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by hiran
Sun Apr 18, 2021 6:43 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

A first evaluation revealed this: I scanned 682 expansions in total and simply counted how many times I would find a path inside. This report is stripping off all paths with less than 4 occurrences. What can be seen from here is that a lot of OXPs actually use similar paths - even where it would not...
by hiran
Sun Apr 18, 2021 5:36 pm
Forum: Oolite-Mac
Topic: BigSur and Oolite
Replies: 11
Views: 15556

Re: BigSur and Oolite

This sounds like heavy lifting. However if that piece of work were written down onto a roadmap, with enough hints what to look for and a way to verify successful operation I think it could be done by people interested and having knowledge in JavaScript and Objective-C integration but no need to unde...
by hiran
Sun Apr 18, 2021 5:21 pm
Forum: Outworld
Topic: 60 years ago - Yuri Gagarin's flight
Replies: 9
Views: 5222

Re: 60 years ago - Yuri Gagarin's flight

Dark the other side is...
Yoda! Shut up and eat your toast!
by hiran
Sun Apr 18, 2021 12:09 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

Thank you a_c and c_x. :-) This explains a lot. So I created code that checks the List of OXPs (I hope to have collected the same URL the Expansion Manager uses), downloads them and reads their manifest. With that information I was able to create an overview page, but not a list of all ships or equi...
by hiran
Sun Apr 18, 2021 11:50 am
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 229198

Re: Oolite Wiki

Hiran, as we discussed in our PM's, I plan on pruning the optional optionals on the Oolite Equipment page ( http://wiki.alioth.net/index.php/Oolite_Equipment . Are there any that you added that you think (or does anyone else think) should be kept (as examplars of something different/unique on the e...
by hiran
Thu Apr 15, 2021 9:45 pm
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 229198

Re: Oolite Wiki

So that extension is what I thought it would be. I was even able to purchase it, then I was not able to activate/use it. It may be a hen/egg problem... Definitely is! You need a HUD.oxp loaded which supports MFDs (I presume that the Vanilla game HUD doesn't), and you need to understand the use of t...
by hiran
Thu Apr 15, 2021 7:39 am
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 229198

Re: Oolite Wiki

Hiran, I'd argue that all this is in Cim's excellent Ship's Manual . Only two problems with it: (i) it has a low profile and I doubt many people realise it exists/download it/look at it. (ii) you have to pay for the MFD version so that you can read it in flight during the long journeys from the wit...
by hiran
Thu Apr 15, 2021 6:29 am
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

Is it safe to say "only an OXP that has an XXX event handler actually adds a XXX feature to the game?" Or how could the contents of some OXP safely be categorized/understood? No. An OXP can contain graphics, sounds, new models, new textures, planetary system configuration changes, charact...
by hiran
Wed Apr 14, 2021 7:59 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

Is it safe to say "only an OXP that has an XXX event handler actually adds a XXX feature to the game?"
Or how could the contents of some OXP safely be categorized/understood?
by hiran
Wed Apr 14, 2021 7:50 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

It sounds feasible that there is an event handling system in place. This sounds like a publish/subscribe mechanism to me. How does that work? Would Oolite run a script from the OXP so it has a chance to register to events it is interested in? Or does Oolite always send all events and the OXP choose...
by hiran
Wed Apr 14, 2021 7:02 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Re: Oolite interaction with Expansion Packs

Thank you for that response. I will have a look at the doxygen stuff first, but I doubt I would really have to read the source code. If that is the case then it should be worth documenting the API so OXP developers know what they can rely on without needing to know the Oolite internals. And likewise...
by hiran
Wed Apr 14, 2021 6:54 pm
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 229198

Re: Oolite Wiki

So the next release (once again) will focus on graphic improvements. While this is certainly important how about some advancement in game functions as well ? I am pretty sure I am wasting my energy with this post but a wider market, for example, or even the including of some popular OXP's to the co...
by hiran
Tue Apr 13, 2021 9:21 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75384

Re: star trek ships?

fraterchaos wrote: Fri Dec 15, 2017 12:00 am
pleiadian wrote: Thu Dec 14, 2017 7:30 pm
No. Just no. This is its own universe.
then why do we have "Star Destroyers"?????
...and I always wanted to know what would happen if storm troopers met a security team from the Enterprise.
The first shoot a lot but never hit, and the others always die first.
by hiran
Tue Apr 13, 2021 9:11 pm
Forum: Discussion
Topic: Oolite Wiki
Replies: 513
Views: 229198

Re: Oolite Wiki

So what might help here could be a leadership team (don't know how many members it should have) that could setup strategies/policies/... and nudge other contributors to actually follow those strategies. With that every snippet of time and effort could help achieve the big picture. If there were a to...
by hiran
Tue Apr 13, 2021 9:03 pm
Forum: Expansion Pack
Topic: Oolite interaction with Expansion Packs
Replies: 31
Views: 18103

Oolite interaction with Expansion Packs

Hello there. I am interested a bit more in how Oolite actually interacts with expansion packs. So far I understand the Expansion Manager can download a list of OXZs, the user chooses which to install and they get downloaded and dropped in the ManagedAddons folder. But then something needs to happen,...