Search found 6133 matches

by Cholmondely
Sun Jul 06, 2025 5:53 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7636
Views: 2351312

Re: Question about change in Oolite

Cholmondely wrote: Tue Jun 24, 2025 12:53 pm
RockDoctor wrote: Thu Jun 05, 2025 7:54 am
The eternal bugbear
Thy eminence!

The eternal chalice is now back in your hands! :mrgreen:

May your name be chanted by the amassed choirs of devotees in the Pool of Pellucid Placidity...
Bump!

Image
by Cholmondely
Fri Jul 04, 2025 10:52 am
Forum: Expansion Pack
Topic: Nuit Space station
Replies: 103
Views: 36465

Re: Nuit Space station

phkb wrote: Fri Jul 04, 2025 10:07 am
Er… no. I’ll have a look at that tomorrow
Which Nuit model are you using?

If it is your own retextured Nuit Mk1, then you might prefer to wait until you have transmogrified KW's Nuit Mk2 for External Docking - as otherwise your hard work will be wasted.
by Cholmondely
Fri Jul 04, 2025 9:03 am
Forum: Discussion
Topic: "This is Oolite" Youtube video
Replies: 10
Views: 148

Re: "This is Oolite" Youtube video

If you felt like it, some months down the line, perhaps a second with the music from your v.1.86 video and more action? Combat, HUDs, atmospheric turbulence, more stations (TCA/RSS/Superhub) et cetera ? Embarrassingly, I'd never fully realised that Submersible's BPlanets textures include city night-...
by Cholmondely
Fri Jul 04, 2025 8:48 am
Forum: Expansion Pack
Topic: SW Economy
Replies: 86
Views: 56006

Re: SW Economy

It's not Phkb's SW Economy - it is Stranger's. I prefer to play with the Stranger's World OXPs - I prefer his realism. While Stranger was away, Phkb surrendered to my incessant requests to tweak this OXP so as to make more of Stranger's "Mining World" economies (Stranger's third economic p...
by Cholmondely
Fri Jul 04, 2025 8:00 am
Forum: Discussion
Topic: "This is Oolite" Youtube video
Replies: 10
Views: 148

Re: "This is Oolite" Youtube video

Very nice.



... you will be swamped by requests for a list of the OXPs!
by Cholmondely
Fri Jul 04, 2025 7:52 am
Forum: Discussion
Topic: Main station variety
Replies: 38
Views: 715

Re: Main station variety

Captain Beatnik did a lot of imagining around Riredi. See Sector1/Riredi for a selection of his lore and links to the rest. There are equivalents in Lave , Tionisla (TOGY & TCA: 6 OXPs - did you explore much there?), Tianve (1 OXP) and Lerelace (needs the Taranis OXP). DGill's Feudal States OXP ...
by Cholmondely
Fri Jul 04, 2025 7:05 am
Forum: Discussion
Topic: Goat soup and OXPs
Replies: 1
Views: 41

Re: Goat soup and OXPs

New Cargoes (but the tie-ins with the goat soup are manually keyed in the OXP). Alien Systems and the various political systems OXPs - but you knew this already. Diplomancy and the military relationships between systems. Various stations OXPs re deciding to populate systems - and also OXPs such as ...
by Cholmondely
Thu Jul 03, 2025 11:09 am
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 115
Views: 30122

Re: Taxi Galactica v1.0

Wildeblood wrote: Thu Jul 03, 2025 8:28 am
Hillfort-yurt-manor, thank you.
Manors in the "people's paradise" of Vetitice?
by Cholmondely
Thu Jul 03, 2025 11:03 am
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 75
Views: 136756

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

I think the major problem is confusion - mixing up planet surface tweaks for textureless planets with tweaks for textured planets means you have to read through the entire list to work out what's up. Otherwise you could just read through an alphabetic list and pick out what was relevant. Wildeblood ...
by Cholmondely
Thu Jul 03, 2025 10:53 am
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 75
Views: 136756

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

Would this help? This (thematically dividing the long list of properties) is the problem I had with World Builder, that I was asking last week if you'd help with. Here's my current menu structure: /* ======================================================== DEFINITIONS OF ALL THE SHORT-CUT MENUS You...
by Cholmondely
Thu Jul 03, 2025 2:11 am
Forum: Expansion Pack
Topic: Nuit Space station
Replies: 103
Views: 36465

Re: Nuit Space station

Bicorn wrote: Thu Jul 03, 2025 2:00 am
Still crashed.
What on earth are you drinking? Is it any good? Can I get some of it?
by Cholmondely
Thu Jul 03, 2025 12:27 am
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 75
Views: 136756

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

I'll examine the code and try to come up with reasonably understandable descriptions for each (which may be tricky, as some of this code is hard to understand). Thanks for this! I was pondering splitting up the (to me) confusing list of 2 dozen properties into sub-categories: Planet body .............
by Cholmondely
Wed Jul 02, 2025 11:39 pm
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 75
Views: 136756

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

"cloud_alpha" = "8.5"; // much higher than normal cloud_alpha is expected to be between 0.0 and 1.0. It is the opacity of the cloud layer. 0.0 is fully transparent, 1.0 is fully opaque. 8.5 is clamped to 1.0 in the best case scenario or undefined behavior in the worst. Just brow...
by Cholmondely
Wed Jul 02, 2025 8:49 pm
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 115
Views: 30122

Re: Taxi Galactica v1.0

No. They stink! You can smell them from the other side of the room! Even a Wildebloodian Yurt!
by Cholmondely
Wed Jul 02, 2025 8:47 pm
Forum: Expansion Pack
Topic: Nuit Space station
Replies: 103
Views: 36465

Re: Nuit Space station

For some reason the Nuit is a lot harder to dock into for me without bumping into something than any other non-rotating station. I noticed earlier in the thread someone else was having a similar problem; I wonder if the visible shape of the station doesn't quite match its collision box. This is Nui...