Search found 2339 matches
- Thu Jun 17, 2021 3:12 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
Ignoring for a moment the resource cost (hosting, programming and maintenance), how many people do you think will be playing along at any given time? 100? 10? 2? I'd like to come back at resource cost related to hosting. If, as indicated in the above post we could get the MVP implemented, it still ...
- Thu Jun 17, 2021 3:09 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
Only in basic HUD OXP... I have made an AWESOME (for me at least 8) ) cockpit/station OXP that mimic Elite Dangerous using screenshots and musics from ED... alas too many copyrighted materials and incompatibilities to share :? I have also altered the galaxy 1 in order to mimic ED empty systems in t...
- Thu Jun 17, 2021 2:57 pm
- Forum: Outworld
- Topic: Quote of the week!
- Replies: 820
- Views: 467933
Re: Quote of the week!
BTW, this cloud was grounded not too long ago: https://cdn.searchenginejournal.com/wp-content/uploads/2021/03/fire-ovh-data-center-60488d3b150d6-1520x800.jpg That's Erding? You weren't inside, I hope? No, that is not Erding. Not my company, not my country. I have not been inside a data center in ye...
- Wed Jun 16, 2021 7:36 pm
- Forum: Outworld
- Topic: Stuff Windows 10
- Replies: 131
- Views: 66166
- Wed Jun 16, 2021 7:34 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
A first step could be to create an OXP updating the galaxy (increase pirate activity, increase need of a commodity, etc) through the use of simple config file. I don't think there is a need to bring back players results to a "server". I think the main goal of such OXP is to brings the com...
- Wed Jun 16, 2021 6:17 am
- Forum: Discussion
- Topic: Databasing/Indexing Oolite
- Replies: 42
- Views: 16231
Re: Databasing/Indexing Oolite
Here is another link. I hope that will work https://www.dropbox.com/s/xsopz8eol9grab0/Oolite%20Begriffe.accdb?dl=0 I was able to download the file. And according to the description I posted before I downloaded the UCanAccess JDBC driver. The connection setup works, but when I try to actually connec...
- Tue Jun 15, 2021 9:51 pm
- Forum: Discussion
- Topic: Databasing/Indexing Oolite
- Replies: 42
- Views: 16231
Re: Databasing/Indexing Oolite
It seems I am not authorized. At least anonymous download is not possible. Is this intentional?Josef wrote: ↑Tue Jun 15, 2021 2:59 pmI loaded the database now up
https://onedrive.live.com/?id=495C3C97A ... 97A6639589
Just respond, what you think about it and if you find any errors
- Tue Jun 15, 2021 9:48 pm
- Forum: Expansion Pack
- Topic: Missiles and Bombs update
- Replies: 11
- Views: 9473
Re: Missiles and Bombs update
Does anybody know what all the equipments in that collection cost an on what TL it is possible to purchase them? The OXP has this equipment: * Cascade Missile * Chaff Dispenser * Chaff Refill * Defence Mine * Distress Beacon * Fragmentation Bomb * Fragmentation Missile * Interception Missile * Lawm...
- Tue Jun 15, 2021 9:42 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
Sounds good! At least someone is interested.thecoredump wrote: ↑Tue Jun 15, 2021 9:27 pmDon't know about the work needed for a such OXP, but I love the idea a lot!
Proove you are not a bot. Please...
- Tue Jun 15, 2021 9:42 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
- Tue Jun 15, 2021 9:03 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
A proof of concept is no bad thing and you appear to have a clear vision of that but I wonder how much interest there might be pproportional to the work required. Ignoring for a moment the resource cost (hosting, programming and maintenance), how many people do you think will be playing along at an...
- Tue Jun 15, 2021 8:08 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
Nothing you suggested was particularly challenging I think, at least until you consider the 'workforce'. Sounds good. The technology is not the limiting factor. Who's going to write the oxp(s)? How much support will there be (how many contributers)? More turns means more chapters, more 'twists', mo...
- Tue Jun 15, 2021 2:18 pm
- Forum: Outworld
- Topic: A Serious Scientific Report
- Replies: 15
- Views: 7886
Re: A Serious Scientific Report
I was not aware that we had much left, colony-wise. Ever since John Lackland lost Normandy, it's been a downwards trend... Which begs the question- if there was a multi-planet empire, would one say that “the suns never set on x empire”? Don’t know if that really works. No need for a multi-planet em...
- Tue Jun 15, 2021 2:14 pm
- Forum: Discussion
- Topic: Databasing/Indexing Oolite
- Replies: 42
- Views: 16231
Re: Databasing/Indexing Oolite
Seems there is a way to read the data from my system:
http://tahsinabrar.com/open-a-microsoft ... in-ubuntu/
- Tue Jun 15, 2021 1:37 pm
- Forum: Discussion
- Topic: Brainstorming for a MultiUser OXP
- Replies: 110
- Views: 52461
Re: Brainstorming for a MultiUser OXP
Firstly, I should probably point out that this interests me from a theoretcal point of view rather than as a player so any 'solutions' I present may well fail the 'fun test' for those desiring this kind of thing. I am happy to get any kind of feedback. :-) OK, so for a theoretical example I'm going...