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by Cholmondely
Fri Sep 25, 2020 8:10 am
Forum: Expansion Pack
Topic: [RELEASE] Towbar OXP v1.0
Replies: 221
Views: 232280

Re: [RELEASE] Towbar OXP v0.108

Towbar alters EQ_FUEL_INJECTION status from EQUIPMENT_OK to EQUIPMENT_DAMAGED and vice-versa ... I have no idea how OXP injectors would appear to other OXPs ... I was towing a derelict pirate and my injectors kept on breaking as I had to let go while being attacked by others. This happened 3 times....
by Cholmondely
Thu Sep 24, 2020 2:24 am
Forum: Expansion Pack
Topic: [WIP] Diplomancy OXP
Replies: 109
Views: 130070

Re: [WIP] Diplomacy OXP

Hi, this is a great addon! I only have the problem that my one-day visa is always expired after jumping to the related system. So what's the point of buying a one-day visa for Zaonce, let's say in Lave, when it's expired as soon as you arrive there. I always get fined for unallowed docking. Or is t...
by Cholmondely
Thu Sep 24, 2020 2:07 am
Forum: Expansion Pack
Topic: Tionisla Orbital Graveyard 2.0
Replies: 44
Views: 53098

Re: Tionisla Orbital Graveyard 2.0

Why do you have to give it a beacon? Why can't Phineas or Benedict be right for once?

And by the way - the reason that TOGY does not exist in ED/Frontier 3 is obvious: Drew Wagar blew up his priceless piece of lore with a quirium bomb!
by Cholmondely
Wed Sep 23, 2020 7:04 am
Forum: Expansion Pack
Topic: Tionisla Orbital Graveyard 2.0
Replies: 44
Views: 53098

Re: Tionisla Orbital Graveyard 2.0

The difficulties in finding the graveyard are due to the fact that the space station does not show up on the ASC (advanced space compass). The question, of course, is why? Phineas, cousin Digby's solicitor, says that it might be something to do with a Galactic Law which prohibits the advertisement o...
by Cholmondely
Tue Sep 22, 2020 11:01 am
Forum: Expansion Pack
Topic: [WIP] Risky Business OXP
Replies: 6
Views: 6919

Re: [WIP] Risky Business OXP

Thank you, sir!
by Cholmondely
Tue Sep 22, 2020 6:35 am
Forum: Expansion Pack
Topic: [WIP] Risky Business OXP
Replies: 6
Views: 6919

Re: [WIP] Risky Business OXP

Thank you for working on the economics!

What are you doing differently from cim? Is it just a case of updating for the new version of Oolite? Or is there something more sophisticated going on?
by Cholmondely
Sun Sep 20, 2020 7:14 pm
Forum: Discussion
Topic: Tales from the spacelanes...
Replies: 1343
Views: 727455

Re: Tales from the spacelanes...

Reflexes? You still have memories of your reflexes? Impressive! I can't even remember when I lost my memories...
by Cholmondely
Fri Sep 18, 2020 8:31 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 272781

Re: Recovering "Lost" OXPs

Link to a lo-o-ong alphabetical list of 2009 .oxp's (264 of them)

https://bb.oolite.space/viewtopic.php?f=4&t=6153

Alphabetical list is the last 2/3 of the first bulletin.
by Cholmondely
Wed Sep 16, 2020 5:10 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 272781

Re: Recovering "Lost" OXPs

If it is any help, I came across an old thread mentioning 3 missile .oxps: Vector.oxp (I would guess that another_commander has a copy of this tucked away somewhere) MaegilsMissiles.oxp MilitaryMissile.oxp https://bb.oolite.space/viewtopic.php?f=2&t=8473 there might be another one or two .oxps h...
by Cholmondely
Tue Sep 15, 2020 10:19 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 7405
Views: 1761447

Re: Science Fiction Trivia

A most impressive nose.

Would it be Carter's Snout, by any chance?
Disembodied

Location: Carter's Snout Snort
by Cholmondely
Sun Sep 13, 2020 7:37 pm
Forum: Expansion Pack
Topic: [RELEASE] Repair Bots v2.11
Replies: 28
Views: 18004

Re: [RELEASE] Repair Bots v2.11

Dybal, I'm just curious (and utterly ignorant of these matters) - but roughly how difficult would it be to craft a more realistic repair system where i) you can choose what the bots repair first ii) the time taken differs according to what is damaged and the amount of damage done iii) one could hav...
by Cholmondely
Sun Sep 13, 2020 1:40 pm
Forum: Expansion Pack
Topic: [RELEASE] Repair Bots v2.11
Replies: 28
Views: 18004

Re: [RELEASE] Repair Bots v2.11

Dybal, I'm just curious (and utterly ignorant of these matters) - but roughly how difficult would it be to craft a more realistic repair system where i) you can choose what the bots repair first ii) the time taken differs according to what is damaged and the amount of damage done iii) one could have...
by Cholmondely
Sun Sep 13, 2020 7:11 am
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 272781

Re: Recovering "Lost" OXPs

The latest update rather destroys the magic.

The image of star-wars-style Medical ships being mobbed by a heaving mass of jelly babies all busily chomping at the bit with flecks of foam suffusing their facial features is much more appealing ... no?
by Cholmondely
Sat Sep 12, 2020 8:17 pm
Forum: Discussion
Topic: Recovering "Lost" OXPs
Replies: 323
Views: 272781

Re: Recovering "Lost" OXPs

All Medical Anacondas are fitted with planetary landing capability and a single forward pulse laser for asteroid protection.


The wiki entry makes these wonderful ships sound very, very saintly.

But whom are they protecting the asteroids from? Rabid jelly babies?