Search found 5307 matches

by Cholmondely
Mon Oct 07, 2024 10:43 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 209
Views: 143404

Re: AI Trading Assistant

plutil just gave this fix the thumbs up! I do not understand, though. You've used this OXP before, with Oolite 1.77, so how is this an issue now? I don't recall it being an in-game issue last time - but this time I was noticing errors in the latest.log. There are a number of no-shows ( eg . Imperia...
by Cholmondely
Mon Oct 07, 2024 10:18 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 209
Views: 143404

Re: AI Trading Assistant

plutil just gave this fix the thumbs up!

Thank you.


In the past, when there have been mistakes in several lines of code, the response from plutil was different - either the problem on line 1 (only) or listing the next line with a problem (if I'm lucky). I confess to finding it a tad confusing.
by Cholmondely
Mon Oct 07, 2024 9:05 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 209
Views: 143404

Re: AI Trading Assistant

Wildeblood wrote: Mon Oct 07, 2024 8:59 pm
Now I'm intrigued.
Am awaiting further instruction... Image
by Cholmondely
Mon Oct 07, 2024 8:59 pm
Forum: Expansion Pack
Topic: Personalities.oxp
Replies: 190
Views: 78443

Re: Personalities.oxp

another_commander wrote: Mon Oct 07, 2024 1:07 pm
It's System.systemNameForID(systenID). Note the capital S at the start.
Thanking thee! Your advice seems to have knocked the issue over the head!
by Cholmondely
Mon Oct 07, 2024 8:53 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 209
Views: 143404

Re: AI Trading Assistant

Umm... Newly mangled missiontext.plist: { // Use [autotrade_Commodity] for initial capital letter, [autotrade_commodity] for lower-case letter: "autotrade_purchase_recommendation" = "I recommend buying [autotrade_commodity], boss."; // "autotrade_purchase_recommendation"...
by Cholmondely
Mon Oct 07, 2024 12:58 pm
Forum: Expansion Pack
Topic: Personalities.oxp
Replies: 190
Views: 78443

Re: Personalities.oxp

Running the original version on Oolite v.1.77.1 on my AppleMac The latest.log reads 13:39:50.245 [script.javaScript.exception.notFunction] ReportJSError (OOJavaScriptEngine.m:198): ***** JavaScript exception (personalities 0.9): TypeError: system.systemNameForID is not a function 13:39:50.245 [scrip...
by Cholmondely
Mon Oct 07, 2024 12:38 pm
Forum: Expansion Pack
Topic: AI Trading Assistant
Replies: 209
Views: 143404

Re: AI Trading Assistant

I'm back playing on v.1.77.1 and have this OXP loaded. My latest log reads: 11:54:46.778 [plist.parse.failed] OOPropertyListFromData (OOPListParsing.m:74): Failed to parse .../Library/Application Support/Oolite/AddOns/oolite.oxp.Wildeblood.ai_trading_2.15.1.oxp/Config/missiontext.plist as a property...
by Cholmondely
Mon Oct 07, 2024 10:51 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 9
Views: 327

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Only six lines... Great! :D Oh! OXPs... of course. I forgot about those. OK, there goes my precise accuracy out the window. :| I'll be looking into those six lines then one day after I've determined which OXPs I like best. :D Notes on going down the OXP route. I'd recommend this as it makes it much...
by Cholmondely
Mon Oct 07, 2024 5:36 am
Forum: Oolite-PC
Topic: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?
Replies: 5
Views: 168

Re: Can I adjust T.16000 Hotas so the ship will coast when I let go of roll or turn?

Welcome!

Can’t help with this one, but those who can should be along shortly!

Hoping that you are deriving some enjoyment from the dreaded Oolite experience…
by Cholmondely
Sun Oct 06, 2024 3:00 pm
Forum: Discussion
Topic: How to Oolite Starter?
Replies: 4
Views: 204

Re: How to Oolite Starter?

My Mac Another AppleMacian! Welcome! There are some rather old "Oolite Starter" instructions here which could possibly do with updating. Be warned that it does not yet work perfectly on the AppleMac (I can't start games on mine, for example, but it does give oodles of info on my various J...
by Cholmondely
Sun Oct 06, 2024 1:12 pm
Forum: Outworld
Topic: Sci-fi paperbacks
Replies: 39
Views: 18611

Re: Sci-fi paperbacks

In the good old days you would go to the oxford university copyists to get a copy of whatever you needed for university. They would start copying out (say) the first part of Psuedo-Dionysius' Celestial Hierarchies for you, while another was copying out the second part for me and another, the third p...
by Cholmondely
Sun Oct 06, 2024 6:21 am
Forum: Fiction
Topic: Fumigation
Replies: 3
Views: 4954

Re: Fumigation

Just musing…

Beetle Bethlehem’s “Life in the Frontier” oxp adds in player health and might be tweakable regarding infestations.
by Cholmondely
Sun Oct 06, 2024 5:47 am
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 9
Views: 327

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Would not the Oxps loaded massively affect this?

Varying the distance from witchpoint to station
Adding in closer stations or fuel stops
Adding in more ships which masslock you
Changing masslock effects
Making docking illegal at more and more stations/systems
by Cholmondely
Sat Oct 05, 2024 7:16 pm
Forum: Discussion
Topic: Criminal Status ?
Replies: 6
Views: 199

Re: Criminal Status ?

Search for “Oolite Stations” on the wiki
by Cholmondely
Sat Oct 05, 2024 7:06 pm
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 9
Views: 327

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Might it not be easier to just create an oxp which outputs all this to eg. the latest.log?