into some of OXP which display something (fighter HUD or such), you probably could copy the way, they get speed, orientation of ship etc. pretty regulary - then you can make you own OXP, whic...
by hiran
Mon Sep 09, 2024 5:22 am
Forum: Discussion
Topic: Oolite Flavours
Replies: 116
Views: 12558

Re: Oolite Flavours

"Add" just adds expansions. "Replace" removes all installed expansions, then adds those from the chosen flavor. So whatever existed before is replaced with the flavor the button belongs to. (In practice if takes the short ut of not deleting something that would get installed aft...
by hiran
Wed Sep 04, 2024 6:40 pm
Forum: Discussion
Topic: Oolite Flavours
Replies: 116
Views: 12558

Re: Oolite Flavours

Just thinking. Might it make more sense to change the “Add” button to “Add in OXPs from previous selection”? And change the “Replace” button to “Disable OXPs in current selection” - if I understood your explanation! First of all changing the label as you suggest will make the buttons very wide. And...
by hiran
Tue Sep 03, 2024 8:53 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7457
Views: 1808893

Re: Science Fiction Trivia

Eeek ! a chalice! What're you trying to do? Kill me? From my folder of ideas, I don't think we've used this one before : [*] From the SpamAssassin award of an (armour-plated?) cummerbund ... Assassination techniques used in SF. I'll rule out the vulgarly inefficient (destroying a planet to get the ...
by hiran
Tue Sep 03, 2024 3:47 pm
Forum: Testing and Bug reports
Topic: Issue with planet texture for extra planets
Replies: 29
Views: 3752

Re: Issue with planet texture for extra planets

I've a feeling that no texture would look more like a black hole than an all-black texture. Can't check that though. If you want to see a black hole in space you not only see a red 'sphere'. You also see the effect on the light. It is like a gravitational lens bending light that is passing too clos...
by hiran
Mon Sep 02, 2024 9:38 pm
Forum: Discussion
Topic: Oolite Flavours
Replies: 116
Views: 12558

Re: Oolite Flavours

Should there also be just a "list" button to show the OXPs in the flavour? Someone already suggested that, and I am not against it. Let's add it. :-) Ok, there is one more button in v0.1.33-hoopsnake.8 . Although it's not that necessary. The two other buttons show what they would do and w...
by hiran
Mon Sep 02, 2024 4:37 pm
Forum: Discussion
Topic: Oolite Flavours
Replies: 116
Views: 12558

Re: Oolite Flavours

New text for Flavours page: [...] Done! Other: 1) What do the "Add" and "Replace" buttons do? Here we need to apply set theory . Assume you have some expansions installed. Anywhere from none to all available expansions. The set of installed expansions I will now call 'A'. Look a...
by hiran
Sun Sep 01, 2024 11:16 pm
Forum: Testing and Bug reports
Topic: "Warning! Global namespace polluted..." (Oh my, that sounds serious.)
Replies: 5
Views: 525

Re: "Warning! Global namespace polluted..." (Oh my, that sounds serious.)

Thanks for the explanation, A_C. The only object I do not recognize and might be an actual problem is "prop" - not sure where this is coming from. "prop" is short for property, and is what one uses to loop through an object that is not defined as an array, so doesn't have key va...
by hiran
Tue Aug 27, 2024 5:10 am
Forum: Oolite-Linux
Topic: dpkg-buildpackage and obsolete library files
Replies: 4
Views: 923

Re: dpkg-buildpackage and obsolete library files

I think there is one more item to look at.

Despite we package some libraries through linux-deps and the installer Oolite tries to use the Ubuntu 22 (compile system) provided version. So at build time there is something to fix.
by hiran
Mon Aug 26, 2024 9:18 pm
Forum: Oolite-Linux
Topic: dpkg-buildpackage and obsolete library files
Replies: 4
Views: 923

Re: dpkg-buildpackage and obsolete library files

Sounds great for me.

First figure out which libs are required/cleanup the linux-deps repo. Then think of additional packaging.

Deb is one choice. Fatpack, appimage and snaps could be more.

:D