Code: Select all
if (this.ship == player.ship && this.ship.target.isStation)
{
this.ship.target.explode();
}
Code: Select all
if (this.ship == player.ship && this.ship.target.isStation)
{
this.ship.target.explode();
}
okcim wrote:Only NPCs can have subentity lasers (and subentity lasers can only be forward lasers)
Code: Select all
this.ship.dataKey;